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Old 06-01-2009, 11:39 PM   #1
zE
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trimp_spacez_b1

One more trimp map, for the trimp fans : ) All the stages are possible, but its hardcore : )







This map imo is hard to finish, so i would say it needs advanced skills as air control bhop sliding etc in order to finish it.
I´ve put a lot more work into this map, compared with my other trimp maps, with stuff like textures, teleports, trigers, sounds , moving stuff etc : )
Knowed bugs: misses 1 location stage at the begining, and the top part of the map only have normal lights on it, cuse as far i tested it, the env_light just lights up till a certain hight then it gets dark, maybe a size map limitation dunno.
Enjoy it : )

Download the latest version of djump_spacez

Last edited by zE; 07-10-2009 at 08:04 AM.
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Old 06-01-2009, 11:45 PM   #2
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Good Work zEEEEE
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Old 06-01-2009, 11:48 PM   #3
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looks brilliant good work ill have a play now!
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Old 06-02-2009, 12:56 AM   #4
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Can't wait to check this out
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Old 06-02-2009, 01:35 AM   #5
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firs impressions, with several plp on it, fps will suck, and it takes forever plp to finish it, like 2 hours lol
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Old 06-02-2009, 01:50 AM   #6
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dunno how to edit post now :P but anyway i found a problem in compile with that map, prolly thats the reason why its laggy atm, i found some error in compile log, and it renders all map in all places and thats the problem imo, gonna compile b2 today. so better to wait couple of hours, and play with proper fps. gg
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Old 06-02-2009, 05:01 PM   #7
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zE is HARDCORE

Good work
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Old 06-09-2009, 07:01 PM   #8
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O.O

WoW zE very sexy map to bad i suck at trimping still loll going to try to see how far i can get with this one.


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Old 06-18-2009, 03:01 AM   #9
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downloading, look forward to it.
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Old 06-18-2009, 05:24 AM   #10
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On my client, the bottom of the skybox is behaving like a nodraw over the void, as in just duplicating the last frame on screen when I look at it. Is anyone else having this issue?
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Old 06-29-2009, 05:03 AM   #11
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Quote:
Originally Posted by MonoXideAtWork View Post
On my client, the bottom of the skybox is behaving like a nodraw over the void, as in just duplicating the last frame on screen when I look at it. Is anyone else having this issue?
Yes
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