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Old 06-05-2005, 11:47 PM   #1
o_osiris
 
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A question for Eat

How in the HELL do you make such wonderfully fansatically beutiful curved edges? I mean, look at your screenshots for Crossover, fantastic sloped walkways. I just want to know, what is YOUR method? do you primarily just sit there and manipulate the shit out of those vertexes or what?

http://fortress-forever.com/?a=media&id=ff_crossover_7
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Old 06-06-2005, 12:00 AM   #2
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hahaha, I'm not Eat!
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Old 06-06-2005, 12:29 AM   #3
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Quote:
Originally Posted by FrenchToast
hahaha, I'm not Eat!
haha... ha....
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Old 06-06-2005, 04:28 AM   #4
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http://forums.fortress-forever.com/viewtopic.php?t=1660

~
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Old 06-06-2005, 04:52 AM   #5
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holy crap that's alot of work
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Old 06-06-2005, 09:14 AM   #6
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with all those brush faces on eats map I think I'm gonna have to get a new graphics card just to play it :P
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Old 06-06-2005, 07:43 PM   #7
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Well, a lot of the faces are spent in enclosed areas (like the RR) so it shouldn't really be a problem.
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Old 06-06-2005, 08:28 PM   #8
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and the new nodraw texture will help out alot
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Old 06-06-2005, 09:22 PM   #9
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Tought that too. Hell-of-a-lot vertex clipping. Looks so good that I wouldnt be suprised if it would be model

Eat, that looks fantastic! Best looking map so far

/me goes to build statue from eat
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Old 06-07-2005, 08:51 PM   #10
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arch tool along with vertex manipulation
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