12-15-2010, 11:29 AM | #41 |
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Why would I talk about TF2 if I didn't want any focus on it? The entire thread is about why it failed competitively. That's all I've been talking about the entire time, which makes a good topic as to what to avoid when developing for a competitive game. You think? Let me guess, no. I'm doing something wrong, right?
What exactly do you consider substance? seemed to leave that part out of your post. You've done nothing but complain about the Dev team, and when asked to explain your views, in the beta forums, you ignore the questions. I'm trying to
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12-15-2010, 12:28 PM | #42 | |||
AKA LittleAndroidMan
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As for TF2's purported failure, I'm going reiterate what I and others said earlier: Your analysis of their 'failure' is purely subjective. By all other means and measures (save for Majesty's excellent analysis on why TF2 failed ) TF2 is a resounding success. That much is empirical. I gave you a hint in my post directed at you the other day. Apparently you didn't read it. That's not even close to true. I've offered up plenty of suggestions in the past, and I see very little done by the dev team to remedy the problems that pretty much everyone agrees exist. I've been nothing but reasonable when I address the dev team, and I'm sure people like squeek would confirm that. While I fundamentally agree with most of what Bridget has to say, I disagree with his delivery, and I've stated that in the past. Stop making up stuff (which seems to be a recurring theme in your posts) and attacking people who don't blindly walk around like Zombies saying that FF is the best game ever and has a great dev team, because that's pretty much all you've done in your very short stay on these forums. Quote:
Ok, well you can start by... being more transparent about the beta, and mute about shit you don't know about, or things you shouldn't be commenting on. That's a good start. Perhaps instead of creating threads on why TF2 failed, you should create threads on why FF failed. Yea, that sounds like a really good start. That's fine and dandy, but when you act as a representative of a community, you shouldn't act mentally unstable. Attacking your rivals is something that makes you look mentally unstable, and reflects poorly on not only you, but the community you represent. See you in a few months. Only a fool would be an optimist after following this game for more than a few months. Posts are 'mean' and 'pessimistic' because people are fed up. Simply 'filtering through them' is just another strike against your character. You keep trying to come off like you're some pragmatist, but in reality, you're very arrogant and irrational. Take some cues from squeek, he acts like a community representative should. Again, critiquing TF2 is contradictory to this purported 'goal'. Quote:
Again, you're making posts and forming arguments with very little knowledge, and it's showing pretty clearly. I've publicly stated on these forums multiple times, that I have a hardware problem (more specifically a video card issue), and I don't have it in my budget, or in my schedule to fix my computer and play video games. I fully intend on being a part of this community in the future, but at the current time, I have too much going on and no will to fix my computer. (Pro-tip: In the future, before saying brash things, do your homework)
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12-15-2010, 11:04 PM | #43 |
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The thing that made me laugh was when the thread title got changed to "Why Team Fortress 2 failed competitively", and even that change did nothing to save the fate of this thread. All of the points that were originally made still say nothing about the competitive scene in Team Fortress 2.
Reason #1: Instant respawn? Competitive players who play in pickup games do not use instant respawn. Why do you keep making this base-less claim that 90% of the servers use instant respawn, too, if you are focusing on competitive play? Those are public servers. Reason #2: The class updates were made to balance the classes. Why do you think they started with the classes most in need (Medic, Pyro, Heavy) and worked down to the classes less in need (Soldier, Demoman, Engineer) at the end of their rounds of class updates? You think the updates broke balance, but everyone knows they were made to address class balance. Reason #3: What the fuck does crafting have to do with competitive play? Competitive players aren't going to be sitting in spawn crafting or trading. Besides, most of the competitive games have been very forgiving when it comes to crafting. When new items come out, they are usually restricted from competitive play to allow Valve time to balance them, as well as allow players to obtain them. Another dumb point, really. I am going to agree with Genghistron here. This thread was made for the purpose of getting yourself attention. Unfortunately for you, not everyone here is ignorant of how Team Fortress 2 works. Maybe you should become more educated on how something actually works before trying to write a master's thesis on it. It's a dangerous thing to do, because a handful of people here haven't even played Team Fortress 2, and might consider your uninformed opinions as how TF2 actually works, simply because you're in a position of power as a Fortress Forever Developer that doesn't know how Fortress Forever works, let alone other games in the TF franchise. Also, spare me the small-talk private messages. If you can't look past my pessimistic attitude to the heart of what I say, then that's your fault; not mine. As Genghistron has pointed out, it's hard to be optimistic around here. I know that sounds insane to you, because you just recently showed up here and got your mood elevated by becoming a developer, but maybe you should have spent a little more time as a regular trying to make sense of things before blasting our perspective of things. |
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12-16-2010, 12:56 AM | #44 |
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Everyone here has a right to give their opinion. If you don't like someone's opinion, give your own and then sit down. If someone gives specious facts, cite your own facts. Stop the personal attacks.
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12-16-2010, 01:02 AM | #45 |
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There are no personal attacks; It's called criticism.
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12-16-2010, 01:11 AM | #46 |
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No personal criticism.
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12-16-2010, 04:35 PM | #47 | |
The Crowbar Commander
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Quote:
Edit: No hatred, Maj. I'm just waiting for you to prove some worth to the FF team. Last edited by eomoyaff; 12-16-2010 at 04:39 PM. |
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12-16-2010, 05:18 PM | #48 |
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Sorry for trying to voice my opinion guys LOLOL!!
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12-16-2010, 05:51 PM | #49 |
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Maybe it's this kind of fail?
http://www.urbandictionary.com/define.php?term=fail u know, as in, sucks? which is an opinion. Don't see why anyone has to get all defensive because someone stated their opinion. He said his, others said theirs. As Crazycarl said, If you don't like someone's opinion, give your own and then sit down. A statement was made, and another perspective was given. What more is there to discuss? Do some question his ability to deliver? I would rather wait and see what he can actually deliver and not judge on an opinion of another game. |
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12-16-2010, 06:37 PM | #50 |
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Thanks, be. Here's an image that further drives the point home.
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12-16-2010, 07:57 PM | #51 |
if(0>1){printf("broked");}
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This game has been very good at attracting certain types of person
Last edited by Pixel; 12-16-2010 at 07:57 PM. |
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12-16-2010, 08:13 PM | #52 | |
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Quote:
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12-16-2010, 10:15 PM | #53 |
Gets tickled by FF
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No the fact is you're always 'calling' people on stuff they say (as you say?!)
Let it go man, try n relax. Is your mind ever at peace or are you always so tense about everything? Live a little... have a beer, smoke a J... whatever gets you mellow man...
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Done: ff_monkey Done: ff_bases Done: ff_warpath Forever Doing: ff_medieval (beta#99999999) Last edited by Elmo; 12-16-2010 at 10:16 PM. |
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12-16-2010, 10:19 PM | #54 |
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What if being tense gets me mellow?
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12-16-2010, 10:34 PM | #55 | |
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I do not see your posts as attacks more than I see them as arguments. It looks that way when you continually request evidence to back up his claims. To which, I ask again, what more is there to discuss? There is no need for a rebuttal, because it was, as you agree, an opinion. This is not a debate. It was an expression. He expressed his thought and you are pressing for him to prove it. It's probably why he does not respond to you. Personally, I would tell you to just fuck off, I don't need to defend myself to you or "redeem" myself as someone else put it, for stating my opinion. Think what you will of it, take what you will of it. There is no point. I love RNZ's post; which summed it up perfectly: Who cares. Apparently you, but I wonder who else? Your friends? It's really not that important, so why do you bother. If I say a book sucks and list why, that's clearly my opinion. If you told me how I am completely misinformed, then I'd appreciate the feedback and move on. That's a healthy critique. But here you are, saying why it is not true, calling the thread stupid, baiting him to respond, and belittling the OP by mocking him with your top 3 reasons back as to why the thread failed. And you call this criticism. You say he cannot defend himself, yet say that you are not attacking, and also that he is challenged, but I do not recall the thread poster asking for a debate. Again, it's probably why he doesn't respond to you. Because who wants to waste time debating on something so menial with someone so rude? I look forward to your next loooong wall of text picking apart each little thing I said with witty responses. But remember this. I... Don't... Care... Got it? At the end of the post, it was all a waste of time. And Majesty is actually trying to improve the game... what are you doing? You're here. On the forums. Every day. Waiting for the next thread to start so you can whore yourself for attention. I've seen some of your posts, trying to come off as a bright, outspoken thinker, who ironically claims to value free speech. But it is only pseudo-intellectual trolling. And you are not the first to do it. So have at it. But nobody cares. |
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