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Old 06-01-2006, 12:54 AM   #1
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"SDK is broken" thread (may 25 update)

Someone should start a thread every time the SDK breaks. *cough*

There was discussion about it in almost every active map thread so I thought I'd put a place to consolidate any info anyone has on it. Like Sidd42 posted the custom source tools.

Having posted this, the SDK will probably be repaired just to make my efforts look silly, but you never know...
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Old 06-01-2006, 02:16 AM   #2
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Quote:
Originally Posted by Nezumi
Someone should start a thread every time the SDK breaks. *cough*
That would spam the mapping forum

Sucks it's broken. No map screen from mappers in a while
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Old 06-01-2006, 02:28 AM   #3
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Or you could just bump this thread when that occurs.
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Old 06-01-2006, 03:21 AM   #4
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Maybe I could edit the title and bump the thread when it happens. I don't know if it's worth stickying...
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Old 06-01-2006, 03:40 AM   #5
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or get over it!
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Old 06-01-2006, 03:41 AM   #6
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That's less fun.
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Old 06-01-2006, 04:31 AM   #7
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I haven't had any problems with Hammer...
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Old 06-01-2006, 04:36 AM   #8
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Quote:
Originally Posted by http://developer.valvesoftware.com/wiki/SDK_workaround
Alternative fix for Hammer (which actually works) Go to C:\Program Files\Steam\SteamApps\Account_name\sourcesdk\bin\. Create a shortcut to hammer and put -dxlevel 80 in the command line like this : "C:\Program Files\Steam\SteamApps\Account_name\sourcesdk\bin\h ammer.exe" -dxlevel 80.
Running Hammer from this shortcut will correct the graphic error.
but the latest update might of fixed it anyway
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Old 06-01-2006, 11:52 AM   #9
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Yea but will it correct the compile errors?
Edit: Aw crap. I still get the

Runtime Error

R6025
- pure virtual function call

error on vbsp.

Last edited by o_nezumi; 06-01-2006 at 12:06 PM.
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Old 06-01-2006, 01:23 PM   #10
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Hm, I was just messing w/ one of my test maps the other day just fine in hammer (yesterday, to be exact). Is the error fixed then?
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Old 06-01-2006, 01:29 PM   #11
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that bug is only in css i think, since i'm back in hl2sp i dont have that bug anymore, but i haven't tried to go back to css
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Old 06-01-2006, 09:34 PM   #12
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Hammer is still not fixed for me. I get a really weird error in the way it draws the func_monitor on aardvark (moves around and shit in the display window as you look around, but it isn't actually where it's drawing it if you try to click on it...). I'm too busy to do any mapping atm, and haven't tried compiling at all, but I hope they fix it soon...
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Old 06-01-2006, 09:42 PM   #13
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its in the compile stuff?
dont you guys have your own compile programs?
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Old 06-01-2006, 10:48 PM   #14
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I've not had any problems which people have been going on about, Hammer and HLMV work fine for me.

Other people on my mod team have everything broken.
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Old 06-02-2006, 01:48 AM   #15
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Oh crap, I just relised that the 'pure virtual funciton call' error isn't happening on all maps, which means it may be a problem with my map and not the compiler.

There's a mention of it here, http://developer.valvesoftware.com/w...gs/Hammer_bugs but no solution.

I may try to contact a friend of mine to compile some things for me.
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Old 06-04-2006, 05:47 AM   #16
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Luckily I was fortunate not be affected by the borkness of the update
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Old 06-04-2006, 07:49 AM   #17
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Phah! Lucky you.

And welcome to the forums.
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Old 06-04-2006, 08:00 AM   #18
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Quote:
Originally Posted by Nezumi
Phah! Lucky you.

And welcome to the forums.
Lucky indeed. I live for level designing !

Thanks, any fortress-esque style mod is my kind of mod
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Old 06-04-2006, 10:56 AM   #19
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Just for the record, I just tried to compile for the first time since update and it appears that my SDK is borked.

Boo.
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