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Old 09-17-2008, 04:21 PM   #1
Tyrant
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displacement questionnnn

What is the best way to lock up 2 different displacements. clicking and getting the exact connecting brush's or not caring and letting them go into each other?
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Old 09-17-2008, 04:37 PM   #2
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um..do you mean as far as looks go? if so its whatever your aiming for...
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Old 09-17-2008, 05:29 PM   #3
OneManArmy
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Sew button exists for a reason
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Old 09-17-2008, 09:36 PM   #4
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Quote:
Originally Posted by OneManArmy
Sew button exists for a reason
ty sir.
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Old 09-18-2008, 12:25 AM   #5
zE
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Quote:
Originally Posted by OneManArmy
Sew button exists for a reason
uhuh h4x didnt knew about that! no more leaking displacements ggg
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Old 09-18-2008, 02:05 AM   #6
Crazycarl
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You will drive yourself insane trying to make all your displacements so they can sew up. If it's an outside corner, sew it. If it's two planes you want to be seamless, sew it. If it's an inside corner, two different textures, just let them overlap.
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Old 09-18-2008, 10:41 AM   #7
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Attn: Valve Developer Wiki is your friend =D
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