Fortress Forever

Go Back   Fortress Forever > Community > Tips and Tutorials

Reply
 
Thread Tools Display Modes
Old 10-29-2007, 04:44 PM   #1
mervaka
A Very Sound Guy!
Fortress Forever Staff
 
mervaka's Avatar
 
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
Alternative Vox Sets

A number of people wanted TFC vox and whatnot. I anticipated this, so did a proper job of it. however, implementation was somewhat difficult to have an ingame menu, so for now heres how to do it:

dont touch the sounds/ folder, it just fucks things up. i made three sets of vox accessible via the scripts instead. you have to follow one of the following lines below:

for female vox copy scripts/sentences_female.txt into scripts/sentences.txt
for male vox copy scripts/sentences_male.txt into scripts/sentences.txt
for tfc vox copy scripts/sentences_tfc.txt into scripts/sentences.txt

sentences.txt is the only file you need to alter, and needs to be a copy of one of the forementioned files.
__________________
Support FF:
mervaka is offline   Reply With Quote


1 members found this post helpful.
Old 10-29-2007, 04:46 PM   #2
KubeDawg
Nade Whore
Server Owner
Beta Tester
 
KubeDawg's Avatar
 
Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier
Gametype: CTF/TDM
Affiliations: blunt. Moto
Posts Rated Helpful 128 Times
mervaka, I love you.
__________________
Moto's Funhouse | Dallas, TX - 74.91.114.247:27015

ff_plunder - Complete
KubeDawg is offline   Reply With Quote


Old 11-07-2007, 08:21 PM   #3
JECS
 
Join Date: Jul 2007
Posts Rated Helpful 0 Times
there gonna be a fix for the lasers n stuff ? its sorta strange when it says the enemy captured your flag yet its sitting right in front of you. and on push it says the enemy has secured flag 3 etc etc.
JECS is offline   Reply With Quote


Old 11-12-2007, 02:39 PM   #4
mervaka
A Very Sound Guy!
Fortress Forever Staff
 
mervaka's Avatar
 
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
i'll look into it. if people can post all occurances here, and with what vox set they're using. afaict, the default one works fine, yes? i'm inclined to believe its just a TFC vox issue from what other people have been saying.
__________________
Support FF:
mervaka is offline   Reply With Quote


Old 11-12-2007, 05:19 PM   #5
Saint Thoth
 
Join Date: Sep 2007
Posts Rated Helpful 0 Times
Got something to replace Unagi Powah? I wouldn't mind it so much, but I'm risking death if I yell it out loud at the wrong time again - funny as it was the first time.
Saint Thoth is offline   Reply With Quote


Old 11-12-2007, 08:30 PM   #6
richard nixon
 
richard nixon's Avatar
 
Join Date: Mar 2007
Posts Rated Helpful 0 Times
I'm using the TFC style one and on shutdown2 when the lasers are activated/reactivated it now says "you have secured flag one" or something along those lines..Haven't played push since I changed my vox sets but i'll see what comes up.
richard nixon is offline   Reply With Quote


Old 11-13-2007, 04:33 AM   #7
JECS
 
Join Date: Jul 2007
Posts Rated Helpful 0 Times
yeah its mostly to do with lasers/security and balls (...)
when the enemy turns off your sec it says that they took the flag. when they drop the ball it says you secured flag 3 or something. hard to remember them all. just gets kinda confusing when it says that they have your flag you run to protect it and its sitting undisturbed.
JECS is offline   Reply With Quote


Old 11-13-2007, 04:40 PM   #8
Dr.Satan
Wiki Team
Fortress Forever Staff
 
Dr.Satan's Avatar
 
Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly
Gametype: PAYLOAD
Affiliations: DET-
Posts Rated Helpful 19 Times
ha that should totally be incorporated into the spy pill...confusing vox messages!
__________________
(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf
(Beta) alchimy_b1
(Lua) base_payload_2015
(Models) props_trainyard
Support FF:
Dr.Satan is offline   Reply With Quote


Old 11-14-2007, 02:21 AM   #9
Iggy
Heartless Threadkiller
Beta Tester
Forum Moderator
 
Iggy's Avatar
 
Join Date: Apr 2007
Class/Position: D-Solly / O-Medic
Gametype: CTF
Affiliations: [AE] AssEaters
Posts Rated Helpful 42 Times
That's a good idea, actually. Merv.....get on it. Hop to! Chop Chop!
__________________
Quote:
Originally Posted by zSilver_Fox
See kids? Only Iggy and FT are good enough to post when high.
Publishers Website My book on BN.com My book on Amazon.com

Friend me on Facebook
Follow me on Twitter
Iggy is offline   Reply With Quote


Old 11-14-2007, 02:42 AM   #10
mervaka
A Very Sound Guy!
Fortress Forever Staff
 
mervaka's Avatar
 
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
trouble is, the vox is LUA triggered, so its very hard to do such things
__________________
Support FF:
mervaka is offline   Reply With Quote


Old 11-14-2007, 10:26 PM   #11
KubeDawg
Nade Whore
Server Owner
Beta Tester
 
KubeDawg's Avatar
 
Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier
Gametype: CTF/TDM
Affiliations: blunt. Moto
Posts Rated Helpful 128 Times
Then how come it works on the new vox? It can't be lua controlled in that case, right? I know nothing about lua's btw, just a troubleshooter at heart. If it works with 1 set of vox commands, but not others, it's not the LUA unless the lua calls from the 3 different available types of vox sounds. In that case it'd be the lua, otherwise, it seems fixable without editing the lua.
__________________
Moto's Funhouse | Dallas, TX - 74.91.114.247:27015

ff_plunder - Complete
KubeDawg is offline   Reply With Quote


Old 11-14-2007, 11:33 PM   #12
mervaka
A Very Sound Guy!
Fortress Forever Staff
 
mervaka's Avatar
 
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
the lua calls sentences, which are defined in sentences.txt. the engine reads sentences.txt and caches all the required vox words. the flaw is that the lua is solely responsible for calling the vox out. i personally think its fine how it is (once i fix this wierd misinformation bug)
__________________
Support FF:
mervaka is offline   Reply With Quote


Old 03-12-2008, 09:14 PM   #13
Skanky Butterpuss
Beware the Hammer
Buffalo Butterpuss
D&A Member
Fortress Forever Staff
 
Skanky Butterpuss's Avatar
 
Join Date: Mar 2007
Class/Position: Sabotaging your shit.
Affiliations: :}|, mimic, /KBN/
Posts Rated Helpful 0 Times
any word on when this shits gonna be fixed? TFC vox are fucked. i just played openfire, and whenever your sec goes down, it says the enemy captured your flag. when your sec goes up it says you have secured flag one. when enemy sec goes down it says you captured the flag. when enemy sec goes up it says the enemy captured the flag. messed up shit.
__________________
Support FF:
Etzell: Skanky
Etzell: The Wings are fucking fantastic
Etzell: They really are
Etzell: But even SAYING that makes me want to vomit
Skanky Butterpuss is offline   Reply With Quote


Old 03-12-2008, 11:36 PM   #14
greenday5494
Holy shit, thats kerrigan!
D&A Member
 
greenday5494's Avatar
 
Join Date: Sep 2007
Class/Position: D, whatever the team needs, usually engy
Gametype: AvD
Affiliations: None
Posts Rated Helpful 1 Times
yup, same with me. its pretty annoying. i think ill try out the robot one.
greenday5494 is offline   Reply With Quote


Old 03-13-2008, 01:24 AM   #15
Agent Buckshot Moose
Wiki Standards Team
Wiki Team
 
Agent Buckshot Moose's Avatar
 
Join Date: Mar 2007
Location: Geokill's closet
Class/Position: Sniper/Demoman
Gametype: CTF
Affiliations: :e0: Co-leader
Posts Rated Helpful 6 Times
Quote:
Originally Posted by mervaka
the lua calls sentences, which are defined in sentences.txt. the engine reads sentences.txt and caches all the required vox words. the flaw is that the lua is solely responsible for calling the vox out. i personally think its fine how it is (once i fix this wierd misinformation bug)
Is it possible for the gas grenade code to attempt to access a stored vox in a random manner and then play it? I know nothing of FF's code/class structure, but it might be possible unless they're held as private class members (or maybe not as class-anythings at all! ) or something.
Agent Buckshot Moose is offline   Reply With Quote


Old 03-13-2008, 03:42 AM   #16
mervaka
A Very Sound Guy!
Fortress Forever Staff
 
mervaka's Avatar
 
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
meh.. i'll take a fresh look into it, with a fresh install. i have a feeling i'm not looking at the right thing, whatever it is. i havent so far been able to recreate this.
mervaka is offline   Reply With Quote


Old 05-09-2008, 07:31 PM   #17
GeoKill----->
Community Member
Server Owner
Beta Tester
Forum Moderator
 
GeoKill----->'s Avatar
 
Join Date: Mar 2007
Location: Hawthorne, California
Class/Position: Soldier/Spy/Scout
Gametype: AvD
Affiliations: :e0:Eternal Order Leader
Posts Rated Helpful 12 Times
any fix for this?
__________________

:e0: Will live on Forever
Support FF:
GeoKill-----> is offline   Reply With Quote


Old 05-09-2008, 10:08 PM   #18
ensiform
Time Lord, Doctor
Beta Tester
 
ensiform's Avatar
 
Join Date: Dec 2007
Location: The TARDIS
Class/Position: Engineer
Gametype: CTF
Posts Rated Helpful 1 Times
Would be nice to incorporate the vox sets into a cvar toggle instead of making us manually edit the main one...
__________________
Open Fortress Developer
TrashedGamers.com - Root Access Admin
ensiform is offline   Reply With Quote


Old 05-10-2008, 12:30 PM   #19
mervaka
A Very Sound Guy!
Fortress Forever Staff
 
mervaka's Avatar
 
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
its an engine thing. geo: whenever i look at this, i cant recreate the problem, or at least i dont know what i'm looking for.
mervaka is offline   Reply With Quote


Old 05-11-2008, 01:38 AM   #20
greenday5494
Holy shit, thats kerrigan!
D&A Member
 
greenday5494's Avatar
 
Join Date: Sep 2007
Class/Position: D, whatever the team needs, usually engy
Gametype: AvD
Affiliations: None
Posts Rated Helpful 1 Times
i dont know how you dont. it says all the incorrect things.
greenday5494 is offline   Reply With Quote


Reply


Currently Active Users Viewing This Thread: 2 (0 members and 2 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:56 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.