07-21-2006, 12:03 AM | #21 |
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there are plenty of FF followers who now hate TF2 for no reason who will stick to their guns when both mods are released, and FF will still stay alive despite TF2's larger following. unless of course TF2 blows, but i don't see why it would. both should be great.
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07-21-2006, 12:05 AM | #22 | |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
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07-21-2006, 12:20 AM | #23 |
Join Date: Jan 2006
Location: France
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I'll precise that the lost of faith in FF is independant from the TF2 announcement (it happened 2 months ago according to the forum history).
But that's right Fooley, I made a judgement partly from the media delivered during the updates to draw such a conclusion about FF. I've followed my intuition, and I still believe FF will just be an improved TFC, wich might suits to a lot of people. We won't agree here and it's a matter of definition : what do I call "a break" ? I'm sure we have different perspectives in mind about it. When it comes to TF2 I have no idea about it's quality, and my original message doesn't try to predict it. Indeed it may be a dumb TFC:Source with tiny looks, that's doesn't matter. The substancial message in my post is more like that TF2 has awaken a spark of hope that FF failed to lit, because there is a hope of a true break from TFC wich, according to me, FF doesn't hold (and wich is important to me, as an "exhausted" TFC player). I mean, it's obvious that you've made a pretty conservative MOD from what I've seen and read around. It's not like I did not read tons of dev posts etc. etc. Well, if the gameplay videos surprise me, well that'd be effectively... very surprising. |
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07-21-2006, 12:36 AM | #24 |
Join Date: May 2006
Location: Australia
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Thought I'd crap out my 2 cents as a old (yet unskilled) QWTF'er. Whenever you remake a game/mod there will always be a difference between the new and old which will always make people whine, no matter how small.
Like many people have been saying on these forums and others. You should just wait until they actually play the games (and for a decent stint) before jumping on the fanboy band wagon. and for a decent stint... unfortunately when you love a game and play it to death you become narrow minded. You like the way it feels and plays. It becomes very hard to give another game a decent chance as you basically want it your old girl back and end up trying to play the game like she's your old one. When I first tried TFC I thought it was VERY slow, instantly disliked it and went back ot QWTF. Recently bored and desperate for some TF action, I started playing TFC in the last month or so. My opinion has changed and I now really enjoy the few games I get to play here and there. Now this may shock and surprise many of you but after playing TFC I can now say it is very different to QWTF. I'm not saying TFC>QWTF or QWTF>TFC, each game has its own strengths and flaws (which I'm not going to go into). I'm sure if I looked hard enough ETF and Q3F had there strengths too. When FF, TF2 or Q4F come out they'll have there fans and the others who stick to the TF game they love. But eventually the "others" will need to find a new game when there player base dries and disappears in a year or two. |
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07-21-2006, 12:40 AM | #25 |
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I think a lot of people are either impressed or dismayed with the sudden appearance of TF2 and what they think it is so far. Over time, those who abhoar it for no reason will calm down, and those who say 'FF isn't what I want it to be! TF2 must be better!' (like Loyus) will calm down.
Right now its hype. Happens whenever a new, sexy game makes a big splash. As everyone has said, we've got nothing to go on. And I think you all will find that FF is quite a bit different than TFC. While there are some basic similarities (classes are the same, maps have same objectives - though many are arranged differently, most weapons are the same) there will be some differences which shift the gameplay quite significantly. Everything from how explosions are rendered and gibbing to added skills, altered 'medic!' calls and more will twist TFC gameplay enough to make a new game. Again, this is Fortress Forever, not TFC:Source. FF has the potential to explode with crazy new game types and new movement and even more. While HL2, CS:S and DOD:S are pushing 'realistic' and physics gaming, FF is pushing the exploration of team-based gaming in general because of LUA's flexibility, the FF team's ingenuity and the simple-yet-genious class system which streamlines team functions. I feel a rumblin' |
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07-21-2006, 12:48 AM | #26 |
Join Date: Jun 2005
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For your own good.
Loyus, I believe people should keep their word, so being the honorable guy that I am, I'm willing to sacrifice my time and energy to help you keep your promise. All you need to do is give me your home address and all passwords to your PC, and I will periodically stop by and make sure that you don't download FF once it comes out. This will be done with quick but forceful taps on your forehead with a louisville slugger if said material is downloaded. It will then be deleted with a quick fdisk. I will repeat as nescessary, so you don't feel like a hypocrite!
I am here to help, and I have my own car. |
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07-21-2006, 12:58 AM | #27 |
Join Date: Jan 2005
Location: New Jersy, USA! reppin'
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anyone play shrek the game? exactlyyy.
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07-21-2006, 01:02 AM | #28 |
Join Date: Dec 2005
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I believe loyous or whatever, said he is still awaiting ff. He never said he didn't want to play it warpeanut.
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07-21-2006, 01:10 AM | #29 |
Join Date: Jan 2005
Location: Kyoto, Japan
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Going to have to rename the mod "Speculation Fortress" here pretty soon...
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07-21-2006, 01:14 AM | #30 |
Join Date: Dec 2005
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Does anyone know "for sure" that the teaser was pre-renedered? How do you know its not in-game? What is your source for information? Someone pointed out to me that IGN was claiming it was in-game.
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07-21-2006, 01:24 AM | #31 |
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"All the footage shown in these trailers was created using Source. Some of the effects, namely depth of field and motion blur, were applied via post-processing features built into the Source engine technology. "
All these arguments saying that its "pre-rendered crap" are funny. Research a little! |
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07-21-2006, 01:30 AM | #32 | |
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07-21-2006, 01:35 AM | #33 |
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Valve's Robin Walker had this to say
Actually, everything in that trailer is in-game. There's some extra screenspace effects on it (depth of field & motion blur), but apart from that it's all just recorded in the game. So yep, that's what the models look like, and that's what 2fort looks like now. Robin. When asked specifically about which animations are indeed from gameplay, here is Robin's reply. It seems that everything except the Spy animation is indeed actual gameplay footage. Almost all of the animations are game anims used while playing (scout run, hwguy firing, etc). The exception is the Spy. We don't have a disguise effect we're happy with yet, so we whipped up that animation to give new players an understanding of what the Spy class is about. We still haven't decided how we'll use screenspace effects. It's more of a design issue than anything else. Robin. |
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07-21-2006, 01:42 AM | #34 |
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ty for clearnign that up ;D
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07-21-2006, 02:10 AM | #35 |
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Just to clarify, isn't the original poster saying that the main reason he thinks FF will suffer is that it is not innovative enough? Everyone is attacking him but I really havent seen anyone address this point yet.
P.S. - I understand FF has improvments over TFC, but I think most would agree it is a direct port with common clan-player complaints fixed/balanced (although I may be off on this.) |
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07-21-2006, 02:11 AM | #36 | |
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07-21-2006, 02:13 AM | #37 | |
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07-21-2006, 02:13 AM | #38 | |
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I think it is also fair to say that SO FAR TF2 seems to be more innovative without going out on a limb. If for nothing else its graphics/look. |
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07-21-2006, 02:15 AM | #39 | |
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B) we don't know if TF2 is, so we have no clue if FF is more innovative, or less innovative. |
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07-21-2006, 02:25 AM | #40 |
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I think both will have cool, new features, maps and models.
We all know one of FF's goals is to both stick to its fortress roots, being appraised by long time fortress players, and also yet innovating/balancing it with fun elements to accomodate both the old AND the new players. TF2's goals, so far, is to make money, fair to say. Valve's biggest concern is appealing to EVERYBODY, with its new stylish graphics. Who knows what gameplay elements will be added in/changed from the original TFC. All I know is if im plenty content with FF, i wont even bother checking out TF2 until I read up and compare it. |
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