11-01-2007, 07:45 PM | #81 | |
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11-01-2007, 07:51 PM | #82 |
Nade Whore
Server Owner
Beta Tester Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier Gametype: CTF/TDM Affiliations: blunt. Moto Posts Rated Helpful 128 Times
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omg. I am such a nub. So if I already have FF 1.0 installed on my PC/Server, all I need is the incremental, not the big ass 500m file? I didn't know what the word incremental meant evidently, I got it confused and made me think it was broken up into increments of like six 87mb files.... GAH... It should be outlined for nubs like me to say: Incremental version(if you already have FF 1.0)
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11-01-2007, 07:55 PM | #83 | |
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Fortress Forever Staff Join Date: Sep 2007
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Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
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(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
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11-01-2007, 08:06 PM | #84 |
Nade Whore
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Beta Tester Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier Gametype: CTF/TDM Affiliations: blunt. Moto Posts Rated Helpful 128 Times
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I didn't know I had to create an account, so when I went to load it, it said queued... 5 minutes later, I dled the torrent.
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11-01-2007, 08:21 PM | #85 |
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Fortress Forever Staff Join Date: Sep 2007
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Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
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ah i see...well you should still make an account b/c according to DrEvil there are going to be periodic updates submitted thru CrosuS
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(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
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11-01-2007, 08:37 PM | #86 |
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Crosus wasn't working for me, even after I register, but I did get it off a torrent in less than 7 minutes.
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11-01-2007, 08:55 PM | #87 | |
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Fortress Forever Staff Join Date: Sep 2007
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Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
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Quote:
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(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
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11-01-2007, 09:00 PM | #88 |
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Yes
Well I tried to join a server but I get The DIfferent CLass Tables, like I did in the beta. I think it has something to do with SV_pure. I had this problem in all 1.1 Servers
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11-01-2007, 09:05 PM | #89 |
Fortress Forever Staff
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Unofficial quick fix for waterpolo for all 3 of you that care...
http://fortress-forever.com/forum/sh...ad.php?t=12733 |
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11-01-2007, 09:32 PM | #90 | |
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Fortress Forever Staff Join Date: Sep 2007
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Quote:
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(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
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11-01-2007, 09:34 PM | #91 | |
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This is what I get
Quote:
I updated through zip and no luck. Then Crosus and still no luck
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11-01-2007, 09:39 PM | #92 |
ModCenter Site Director
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11-01-2007, 09:46 PM | #93 |
Fortress Forever Staff
Join Date: Feb 2005
Location: Los Angeles, CA
Posts Rated Helpful 3 Times
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Wonder if it's NAT stuff. Not sure if u need to forward any ports or anything. I'll mention it to one of the Crosus devs.
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11-01-2007, 11:32 PM | #94 |
When patch will out?
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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So, the devs seriously "accidentally" released a bunch of unplayable maps?
Jesus, how is it even possible to not notice that you have a bunch of unplayable maps in your installer? I have a feeling a lot of new players are not going to know this stuff and try playing the new maps resulting in failure and quitting. Servers are gonna host these things not knowing that they don't work. (correct me if I interpreted the news post wrong, my patch is still downloading)
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MAKE MORE ESCAPE MAPS Ingame: punkrock Idle and support #nozoom, #ff.pickup |
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11-01-2007, 11:37 PM | #95 |
Join Date: Apr 2007
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god i think its great, you get to check out maps and see what going on... any server should realise this and not have them in rotation
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11-01-2007, 11:38 PM | #96 |
Fortress Forever Staff
Join Date: Feb 2005
Location: Los Angeles, CA
Posts Rated Helpful 3 Times
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We've played and tested these maps before, and to our knowledge they were(and still should have been) still good to go. It's not practical for the 1 guy that is packaging the release to go through and do a last minute personal beta test. It's hard enough just packaging the release, uploading to a bunch of mirrors etc. Takes a lot of time. I think Mulchman may have even updated Cronus with some missing files and/or a fixed script or 2 for the jacked up maps. We don't release broken shit on purpose. It's very difficult to find everything in testing, especially when your testing division consists of almost nobody. Certainly not enough to get significantly long playtests going.
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11-02-2007, 12:16 AM | #97 |
When patch will out?
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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actually, after looking at them, I agree with Hellion.
Palermo looks amazing! And I like the fresh Well.
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MAKE MORE ESCAPE MAPS Ingame: punkrock Idle and support #nozoom, #ff.pickup |
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11-02-2007, 01:57 AM | #98 |
Join Date: Oct 2007
Posts Rated Helpful 0 Times
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1.1 now i cant play half the servers we'll at least the papular ones...
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11-02-2007, 01:39 PM | #99 |
Annoying people since 1986
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GREAT! Can't wait to get home to download and start playing!
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11-02-2007, 02:33 PM | #100 | |
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(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
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