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Old 03-27-2008, 03:05 PM   #1
GambiT
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Rock2 gas effect....

any word? progress?
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Old 03-28-2008, 12:50 AM   #2
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Oops, sorry, I forgot about this. I think I have it mostly done. Gotta double check and retest the code, though.

EDIT: I forgot what was holding me up. I can't seem to get ApplyToTeam() to work. Anyone else have any troubles with this command?

EDIT#2: Wait... does rock2 gas kill all players without suits? Or just the team that got capped on?
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Old 03-28-2008, 01:02 AM   #3
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everybody without suits. but i'm going to use triggers.
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Old 03-28-2008, 01:14 AM   #4
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Quote:
Originally Posted by GambiT
everybody without suits. but i'm going to use triggers.
Triggers?

How exactly is it going to be set up?
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Old 03-28-2008, 01:33 AM   #5
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Best way would just be some big trigger brushes that stretch the entire map excluding the gas chambers and water areas.
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Old 03-28-2008, 01:35 AM   #6
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no, not in the water, thats why i'm using triggers. i dont want the capture to kill all without a suit. just in the trigger.
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Old 03-28-2008, 11:06 PM   #7
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Dats what I said...
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Old 03-29-2008, 01:02 AM   #8
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Quote:
Originally Posted by GambiT
everybody without suits. but i'm going to use triggers.
the ones under water arent hit by the gas as well (at least in qwtf)
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Old 03-29-2008, 01:46 AM   #9
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Under water was safe in TFC.
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Old 03-29-2008, 03:16 AM   #10
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and should be in ff too
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Old 03-29-2008, 04:40 PM   #11
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it will be...
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Old 03-31-2008, 11:32 AM   #12
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please tell me there is some progress on this....
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Old 04-07-2008, 12:14 PM   #13
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squeek, can i see what you have so far?
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Old 04-07-2008, 01:30 PM   #14
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Old 04-07-2008, 01:42 PM   #15
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i'm not trying to rush him, and i dont care if the damage works, i'm just curious to see the effect and how its coming, i wont need this for a while.
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Old 04-14-2008, 03:49 PM   #16
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any luck with this?
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Old 05-27-2008, 02:38 AM   #17
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hows the gas looking?
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Old 05-27-2008, 03:07 AM   #18
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Quote:
Originally Posted by GambiT
hows the gas looking?
It looks great on my computer.

How's rock2 looking?

But, I never checked out Jester's code/test map. I'll have to do that and then throw in the gas effect. Can't make any promises, but I'll hopefully get you a working rock2 lua soon.
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Old 05-27-2008, 03:13 AM   #19
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Quote:
Originally Posted by squeek.
How's rock2 looking?
actually its looking very good, spent most of the day working on it.

thanks, didnt know if you forgot
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