03-14-2008, 01:21 AM | #1 |
[WIP] Quad_ineedaname
RAAArhrurhuhu RANDOM SCREENSHOTS ARE ITT:
*POOF* I DISAPARDX |
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03-14-2008, 07:13 AM | #2 |
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brilliant theme
-> ff_quad_mueh1 |
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03-14-2008, 10:34 AM | #3 | |
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Typical Mule theme, which I like, so not much disapproval from me LOL How many jumps / when will it be available for the public? |
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03-14-2008, 10:41 AM | #4 |
How many jumps? DUCK
Will it be release to public? Arr, eventually |
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03-14-2008, 11:09 AM | #5 |
G9-
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looking good. also looking forward to seeing this map done, cant wait to play it.
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03-14-2008, 02:23 PM | #6 |
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Nice start, I know that is early SS's but definitely lighten that up a ton!
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03-15-2008, 01:29 AM | #7 |
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Yay for nice simple easy to look at jump maps! See conc mappers, it aint that hard!
Remember to turn lightmap scales up on your walls, it will give you nice sharp shadows |
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03-16-2008, 08:03 AM | #8 |
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nice!
EDIT: sorry but I just saw them from my home puter and the SS's look soooo much better that I had to post again lolz
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03-20-2008, 06:31 AM | #9 | |
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03-20-2008, 06:35 AM | #10 | |
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03-21-2008, 03:08 PM | #11 |
OHH! OHHH NOOO!
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Is there a horrible sound I'm missing out on?
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What was left of my sanity implored me not to enter...but that voice was just a whisper now. |
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03-21-2008, 03:20 PM | #12 |
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Click here to download his map (conc_mueh), open up the folder, navigate to the 'Conc_mueh' folder (tfc >> sound >> conc_mueh), now double click on bagsound.wav.
Alternatively, play the map on TFC to experience it in an in-game situation :P Last edited by Player; 03-21-2008 at 03:50 PM. |
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03-21-2008, 03:44 PM | #13 | |
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03-21-2008, 03:50 PM | #14 |
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LOL I AM A MONGO
I linked the wrong map (mueh2, not mueh; damn alphabetical ordering :P), try it now |
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03-21-2008, 04:25 PM | #15 |
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Oh em G-sus that is fucking hilarious...i think I would want to kill someone after playing in a concmap with that sound!
Priceless...just fucking priceless!
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03-21-2008, 04:51 PM | #16 | |
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03-21-2008, 05:52 PM | #17 | |
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03-22-2008, 06:42 AM | #18 | |
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03-22-2008, 04:15 PM | #19 |
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Well knowing how FF is and mapping that goes with it. You would want to test before hand. Not to mention the LUA work. So you probably would have to load it a few times. To make sure you got everything right. In which you would be playing.
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03-22-2008, 10:31 PM | #20 | |
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