Fortress Forever

Go Back   Fortress Forever > Community > General Discussion

Reply
 
Thread Tools Display Modes
Old 08-19-2006, 05:39 AM   #21
o_don chico
 
o_don chico's Avatar
 
Join Date: Dec 2004
Location: San Fernando Valley
Posts Rated Helpful 0 Times
Some tight shit right there. Hope the testing goes by quick (once it starts).
o_don chico is offline   Reply With Quote


Old 08-19-2006, 05:42 AM   #22
o_puppychow
 
o_puppychow's Avatar
 
Join Date: Jul 2005
Location: Washington DC
Posts Rated Helpful 0 Times
girthy
o_puppychow is offline   Reply With Quote


Old 08-19-2006, 06:04 AM   #23
o_soundman
 
Join Date: Mar 2005
Location: Norfolk, NE
Posts Rated Helpful 0 Times
Quite impressive guys, keep up the good work. I love the conc effect and whatever that scout ability is, that looks wicked cool as well. Can't wait for the next update.
o_soundman is offline   Reply With Quote


Old 08-19-2006, 06:15 AM   #24
o_tu!
 
o_tu!'s Avatar
 
Join Date: Apr 2006
Posts Rated Helpful 0 Times
where is this screenshot with conc effect...?
o_tu! is offline   Reply With Quote


Old 08-19-2006, 06:18 AM   #25
o_tfcog
 
Join Date: Apr 2006
Posts Rated Helpful 0 Times
I noticed the rocket launcher on the soldier is still the same. Are there any plans to make the model more 3D like instead of texturing in the missles?
o_tfcog is offline   Reply With Quote


Old 08-19-2006, 06:39 AM   #26
o_shoebacca
 
Join Date: Nov 2005
Posts Rated Helpful 0 Times
The laser is WAYYYY too conspicuous. It completely blows your cover!
o_shoebacca is offline   Reply With Quote


Old 08-19-2006, 06:40 AM   #27
o_anshinritsumai
 
o_anshinritsumai's Avatar
 
Join Date: Jan 2005
Location: San Diego
Posts Rated Helpful 0 Times
Quote:
Originally Posted by tu!
where is this screenshot with conc effect...?
http://www.fortress-forever.com/?a=media&id=ff_well_18

The effect nera the center of the screen, where everything looks like a gravitaional pull.
o_anshinritsumai is offline   Reply With Quote


Old 08-19-2006, 07:01 AM   #28
o_kam
 
o_kam's Avatar
 
Join Date: Dec 2004
Location: Melbourne
Posts Rated Helpful 0 Times
we already saw the conc effect though!
Everything is sweet except the flame thrower flames look kinda average :/

Quote:
I noticed the rocket launcher on the soldier is still the same. Are there any plans to make the model more 3D like instead of texturing in the missles?
What's the point when it'd be barely noticable while you're playing and won't hurt your fps.
o_kam is offline   Reply With Quote


Old 08-19-2006, 07:03 AM   #29
o_roady
 
Join Date: Jul 2006
Posts Rated Helpful 0 Times
The maps look simply amazing. excellent detail and the lighting is perfect. This is looking waaaay better than i ever expected.. keep up the good work.. thanx for the update.. can't wait to play.
o_roady is offline   Reply With Quote


Old 08-19-2006, 07:05 AM   #30
o_shoebacca
 
Join Date: Nov 2005
Posts Rated Helpful 0 Times
Other than the laser thing, though, everything looks great. The conc effect, the AC, and esPECIALLY the flamethrower! Bravo.
o_shoebacca is offline   Reply With Quote


Old 08-19-2006, 07:09 AM   #31
o_pyromainiac
 
Join Date: Mar 2005
Posts Rated Helpful 0 Times
looks awesome. Thanks for that calrification on the laser. I Think it'll make a nice last second "Oh ****!" effect. It doesn't look like it should be a problem, but hopefully the conc effect isn't annoying after long periods of use.

Edit: Just noticed the new holes on the top of bunker in well, me likey.

Last edited by o_pyromainiac; 08-19-2006 at 07:19 AM.
o_pyromainiac is offline   Reply With Quote


Old 08-19-2006, 07:23 AM   #32
o_nex nicholai
 
o_nex nicholai's Avatar
 
Join Date: Jul 2006
Posts Rated Helpful 0 Times
Quote:
Originally Posted by PHISH
just a clarification- the sniper laser beam is being tweaked so it's only visible within a few degrees...so basically by the time you see it you are pretty much a dead man.
Thats good. While Im in favor of anything that makes a sniper's life harder, all those lines would get annoying. Having them only visible when the dot is near you is more realistic as well. Fun with laser pointers, YOULL GO BLIND!

Quote:
Originally Posted by Circ
I'm hoping the animations look better when they're actually animated, these shots have pretty awkward run poses.
I agree, but it looks like we shall see the return of the SCATMAN! Every medic shot looks like hes doing a jig. Then again, most moving screenshots do look dorky... Hmm, I guess a video might clear that up... S.O.A.P.

o_nex nicholai is offline   Reply With Quote


Old 08-19-2006, 08:17 AM   #33
o_groovyf
 
o_groovyf's Avatar
 
Join Date: Jan 2005
Location: Halifax, UK
Posts Rated Helpful 0 Times
Quote:
Originally Posted by kam
Everything is sweet except the flame thrower flames look kinda average :/
I personally think the flames look excellent
o_groovyf is offline   Reply With Quote


Old 08-19-2006, 08:21 AM   #34
o_dammage
 
Join Date: Jan 2006
Posts Rated Helpful 0 Times
is it the scout or the catwoman on the AC screenie?
Except this insurance: everything is awesome!
o_dammage is offline   Reply With Quote


Old 08-19-2006, 08:22 AM   #35
o_thedarkone
 
o_thedarkone's Avatar
 
Join Date: Jan 2005
Location: Quebec, Canada
Posts Rated Helpful 0 Times
It would be neat if the laser could be toggled to be fully visible during replays or spectating.
o_thedarkone is offline   Reply With Quote


Old 08-19-2006, 08:31 AM   #36
o_valk
 
o_valk's Avatar
 
Join Date: Jan 2005
Location: Australia
Posts Rated Helpful 0 Times
avi T____________T
o_valk is offline   Reply With Quote


Old 08-19-2006, 08:32 AM   #37
o_afx
 
o_afx's Avatar
 
Join Date: Dec 2004
Location: Walsall,UK
Posts Rated Helpful 0 Times
Lookin good.
o_afx is offline   Reply With Quote


Old 08-19-2006, 08:35 AM   #38
o_qui
 
o_qui's Avatar
 
Join Date: Dec 2004
Location: Bournemouth, England
Posts Rated Helpful 0 Times
Just blarg.

God damn this game needs to come out.

The conc effect does look really ace.

http://www.fortress-forever.com/?a=media&id=ff_well_19

The (presumably) rail gun looks pretty cool too
o_qui is offline   Reply With Quote


Old 08-19-2006, 08:46 AM   #39
o_nezumi
 
o_nezumi's Avatar
 
Join Date: Mar 2005
Location: The Peoples Republic of Harmfull Free Radicals
Posts Rated Helpful 0 Times
Quote:
Originally Posted by PHISH
just a clarification- the sniper laser beam is being tweaked so it's only visible within a few degrees...so basically by the time you see it you are pretty much a dead man.
Oh thank god. I was about to flip right the fuck out if you guys were nerfing the sniper so hard .

It's too bad you're using the HL2 flame sprites (aren't you? It looks like it) because I always hated them. The HL2 fire and splash sprites always looked comicly bad to me, which was in contrast to the awesome explosion sprites

Oh well. The actual fire coming out of the flamethrower looks beautiful.

So when are we getting a wider beta, video or release?! I can't wait.
o_nezumi is offline   Reply With Quote


Old 08-19-2006, 08:59 AM   #40
o_qbaler
 
o_qbaler's Avatar
 
Join Date: Jan 2005
Location: Boston
Posts Rated Helpful 0 Times
Quote:
Originally Posted by Pyromainiac
Thanks for that calrification on the laser. I Think it'll make a nice last second "Oh ****!" effect.
agreed

that and the conc effect should all add a bit of flare to the holy shit that was awesome department. I mean in tfc you can often have this amazing thing happen to you that looks and was amazing.. I think ff will providing us with more of those moments.
o_qbaler is offline   Reply With Quote


Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:33 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.