06-26-2009, 06:06 PM | #1 |
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Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
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path_mapguide
Is there a tutorial anywhere that explains how to make this work properly? I used to know how, but I can't for the life of me remember what I was missing in my map and how to fix it.
I have: Entity: path_mapguide Name: overview Next MapGuide Target: 1 Wait: 15 Time: 0 (does this have to be a value or does 0 work?) Curve towards target: nothing Narration: nothing Then for 1 the same basically but it points to 2, 2 to 3, 3 to 4, and so on until 37 which points back to overview. But for some reason it doesn't work at all. I'm compiling it now with the time at "overview" at 1 to test that, but any other idea would be awesome.
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(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
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06-26-2009, 08:22 PM | #2 |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
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(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard Last edited by Dr.Satan; 06-26-2009 at 08:27 PM. |
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