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Old 07-04-2008, 09:48 PM   #1
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Concept and Example Lua's

Figured I'd post this so it might get used. Hopefully someone will make a map as good as ff_agoraz was for it
  • Last Team Standing - Team deathmatch. Each player has one life per round and must spectate until the next round when killed. Team wins (+10 points) when the opposing team is completely killed. Classes are limited to Soldier only, teams used are Red and Blue.

    Readme contains info on entities needed, and the .vmf is included. Map is playable, but not recommended as it looks like shit. Updated from the ff_agoraz version with a few sounds and stuff, nothing major.

    Update 19th June 2009 - Download now includes an alternate version of the lua that uses Green and Red teams, and Civilian class, as per MonoXide's request - ff_lts_RGc.lua

  • Warpath-style Lua - Link to FF wiki page

Hopefully more to come, when I get round to finishing them
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Last edited by Pon; 09-20-2009 at 02:26 PM.
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Old 07-04-2008, 09:49 PM   #2
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very nice man, this sorta thing is very needed.

keep it up bro
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-------------------------------FF_Rock2(WIP)------------------------------
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Old 07-04-2008, 09:55 PM   #3
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Quote:
Originally Posted by GambiT
very nice man, this sorta thing is very needed.

keep it up bro
Will do

Next one I finish up will probably be the quadflag one I posted in the concepts thread. Then I'll probably try and move away from deathmatch style stuff, maybe do a few of the core gameplay modes like CTF or AvD.
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Old 07-05-2008, 01:29 AM   #4
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Pon No Sticky?
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Old 07-05-2008, 03:41 AM   #5
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Thought about it, couldn't be bothered :P

It probably should be though.
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Old 06-12-2009, 03:57 AM   #6
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LOVE IT!
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Old 06-19-2009, 09:28 AM   #7
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Quote:
Originally Posted by Pon View Post
Figured I'd post this so it might get used. Hopefully someone will make a map as good as ff_agoraz was for it
  • Last Team Standing - Team deathmatch. Each player has one life per round and must spectate until the next round when killed. Team wins (+10 points) when the opposing team is completely killed.

    Readme contains info on entities needed, and the .vmf is included. Map is playable, but not recommended as it looks like shit. Updated from the ff_agoraz version with a few sounds and stuff, nothing major.

Hopefully more to come, when I get round to finishing them
Can you release a version with 2 teams of civies (red and green)?
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Old 06-19-2009, 10:55 AM   #8
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Sure. Updated the first post.

Didn't get chance to test it (not easy to test on my own), so if there are any errors, blame the fact I'd only been awake 20 minutes when I saw your post . Shouldn't be though.
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Old 06-19-2009, 11:14 AM   #9
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n1 pon

g'wan make a map with it monoxide
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Old 06-19-2009, 11:26 AM   #10
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will do!
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Old 09-20-2009, 02:24 PM   #11
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If anyone's interested, I'll be uploading the rock2 Lua, with instructions on how to implement it here sometime after I've finished it up, much like I did with the Warpath stuff. Sometime this week probably.

Also working on Hide and Seek Lua, if anyone's interested in it.
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Old 10-25-2009, 05:01 PM   #12
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Pon can you send zE the hide and seek lua?
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Old 10-28-2009, 12:49 AM   #13
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Sure. Haven't had much chance to work on it recently though, so it's pretty much the same as it was when you last playtested it :/

http://www.dcpaterson.ukfsn.org/hide...ideseek0.5.rar

I added some instructions to the top of the .lua file. What entities are named what, etc.
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