06-01-2009, 11:39 PM | #1 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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trimp_spacez_b1
One more trimp map, for the trimp fans : ) All the stages are possible, but its hardcore : )
This map imo is hard to finish, so i would say it needs advanced skills as air control bhop sliding etc in order to finish it. I´ve put a lot more work into this map, compared with my other trimp maps, with stuff like textures, teleports, trigers, sounds , moving stuff etc : ) Knowed bugs: misses 1 location stage at the begining, and the top part of the map only have normal lights on it, cuse as far i tested it, the env_light just lights up till a certain hight then it gets dark, maybe a size map limitation dunno. Enjoy it : ) Download the latest version of djump_spacez Last edited by zE; 07-10-2009 at 08:04 AM. |
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06-01-2009, 11:45 PM | #2 |
Join Date: Jul 2007
Posts Rated Helpful 1 Times
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Good Work zEEEEE
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06-01-2009, 11:48 PM | #3 |
Join Date: Jul 2007
Posts Rated Helpful 6 Times
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looks brilliant good work ill have a play now!
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06-02-2009, 12:56 AM | #4 |
Community Member
Server Owner
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Location: Hawthorne, California
Class/Position: Soldier/Spy/Scout Gametype: AvD Affiliations: :e0:Eternal Order Leader Posts Rated Helpful 12 Times
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Can't wait to check this out
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06-02-2009, 01:35 AM | #5 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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firs impressions, with several plp on it, fps will suck, and it takes forever plp to finish it, like 2 hours lol
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06-02-2009, 01:50 AM | #6 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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dunno how to edit post now :P but anyway i found a problem in compile with that map, prolly thats the reason why its laggy atm, i found some error in compile log, and it renders all map in all places and thats the problem imo, gonna compile b2 today. so better to wait couple of hours, and play with proper fps. gg
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06-02-2009, 05:01 PM | #7 |
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Fortress Forever Staff Join Date: Mar 2007
Location: Yorkshire, England
Class/Position: Spectating Gametype: British Bulldogs Affiliations: ®™ ^ Posts Rated Helpful 67 Times
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zE is HARDCORE
Good work |
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06-09-2009, 07:01 PM | #8 |
Join Date: Jan 2009
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O.O
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06-18-2009, 03:01 AM | #9 |
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Join Date: Aug 2008
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downloading, look forward to it.
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06-18-2009, 05:24 AM | #10 |
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Join Date: Aug 2008
Class/Position: under en kvinna Gametype: Capture the Flag Affiliations: Eternal Order, Must be h4x, Mono's happy funtime. Posts Rated Helpful 0 Times
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On my client, the bottom of the skybox is behaving like a nodraw over the void, as in just duplicating the last frame on screen when I look at it. Is anyone else having this issue?
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06-29-2009, 05:03 AM | #11 |
FF Player
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Join Date: Jan 2008
Location: Tacoma, WA
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