05-30-2016, 12:53 AM | #1141 |
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AfterShockFF merged pull request fortressforever/fortressforever#257 ('Cheaper dispenser') from AfterShockFF to beta
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05-30-2016, 12:53 AM | #1142 |
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AfterShockFF merged pull request fortressforever/fortressforever#258 ('Wrenching a dispenser now makes it recharge faster') from AfterShockFF to beta
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05-30-2016, 12:55 AM | #1143 |
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squeek502 merged pull request fortressforever/fortressforever-scripts#54 ('Add scripts for the scout jumpgun') from squeek502 to master
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05-30-2016, 01:16 AM | #1144 |
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squeek502 synchronized pull request fortressforever/fortressforever#217 ('Make upgrading SGs require 3 consecutive clangs at full HP')
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05-30-2016, 01:16 AM | #1145 |
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squeek502 force-pushed fortressforever/fortressforever:features/sg-upgrade-choice from 0e1aa7 to ae5d86
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05-31-2016, 07:12 PM | #1146 |
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AfterShockFF created fortressforever/fortressforever:refactoring/small-tweaks-gibs at 84f03b (+2 new commits)
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05-31-2016, 07:12 PM | #1147 |
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AfterShockFF opened pull request fortressforever/fortressforever#259 ('Use cl_gib_lifetime for dropped weapons from dead players')
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05-31-2016, 07:19 PM | #1148 |
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AfterShockFF commented on issue fortressforever/fortressforever#166 ('Flag touch bounds are too small'):
Closing since we increased the bounds againView on Github |
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05-31-2016, 07:19 PM | #1149 |
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AfterShockFF closed issue fortressforever/fortressforever#166 ('Flag touch bounds are too small')
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05-31-2016, 07:29 PM | #1150 |
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AfterShockFF created fortressforever/fortressforever:features/explosions-gib-more at 4e790b (+1 new commit)
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05-31-2016, 07:29 PM | #1151 |
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AfterShockFF opened pull request fortressforever/fortressforever#260 ('Gib more often when killed by explosions (-30hp compared to -50)')
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05-31-2016, 07:32 PM | #1152 |
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AfterShockFF closed issue fortressforever/fortressforever#115 ('Sound for scout movement weapon')
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05-31-2016, 07:32 PM | #1153 |
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AfterShockFF commented on issue fortressforever/fortressforever#115 ('Sound for scout movement weapon'):
I've uploaded a tweaked shortened versionView on Github |
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05-31-2016, 07:38 PM | #1154 |
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AfterShockFF closed issue fortressforever/fortressforever#6 ('Remove excess maps from the default installation')
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05-31-2016, 07:38 PM | #1155 |
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AfterShockFF commented on issue fortressforever/fortressforever#6 ('Remove excess maps from the default installation'):
We did enough here to close for nowView on Github |
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05-31-2016, 07:46 PM | #1156 |
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AfterShockFF created fortressforever/fortressforever:features/reduce-gib-lifetime at 00a0d8 (+1 new commit)
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05-31-2016, 07:46 PM | #1157 |
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AfterShockFF opened pull request fortressforever/fortressforever#261 ('Reduce default gib lifetime from 10 sec to 4')
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05-31-2016, 07:47 PM | #1158 |
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AfterShockFF created fortressforever/fortressforever:features/reduce-ragdoll-lifetime at 66bc88 (+1 new commit)
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05-31-2016, 07:48 PM | #1159 |
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AfterShockFF opened pull request fortressforever/fortressforever#262 ('Reduce ragdoll lifetime from 15 to 5 sec')
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05-31-2016, 07:50 PM | #1160 |
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FDA- commented on issue fortressforever/fortressforever#260 ('Gib more often when killed by explosions (-30hp compared to -50)'):
+1View on Github |
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