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Old 08-09-2010, 04:35 PM   #61
thiz
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ze server 2 will be conc_slidez 24/7 server
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Old 08-09-2010, 05:16 PM   #62
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Starting to itch like a crackhead for this map's release!
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Old 08-14-2010, 10:08 AM   #63
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lolololol
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Old 08-15-2010, 11:05 PM   #64
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This is 1 pic of the stage im working atm, the layout its kinda complete but needs a lot more detailing like a graveyard and maybe ill switch to a night theme and other details. Its basicly trimp to conc to conc.


Last edited by zE; 08-15-2010 at 11:06 PM.
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Old 08-20-2010, 12:55 AM   #65
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Ok the stage that i posted the previous pictures is kinda ready after a LOT of work. But unfortenely theres some few bugs in this stage - disaligned textures in the pit / rainning inside the church lawl / no env_cubemaps / uber reflective church floor / and some other little stuff that I will fix. Anyway this is the idea.
-Make your way out of your coffin
-Make your way out of your grave
-Make you way into the church
-Make you way out of hell
-Make you way into heaven cuse jesus <3 You


Last edited by zE; 08-21-2010 at 11:10 PM. Reason: slow ass video rendering before
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Old 08-20-2010, 04:41 AM   #66
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That is so fucking awesome
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Old 08-20-2010, 08:42 AM   #67
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lol awesome
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Old 08-24-2010, 09:41 PM   #68
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zE you have way too much fun with these maps. BTW you'll have to help me test out my concmap soon

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Old 03-17-2011, 10:10 PM   #69
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Bump.

Ze, you need to release this. I've got the chills for it.
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Old 03-18-2011, 05:29 AM   #70
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He told me that it ended up being 50+ megs in size lol, so he couldn't finish it.
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Old 03-18-2011, 07:25 PM   #71
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Size doesn't matter, the community is small enough that if anyone wanted to play it, they'd know where to look to download it. Just release it already zE damn it!
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Old 03-19-2011, 08:47 PM   #72
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lol this map isnt ready, last version i made had like lot of broken stuff not working teleports fail trigers etc, i kinda got bored : p and i start working on a smaller conc map, so i dunno if this will happen soon
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Old 05-01-2011, 09:59 AM   #73
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status update?
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Old 05-01-2011, 11:44 AM   #74
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this might not happen
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Old 05-01-2011, 01:54 PM   #75
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Goddamn ricey release vidars already.

Now goddamn ze release conc_slidez already.

DO IT
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Old 07-05-2011, 10:28 AM   #76
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You need to release this dude. A map like this can spark a whole separate community. Like warsaw racing, and defrag. The physics of this game are hands down the funnest when it comes to skills and movement and I've been looking for stuff just like this.
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Old 07-05-2011, 12:10 PM   #77
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Its just a conc map with some other stuff like sliding conc trimp etc. I spent a lot more time with visuals compared to gameplay. And thats where I have fun maping I supose : D

The problem of the map atm is that its to big to compile lol, I had the same issue with some trimp maps and conc maps i just made them to big then fail lol, so that kinda turn me off.

I could make 2 separated maps but i dont really have the patiente to add more stages in order to have extra stages for 2.

Honestly I get really bored after a while with big projects like this, thats why you guys see me releasing small maps projects like quad_meow and etc those are a lot less time consuming and more fun at the short run.

Other thing is that now I prefer to spend some time on polishing maps instead of rushing them and releasing buggy versions that I know I never will have a final version with that I mean I will never do a final version of trimp_trainingz for example I just dont have the patiente to make final versions of old maps that are playable as they are, sayng that nowadays I prefer to release a final version instead of several betas but a final version need to be that a final version not a buggy final version like for example trimp_redz where one midle stage is harder then then last stage lol.

I dont host servers now, so the extra incentive to have new cool maps in my servers is kinda down.

I also dont play much FF nowadays.

I feel that mapping for FF is kinda a waiste of time, dont get me wrong I enjoy FF but in a mapper perspective you are speding a lot of time to have around 30 players tops to play your map.

If I will finish conc_slide, honestly im not sure because of the reasons I mentioned, but I would like to release it for sure.

And as I got bored of maping conc_slide for the reasons I mentioned before I started working some time ago on another smaller conc map, that I intend to finish 1st.

Anyway I can promisse this, I will release other map soon. It won´t be big or have great conc stages but it will easy and kinda fun.

Last edited by zE; 07-05-2011 at 12:14 PM.
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Old 07-05-2011, 09:22 PM   #78
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You've broken my heart!
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Old 03-11-2013, 06:34 AM   #79
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I Sold all my tf2 hatz. so now im bored and mapping a bit again, the map is kinda ready but I need finish some details and entitys :d
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Old 03-11-2013, 09:02 AM   #80
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Sweet, can't wait to see this when it's finished!
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