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Old 03-17-2008, 07:11 PM   #21
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honestly me either
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Old 03-17-2008, 10:27 PM   #22
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Can't you just negate all damage done to the Hunted with the AR or Nailgun via LUA? (Not crowbar, Hunted vs Snipers CB fights ftw)
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Old 03-17-2008, 10:38 PM   #23
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Lighten up guys

Anger and fierce defense of opinions makes things stagnate and the community seem bitter, uninviting, and just..ya (reading the ideas and suggestions forum makes me cry sometimes).




Downloading animations now!
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Old 03-17-2008, 10:49 PM   #24
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Quote:
Originally Posted by Firefox11
Can't you just negate all damage done to the Hunted with the AR or Nailgun via LUA? (Not crowbar, Hunted vs Snipers CB fights ftw)
yes...yes you can.
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Old 03-17-2008, 11:41 PM   #25
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the animations are very well done, and i think he even included a shoot animation, i dunno if that was there. as with all other weapons, theres no 3rd person reload. (why isnt there for all the weapons? 0_o)
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Old 03-18-2008, 12:18 AM   #26
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P.S. the Hunted is immune to AR and Nailgun damage anyway. Unagi power is there for laughs.
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Old 03-20-2008, 11:08 PM   #27
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I don't think getting gibbed at close range by Winston Churchill with an umbrella is very funny at all. Srsly this shit is annoying. 1.11 hunted FTW
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Old 03-21-2008, 12:11 AM   #28
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Quote:
Originally Posted by Handym
I don't think getting gibbed at close range by Winston Churchill with an umbrella is very funny at all. Srsly this shit is annoying. 1.11 hunted FTW
I hear you brother. That shit needs to be kept to Waterpolo.
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Old 03-21-2008, 12:38 AM   #29
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agree
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Old 03-21-2008, 05:38 AM   #30
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No, Keep it, its dumb that a sniper would get that close to him anyways. Also its great for defending against spies.
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Old 03-21-2008, 08:13 AM   #31
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The funniest thing in hunted is playing as a spy,disguising as a civi, and taking half of defenders hella away from the true civi
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Old 03-21-2008, 02:12 PM   #32
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Quote:
Originally Posted by GeoKill----->
No, Keep it, its dumb that a sniper would get that close to him anyways. Also its great for defending against spies.
that...
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