01-28-2007, 02:54 PM | #1 |
Join Date: Jul 2006
Location: Austin, Texas
Posts Rated Helpful 0 Times
|
ff_nodconc
I'm going to make a concmap for Fortress Forever. I am using jumps from tfc for reference as I can't test it =/ this is the first jump.
January 28, 2007 http://i144.photobucket.com/albums/r...onc_a30000.jpg http://i144.photobucket.com/albums/r...onc_a30001.jpg http://i144.photobucket.com/albums/r...onc_a30002.jpg Last edited by trepid_jesse; 02-19-2007 at 03:06 PM. |
|
01-28-2007, 03:48 PM | #2 |
Join Date: Mar 2005
Location: Europe
Posts Rated Helpful 0 Times
|
EASY JUMP! :P
A modern tayconc, I like it : ) I might upload my unreleased, one year old tfc concmap and post it on here for people to test/play it. |
|
01-28-2007, 04:08 PM | #3 |
Join Date: Jul 2006
Location: Austin, Texas
Posts Rated Helpful 0 Times
|
I'm combining tayconc with concjumptfc
|
|
01-28-2007, 08:02 PM | #4 |
Join Date: Dec 2006
Location: Texas, THE USA!!!
Posts Rated Helpful 0 Times
|
Okay.
|
|
01-29-2007, 12:04 PM | #5 |
Join Date: Oct 2006
Posts Rated Helpful 0 Times
|
somebody port over conc_speed2!!!!....sooooo easy....yet fun as hell....
|
|
01-29-2007, 01:34 PM | #6 |
Join Date: Dec 2005
Posts Rated Helpful 0 Times
|
dude youve totally nailed the bocks carfing.
|
|
01-29-2007, 09:16 PM | #7 |
Join Date: Jul 2006
Location: Austin, Texas
Posts Rated Helpful 0 Times
|
TY!! ps.. your my idol...lol
|
|
01-30-2007, 01:47 AM | #8 |
Fear teh crowbar.
Retired FF Staff
|
So far concs are identical with a slight lessening in effective boost. I can't drop a conc and jump out of the elevator in our reskinned version of 2fort but almost. Its not intentional either so most concmaps would probably be able to be ported or remade quite easily.
|
|
01-30-2007, 02:35 AM | #9 |
Join Date: Jul 2006
Location: Austin, Texas
Posts Rated Helpful 0 Times
|
thank you for telling me that. are they going to be increasing conc push, or is it set in stone?
|
|
01-30-2007, 11:47 PM | #10 |
Join Date: Jan 2007
Posts Rated Helpful 0 Times
|
Looking forward to concing on source. I hope someone does do speed again. Keep up the good work anyway!
|
|
01-31-2007, 01:32 AM | #11 |
Fear teh crowbar.
Retired FF Staff
|
It'll probably be tweaked a little bit. Everyone I've talked to agrees you should be able to conc out of 2fort basement. But I always dropped a conc under the elevator for a little extra lift and we can't do that in the dev_2fort version.
|
|
01-31-2007, 03:01 AM | #12 |
Join Date: Mar 2005
Posts Rated Helpful 2 Times
|
Koochy may redo speed, or some other mapper will. As long as we don't get another concmap_r issue going on with someone remaking the map and calling it their own.
Looks pretty basic, sort of like an introductory concing thing. |
|
01-31-2007, 12:13 PM | #13 |
Fear teh crowbar.
Retired FF Staff
|
I'm sure someone will steal other peoples maps, but at least having a centralized mapping community like this will help keep that in check.
|
|
02-02-2007, 11:38 AM | #14 |
Join Date: Jun 2005
Posts Rated Helpful 0 Times
|
i think the devs were workin on a concmap_r version already silver, i think it was in one of the trepids leaks maybe?
|
|
02-02-2007, 12:19 PM | #15 |
Join Date: Jan 2007
Posts Rated Helpful 0 Times
|
Will skill servs end up being 24/7 speed/2v2 again?
|
|
02-02-2007, 12:32 PM | #16 |
Fear teh crowbar.
Retired FF Staff
|
Not if more good concmaps are available. Not everyone can do the more complex ones, so speed is one of the most popular.
|
|
02-02-2007, 03:21 PM | #17 |
Join Date: Mar 2005
Location: Europe
Posts Rated Helpful 0 Times
|
A newbie's unwillingness to learn the newer, or harder maps is what forces skills maps to run (only through votes, however) speed, speed2 and 2v2.
But with that said, more of the newer maps have multiple routes ie. easy and hard, and easy, medium and hard etc., allowing more newbies to learn the harder jumps and techniques when they are ready. Also, people are afraid to ask questions these days...and I can only image why... |
|
02-02-2007, 04:26 PM | #18 |
Join Date: Jun 2005
Posts Rated Helpful 0 Times
|
BAN HE! He dares to question the way of the elitist skill jumper!
On topic, I'm one of those mappers who make multiple choice.. I make it Easy - hard - wtf this sh*ts gay type of maps ? |
|
02-02-2007, 04:34 PM | #19 |
Join Date: Jul 2006
Location: Austin, Texas
Posts Rated Helpful 0 Times
|
why ban an important person in our community? he has done nothing wrong.
|
|
02-02-2007, 05:29 PM | #20 |
Join Date: Mar 2005
Location: Europe
Posts Rated Helpful 0 Times
|
Rofl, he be joking; and I am hardly an important accessory for this community.
Mule...I like your new map : ) "MuEh!" :P |
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|