03-19-2007, 12:12 AM | #1 |
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
What do the testers think
I've noticed on this forum as of late we have had people requesting to be a beta tester, moaning about not being a beta tester and just generally people wanting to complain about that which they cannot have.
This thread is not about the release date of fortress forever, whether double jumping is good or bad or whether pipebombs are green or yellow (GREEN FOR CHRISTS SAKE). This thread is here to ask those that have seen first hand that which so many people are waiting to try. So, to the testers who are veteran (forgive the rather corny term "veteran" i was going to say "tried and tested", but that would involve using the term "test" twice in one sentance, which as we all know is just wrong... like incest levels of wrong, anyway continuing) veteran TFC players, what do you think of the mod as it currently is? To those who were less experienced in TFC, how easy to get into is it for you? How much effort did it take for you to master skills such as conc jumping, bunnyhopping and double jumping? How good is this mod REALLY turning out to be in your eyes? (be honest biznatches) If a post of this nature has already been created feel free to delete/lock. |
|
03-19-2007, 12:22 AM | #2 |
[AE] 0112 Ihmhi *SJB
Wiki Team
Fortress Forever Staff |
I would like to add a question to the ones already presented as it is a valid subject from another thread.
Defrag said that they would not release the game in its current state because people could play a full, working version of TFC right now and that they would lose interest in FF if it were not complete. In its current state, if the game were released (and not in closed beta), would you play the game all the time like you would TFC, or are all of the bugs, missing features, and unpolished existing features enough to sour you on the experience if you were a general member of the player population and not a beta tester? (And no, this is not a sly request to get ff will out, this is a genuine question. d: )
__________________
Anime: The Thread: Reloaded The one and only anime thread on these here forums. Select the pistol, and then, select your horse. |
|
03-19-2007, 12:37 AM | #3 |
Join Date: Mar 2007
Posts Rated Helpful 5 Times
|
from what I have heard there are two major bugs that keep the game from playing smoothly.
|
|
03-19-2007, 02:54 PM | #4 |
Fear teh crowbar.
Retired FF Staff
|
There's one here, but its old and full so I don't think another is too much to ask.
http://forums.fortress-forever.com/s...ead.php?t=7896 But anyways, as to playability of FF right now? We can play full games, have done so already, and had 5v5 OvD matchstyle testing. Most of the class abilities are good, we're tweaking a few, same with weapons. Something new msyelf and some of the other testers are going to start is doing a lot more matchstyle testing, 4v4 5v5 and OvD (larger if we can get more) to get a good feel for competitive play. FF feels awesome right now, nothing is too overpowered (some classes still need some tweaks, of course,) bhopping seems just about right, and the double jump is the shit, definitely one of my favorite addons to the game. |
|
03-19-2007, 02:54 PM | #5 | ||||
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
|
Quote:
Quote:
as for bunnyhopping, well i've never been able to do it even in TFC, and haven't really taken time out to try thoroughly in FF. same goes for double jumping really. Quote:
........ Quote:
gameplaywise, FF is pretty much in the bag i think, besides the minor tweaking. it's just the polish that needs to be added, and smoothing out all the small, yet incredibly irritating aesthetic problems. for this reason i hold such views. it's the small things, not just because i want to be a cunt and rub your noses in it :P |
||||
|
03-19-2007, 03:02 PM | #6 |
Fear teh crowbar.
Retired FF Staff
|
Aww cmon Merv, don't rub your cunt in their noses...
|
|
03-20-2007, 02:00 PM | #7 |
<insert funny comment>
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
The opinion of someone he has never played TFC would be a most valuable one. (Do FF plan to introduce such dudes at some stage?)
Or at least some one who is not one of the existing, anally retentive "l33t" TFC's who ponce around on public servers demanding strict, follow the "rules" or get banned, clan style play at all times regardless of peoples understanding or abilities..... and relectant to help newer players for fear of cramping their ever increasing ego's. I fear they would look at the mod from their own "will it fit into my leet little clan world" which would not be beneficial imho. This is not aimed at anyone btw, just an opinion based on observation on my travels of TFC "public" servers. |
|
03-20-2007, 03:25 PM | #8 | |
Sniper hater.
Join Date: Mar 2007
Location: Ireland
Posts Rated Helpful 0 Times
|
Quote:
WAA WAA OMFGWTFBBQ YUO BACKTRACKOR!!11! |
|
|
03-20-2007, 03:43 PM | #9 | |
Custom mapper
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
Quote:
For example some hears the flag was taken kills the guy, just so happened the guy who killed him was a medic. The admin comes down like a tone of bricks and kickbans him for not being on offence. Thats how clanning servers work. |
|
|
03-20-2007, 04:49 PM | #10 |
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
Don't forget the class restrictions on pyro and sniper set to no one can play it. God forbid you let a sniper in a high level pub server it will ruin the e-peens of all the Gold team conc jumpers pahaha I forget the server name but it was basically an STA Silver+ server and they had 1 spot for sniper and it was openfire_l i got flammed sooo hard in the server for sniping that battlements picking people off i got vote kicked and server changed to no snipers ahah
|
|
03-20-2007, 05:15 PM | #11 | |
Religious Stamp Machine
Retired FF Staff
|
Quote:
I don't know if FF was made for a laugh, but I assume not - I bet the team takes it very seriously (or else I doubt theyd produce the incredibly high quality stuff they have). FF is producing architecture and gameplay which no other Source mod is doing. Additionally, some people just can't get into games that are too cartoony. I think one strength of FF (vs. TF2) is FF's pinch of realism. It also is having much more community involvement. Plus, FF will be out in the next year. TF2 will not be. What I have played of the beta knocks my socks off - I've been following this mod for years and it is more than what I dreamed of. True, bugs definitely need to be squashed before release, but you will each be blown away. Oh, and I didn't play much TFC, at least not relative to the others here. I did a few months, dabbled in a clan, but I was always a 'noob' in comparison to many on these forums. |
|
|
03-20-2007, 05:38 PM | #12 |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
|
when i say "for a laugh" i mean they do it in their own time as a hobby. in no way do i mean they don't give it their all for the time allowed. on the whole though i was referring to the much larger pool of resources valve have to pull from. their staff turnover probably isnt half as high, and each of those developers is doing it for a living, for a day job.
|
|
03-20-2007, 06:29 PM | #13 |
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
I think that fire issue isnt just FF
because in DoD:S sometimes I'll accidentally TK someone and they'll punish me by setting me on fire and even after I die and on to the next round I'll keep hearing that damn fire sound unless I reconnect to the server or the map changes. I think it happened in another source game too, but right now I can't remember. Hope they get that fixed, makes me want to van gogh my ears |
|
03-20-2007, 08:40 PM | #14 |
Retired FF Staff
Join Date: Mar 2007
Location: The Peoples Republic of Harmfull Free Radicals.
Class/Position: Soldier, O Gametype: Doubble Mode Affiliations: Cassiotone Nation Posts Rated Helpful 1 Times
|
Like in HL2DM if you die underwater the water noise doesn't go away untill you disconnect.
__________________
TG: pretty much you have no idea how much i fuckin own at this game. TG: i bested no less than three flaming tornados and broke a huge wizard. |
|
03-20-2007, 09:09 PM | #15 |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
|
quality stuff!
|
|
03-20-2007, 09:38 PM | #16 |
get off my lawn
Join Date: Mar 2007
Class/Position: O scout / demo Gametype: killing Posts Rated Helpful 0 Times
|
i think the fire issue is more the plugin that uses it than DOD:S itself...
|
|
03-20-2007, 09:43 PM | #17 | |
Who the fuck is this guy?
D&A Member
Beta Tester Join Date: Mar 2007
Class/Position: O Preferred Gametype: AvD Affiliations: [AE] Asseaters Posts Rated Helpful 2 Times
|
Quote:
|
|
|
03-20-2007, 10:20 PM | #18 |
Retired FF Staff
Join Date: Mar 2007
Location: The Peoples Republic of Harmfull Free Radicals.
Class/Position: Soldier, O Gametype: Doubble Mode Affiliations: Cassiotone Nation Posts Rated Helpful 1 Times
|
bind mouse1 "+attack; snd_restart"
bind mouse1 "+jump; snd_restart" bind left "+moveleft; snd_restart" etc. Not the most elegant solution, but hey!
__________________
TG: pretty much you have no idea how much i fuckin own at this game. TG: i bested no less than three flaming tornados and broke a huge wizard. |
|
03-20-2007, 10:54 PM | #19 |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
|
yeah, i was gonna suggest hacking it by executing a stopsound command on respawn, but thats just shit.
|
|
03-22-2007, 09:44 AM | #20 |
[AE] 0112 Ihmhi *SJB
Wiki Team
Fortress Forever Staff |
Okay, two more questions, for the beta testers or the devs:
1. How many beta testers are there total, including devs and non-devs? Since you can play 5v5 that tells us there are at least 10. 2. You guys said that you wanted to try and get more people in on the testing. I know we all are worried about when ff will out but nevertheless you should also stress test the game on larger scales, eventually up to the maximum. As for any potential new beta testers, I suggest that you go over to a CS server and find someone. Just pick a random server; you can bet they do not know shit about teamwork. Tell them they can not play sniper and see what happens.
__________________
Anime: The Thread: Reloaded The one and only anime thread on these here forums. Select the pistol, and then, select your horse. |
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|