12-13-2006, 10:03 PM | #1 |
Join Date: Mar 2006
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FF Maps - Playtest and Feedback in HL2:DM
If there is interest among the community mappers I'd like to setup a test server for mappers that are creating maps for FF and a place for them to get feedback.
I'll include a function that will save user comments so people can "say" commands like "FEEDBACK: I think the texture in the first level room is a bit too stretched". I'll create a webpage for the mappers that will list comments, by map, by day. Each player will be allowed 10 feedbacks per map per day. Abusers of the function will have it turned off for them (and probably end up banned for being a llama). If you're interested in having your map out there for the looking prior to release let me know and send me a link to download your map. Maps should be playable in HL2:DM. Adverts (and server title) on the server will make it clear it is a FF test map sight and not a general HL2:DM server. This thread may belong in the mappers section, but I thought the regular users may be interested in the server as well. Thanks, Scuzzy scuzzy(-at-)oldtimersclan.com
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www.oldtimersclan.com Fortress Forever Community Map Test Server: 72.232.94.154:27025 Last edited by o_[o-t] scuzzy; 12-13-2006 at 10:10 PM. |
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12-13-2006, 10:33 PM | #2 |
Join Date: Dec 2006
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Possibly the best idea i have heard in all my months lurking here.... bravo. I hope it all comes together because i'd like to get an idea of how maps feel with more than just me throwing grenades about
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12-13-2006, 10:44 PM | #3 |
Join Date: Jun 2005
Location: Carlisle, UK
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Already been done months ago.
Edit, well not the feedback part: http://forums.fortress-forever.com/s...ty+maps+server |
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12-13-2006, 11:31 PM | #4 |
Join Date: Jan 2005
Location: Montreal
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Great idea, I might consider making my map playable for the server.
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12-14-2006, 12:06 AM | #5 | |
Join Date: Mar 2006
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Quote:
That server doesn't seem to be up, is it somewhere else now? Scuzzy |
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12-14-2006, 12:07 AM | #6 |
Join Date: Mar 2006
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I also noted that the Epicenter beta2 map is 40 megs, which would be a killer on bandwidth... are all FF maps about that size?
Scuzzy |
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12-14-2006, 12:21 AM | #7 |
Fear teh crowbar.
Retired FF Staff
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I think so for now, Caesium's aardvark is about the same.
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12-14-2006, 01:49 AM | #8 |
Join Date: Jun 2006
Location: Michigan
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40 megs?! Wow...curse you dial up!!!
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12-14-2006, 02:11 AM | #9 |
Join Date: Dec 2006
Location: Uranus
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sounds like a gr8 idea, id go for it. Mabe disable the Gravity Gun on the server if possible just to make it more of FF instead of HL2:dm
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12-14-2006, 03:07 AM | #10 |
Join Date: Mar 2006
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I set up the server in the slot we'll use for Fortress Forever: 72.232.94.154:27025
The "feedback:" say command works (has to be feedback with the colon at the end). The feedback webpage isn't pretty, but it'll do. http://72.232.94.154/ff/ff_feedback.php I just decided to set it up and see how it goes. If there isn't a lot of interest I'll probably just shut it down until FF comes out. I did upload ff_epicenter_b2 onto our (separate) fast downloads server, so the 40 meg file really doesn't take that long to load when you connect. Contact me if you want your map added to the rotation... and it wouldn't hurt to throw in a few weapons and such here and their to make people interested in killing on them. (do not e-mail them to me, just send me a link...) Thanks, Scuzzy scuzzy(-at-)oldtimersclan.com |
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12-14-2006, 07:15 AM | #11 |
Join Date: Mar 2005
Location: The Peoples Republic of Harmfull Free Radicals
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Might be fun...
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12-14-2006, 11:41 AM | #12 |
Join Date: Dec 2004
Location: Manchester, Uk
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Good stuff i'll give it a go, an actively helpful community could have a massive impact on the success of the game.
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12-14-2006, 05:13 PM | #13 | |
Join Date: Mar 2006
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Quote:
Scuzzy |
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12-14-2006, 07:13 PM | #14 |
Join Date: Mar 2005
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nice way to check out maps, the feedback system looks sweet aswell.
Only thing that pissed me off are those admin sounds i have to download every time i connect |
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12-14-2006, 08:54 PM | #15 |
Join Date: Jan 2005
Location: Montreal
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ah yeah I hate sounds too. Seriously, it's not adding to the gameplay experience, it's just making me quit joining the server because it takes too long to download the sounds.
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12-14-2006, 09:06 PM | #16 |
Join Date: Jan 2005
Location: Montreal
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On a positive note, I really like the feedback system, gj!
And about the checkboard on walls issue, it's normal. Just don't alt-tab out of hl2. |
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12-14-2006, 09:42 PM | #17 |
Join Date: Jan 2005
Location: Montreal
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Oh and it would be nice to have cheats enabled by default on the server to be able to noclip and check the map out flying.
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12-14-2006, 09:47 PM | #18 |
Join Date: Mar 2006
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It actually doens't really download them everytime, it just "looks" for them... it only downloads them the first time. It's a pain, I wish it didn't do that, but steam has to verify every damn thing. Most of those sounds will be removed before we open our FF server, the only real ones we'll probably leave are the voting and motd ones.
I changed the feedback system a bit, made the webpage pull the mapnames from the database and show only one map listing at a time. We've already started getting feedback from users and I can see it wasn't going to stay organized well for long. Thanks for your comments, I really appreciate it. I hope the mappers understand you're all looking to help them and not criticize their work. I'm VERY impressed with the amount of work put into the maps so far. Any links to other FF maps will be greatly appreciated. If the dev team would like to add any of the maps they are working on I'd be happy to add them into the system. Scuzzy |
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12-14-2006, 09:53 PM | #19 | |
Join Date: Mar 2006
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Quote:
Scuzzy |
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12-15-2006, 01:44 AM | #20 |
Useless
Retired FF Staff
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sv_downloadfilter "nosounds"
Also: fuckin' Mani Mod.
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Look at all those dead links. |
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