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Old 02-11-2009, 10:41 PM   #21
squeek.
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Quote:
Originally Posted by jerms View Post
I have no problem with changing the layout of the map to more suit the style of gameplay ff has, that's something that obviously would have to change. But there's little things that made that map what it was, mainly koochy's attention to detail he has in everything he does.

The bush's, the flowers, the birds chirping, the team destroy banner, the style of the textures and the pyro spawn are the main ones.

Basically, I dont mind the layout, I know koochy was a little oh about it, but the amount of effort put into the texturing and little touch up bits make it a shame.
So basically you're upset that Koochy didn't make it? He certainly had the opportunity to (FF has been released for 2 years, and was announced long before that). Every mapper has a different aesthetic style, and it's rather presumptuous to say that the amount of effort that went into ff_destroy is less than the effort that went into destroy_l.
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Old 02-12-2009, 01:38 AM   #22
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@geokill

yeah I realise that, but the textures in the ff version of destroy are absoloutly crap. It doesnt look anything like a koochy map and that was the best thing about destroy. It had the amazing look koochy could make in every map (see conc speed series/quadrocket/strafes)

It doesnt feel like destroy, that's all, which is a shame

@squeek

no I'm not annoyed koochy didnt make it, I know he cant as he's way too busy with schooling. However a bit of contact with the man and the team behind the original would have helped. Guess can't do anything about it.

and yes, compared to destroy_l, ff_destroy looks atrocious
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Old 02-12-2009, 07:32 PM   #23
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You were my sun
You were my earth
But you didn't know all the ways I loved you, no
So you took a chance
And made other plans
But I bet you didn't think that they would come crashing down, no

You don't have to say, what you did,
I already know, I found out from him
Now there's just no chance, for you and me, there'll never be
And don't it make you sad about it

You told me you loved me
Why did you leave me, all alone
Now you tell me you need me
When you call me, on the phone
Girl I refuse, you must have me confused
With some other guy
Your bridges were burned, and now it's your turn
To cry, cry me a river
Cry me a river-er
Cry me a river
Cry me a river-er, yea yea

I know that they say
That somethings are better left unsaid
It wasn't like you only talked to him and you know it
(Don't act like you don't know it)
All of these things people told me
Keep messing with my head
(Messing with my head)
You should've picked honesty
Then you may not have blown it
(Yea..)

You don't have to say, what you did,
(Don't have to say, what you did)
I already know, I found out from him
(I already know, uh)
Now there's just no chance, for you and me, there'll never be
(No chance, you and me)
And don't it make you sad about it

You told me you loved me
Why did you leave me, all alone
(All alone)
Now you tell me you need me
When you call me, on the phone
(When you call me on the phone)
Girl I refuse, you must have me confused
With some other guy
(I'm not like them baby)
Your bridges were burned, and now it's your turn
(It's your turn)
To cry, cry me a river
(Go on and just)
Cry me a river-er
(Go on and just)
Cry me a river
(Baby go on and just)
Cry me a river-er, yea yea

Oh
(Oh)
The damage is done
So I guess I be leaving
Oh
(Oh)
The damage is done
So I guess I be leaving
Oh
(Oh)
The damage is done
So I guess I be leaving
Oh
(Oh)
The damage is done
So I guess I be... leaving

You don't have to say, what you did,
(Don't have to say, what you did)
I already know, I found out from him
(I already know, uh)
Now there's just no chance, for you and me, there'll never be
(No chance, you and me)
And don't it make you sad about it

Cry me a river
(Go on and just)
Cry me a river-er
(Baby go on and just)
Cry me a river
(You can go on and just)
Cry me a river-er, yea yea

Cry me a river
(Baby go on and just)
Cry me a river-er
(Go on and just)
Cry me a river
(Cause I've already cried)
Cry me a river-er, yea yea
(Ain't gonna cry no more, yea-yea)

Cry me a river
Cry me a river, oh
Cry me a river, oh
Cry me a river, oh

Cry me a river, oh
(Cry me, cry me)
Cry me a river, oh
(Cry me, cry me)
Cry me a river, oh
(Cry me, cry me)
Cry me a river, oh
(Cry me, cry me)

Cry me a river, oh
(Cry me, cry me)
Cry me a river, oh
(Cry me, cry me)
Cry me a river
(Cry me, cry me)
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Old 02-12-2009, 08:45 PM   #24
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wish that was siggable
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Old 02-12-2009, 09:16 PM   #25
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Quote:
Originally Posted by jerms View Post
@geokill

It doesnt look anything like a koochy map and that was the best thing about destroy. It had the amazing look koochy could make in every map
Quote:
Originally Posted by jerms View Post
@squeek

no I'm not annoyed koochy didnt make it
HMMMMM...
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Old 02-12-2009, 09:30 PM   #26
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Nothing wrong with a boy who likes koochy. That's completely normal and natural.
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Old 02-14-2009, 01:57 PM   #27
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Quote:
Originally Posted by jerms View Post

and yes, compared to destroy_l, ff_destroy looks atrocious
thats in your opinion. I happen to like the look of ff_destroy.. too each there own
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Old 02-14-2009, 03:51 PM   #28
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I like caes's style of mapping, but of course there's people who don't.

Normally I'd say "Well, if you don't like it, you're welcome to make your own". As you've said jerms, you're a member of the original clan who made it so at least you have some sort of backing to your opinion rather than another mapper criticizing caes's style or just some forumgoer who doesn't like it.

We usually take our due diligence in trying to hunt the original mapmakers down. That involves looking for an e-mail address, clan IRC channel, website, etc. If you haven't heard anything, than caes probably couldn't track any of the members down.

So basically, yeah... if you're dissatisfied, it's caes's baby now. Constructive suggestions regarding soundscapes and props is helpful - denegrating the visual style of the map is not helpful. As I said at the beginning of the thread, you're welcome to make your own. Maybe it will become more popular than the official ff_destroy.
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Old 02-14-2009, 04:54 PM   #29
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Tbh, I'm blown away this map was even remade.

Looking back, I see many gameplay flaws as Caesium suggested (ooomg biggest fan of your AVI's, ever) and now that I see this map being remade/played in FF; I am honoured.

Honestly, although I am an elitest at heart and seeing my own work being recreated with out my own touch is slightly hard to accept, it still makes me feel very proud. Thank you to whoever remade my map (I haven't actually played FF yet :<) and I hope maybe one day... I will load up Hammer again and attempt at butchering a big meaty-beef-salad-dessert map together... one day!

Jerm, I love you, come over for a BBQ and bring your hot flatmates. <3
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Old 02-14-2009, 05:16 PM   #30
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Quote:
Originally Posted by Koochy View Post
Tbh, I'm blown away this map was even remade.

Looking back, I see many gameplay flaws as Caesium suggested (ooomg biggest fan of your AVI's, ever) and now that I see this map being remade/played in FF; I am honoured.

Honestly, although I am an elitest at heart and seeing my own work being recreated with out my own touch is slightly hard to accept, it still makes me feel very proud. Thank you to whoever remade my map (I haven't actually played FF yet :<) and I hope maybe one day... I will load up Hammer again and attempt at butchering a big meaty-beef-salad-dessert map together... one day!

Jerm, I love you, come over for a BBQ and bring your hot flatmates. <3
i heard ur makin ff_conc_speed
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Old 02-15-2009, 06:16 AM   #31
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Negative.

Haven't mapped in years, ff_conc_speed was being thought about in 2007, that's as far as it got.
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Old 02-15-2009, 08:53 AM   #32
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[offtopic]Koochy, seeing your name again I had to watch my favorite avi

[/offtopic]

Koochys TFC maps do have an extremely cool style to them all, but destroy by itself is an awesome CTF map and I'm glad it got ported. Even if it doesn't have the 'Koochy style' it's still fun to play.
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Old 02-15-2009, 09:04 AM   #33
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Omg. Nostalgia!

I had lost that AVI ages ago. Thanks for finding it :D
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Old 02-15-2009, 09:19 AM   #34
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Here's the avi for download

http://www.euroskillz.eu/downloadnew...vi/TFC&order=0
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Old 03-05-2009, 11:17 PM   #35
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I think the FF version of this map is certainly one of the better CTF maps available to play on, but I am a little surprised at the lack of grenade pouches for the defenders.

I know I am about to be told that this is a clan/pickup map and shouldn't be played by publics / public CTF is broken blahblah..

However, it seems quite obvious that regardless of the people playing this map, the offence has a tremendous advantage over the defence. The defenders have a finite supply of grenades and as far as I am aware there is only one grenade pouch (at security). The offence however are always respawning with a fresh set of grenades and will eventually wittle down the defenders purely through the massive advantage in grenades.

The problem is magnified greatly on public servers which almost serves to ruin the map for public play. I can't see much of a reason why adding a single gren to the pouches within the flag room area, or adding a grenade pouch in the upper restock room would negatively effect the map for clan/pickup play. This change would really make a difference to public play though as the lack of grenades severely hampers any attempt to defend the flag.

I'd also like to suggest some kind of suggestive arrow or information within the spawn of both bases illustrating that the left route leads directly out into the yard. Far too many players fail to realise the advantage of such an exit and often drop down into the normal spawn. This would again make no difference to clan/pickup play but could serve to make this map as popular as aardvark is on public servers.

Two simple, easy and highly beneficial changes I think.
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Old 03-06-2009, 12:53 PM   #36
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Because according to league players D aren't supposed to get grenades. That'll spoil 'em rotten!
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Old 03-30-2009, 10:18 AM   #37
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So this won't be released? It says released, but I don't see any mirrors or links.
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Old 03-30-2009, 02:44 PM   #38
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look in your maps folder.
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