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10-05-2007, 07:55 AM | #1 |
Join Date: Sep 2007
Posts Rated Helpful 0 Times
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anti-jump mod? Question.
I've been in 3 seperate pubs that have had some sort of anti-jumping mod or setting. After seven jumps in a row, it cripples all further jumps after that unless you stop jumping for second and walk. And by cripple I mean..slam you into the ground like gravity was just trippled. You can not jump higher than half a jump. It would do this when bhopping or even just jumping in place.
Anyways, my question is: What is this mod or setting? I can't seem to find any information about it, ty. |
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10-05-2007, 08:17 AM | #2 | |
Damn lazy bastard
Join Date: Sep 2007
Location: SoCal: USA
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10-05-2007, 09:18 AM | #3 |
[AE] 0112 Ihmhi *SJB
Wiki Team
Fortress Forever Staff |
Great, more people killing BHOP (and this time it is part of the game).
gg, way to split the community.
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10-05-2007, 09:34 AM | #4 |
Beta Tester
Join Date: Mar 2007
Location: UK - http://forums.fortress-forever.com
Class/Position: [O] Med Gametype: CTF/Skills Posts Rated Helpful 67 Times
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Ultra noobs. Anti-bhop people are hopeless. While they're playing why not practice it too? Like Ihmhi it is part of the game now and pi*s. These types of players I guess are NOT too bright.
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10-05-2007, 10:55 AM | #5 |
HL2Files Site Manager
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In my opinion, high & far speeds should be dealth with. The bunny hops are not so bad as I thought they would be. With the rockets, grenades & Conc grenades you can jump way too high and way too far. Thus, makes it a little bit cheap in some maps.
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10-05-2007, 11:00 AM | #6 |
In the clouds
Join Date: Mar 2007
Location: Halifax, UK
Posts Rated Helpful 0 Times
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I wish people would get with the times now.... Bunnyhop is not a cheat nor an exploit in FF - it's part of the game mechanics
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10-05-2007, 07:10 PM | #7 | |
Fortress Forever Staff
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