06-04-2008, 07:38 PM | #1 | |
Spirit Studios
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Jace Hall Show [Duke Nukem Forever related]
from 3drealms.com
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Perhaps at least one new snipit of media for DNF? the preview had a voice file of DN, http://www.jacehallshow.com/images/m...videos/DNF.WAV supposedly the episode should b up soon www.jacehallshow.com btw, the worlds gonna end soon
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Quote: Originally posted by Bridget [>] Who gives a shit? Tired of hearing about this... |
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06-05-2008, 06:58 AM | #2 |
o^_^o
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Condemed?
Jason Hall is tall there should be a Jason Hall movie, played by Dwayne Johnson |
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06-05-2008, 06:08 PM | #3 |
Nade Whore
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Ok first of all, I like the show. Needs moar of it, but I prefer the TOTALLY RAD SHOOOWW. 2ndly, the new duke nukem game looks fuckin sweet!
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06-05-2008, 06:21 PM | #4 |
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I can't believe people still give a fuck about DNF. I'll believe it's coming out when I can hold the box in my hands. Then I might consider trying it.
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06-09-2008, 02:06 AM | #5 |
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Ahahha, I don't understand how you could just consider trying it. This game is not even out yet and it's already famous. I wanna try it out just for this fact alone lol.
You know what this looks like? Sulkiness! |
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06-09-2008, 02:14 AM | #6 |
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There is no possible way that it's gonna be worth the 12 years of development. Not a chance. Why bother being let down? Why not just appreciate Duke for what he once was?
Kinda like Indiana Jones 4. Except that was just a waste of $7, instead of a waste of $50. |
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06-09-2008, 04:40 AM | #7 | |
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First, what does it mean to be worth 12 years of development for a game? Second, why even take development time into consideration at all when judging a game? It would be stupid to not recommend a great game (any great game) based on the fact that it took longer than usual to make. Also, the way I see it, whenever you feel let down by someone or something in life, the sole person to blame is yourself... You can't blame others for not meeting your expectations. Just lower your expectations and all will be fine, or even better, don't expect anything. When you're saying "Why not just appreciate Duke for what he once was?". I'm returning the question to you: Why not just appreciate Duke for what it will be when DNF releases (if it ever does)? |
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06-09-2008, 05:34 AM | #8 |
o^_^o
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it's not 12 years of development
it's more like 5 it's just 12 years of sticking to the game and not cancelling it and making some lame uninspired clone game like kreed or so. |
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06-09-2008, 06:22 AM | #9 | |||
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06-09-2008, 03:59 PM | #10 | |
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Sorry but I'm gonna have to be straight with you and tell you that I think you're an idiot. You didn't even read/understand/consider my points, instead you just spouted the same idiotic bullshit as before. Anyways, just the fact that you said: "until you told me how awesome the game was going to be?" I never said the game was going to be awesome. You lied to backup your stupid argumentation... or maybe you just don't know the difference between awesome and famous? In both cases, you're an idiot. If you feel like replying with the same bullshit again, please do it in PM so it doesn't hijack bingo-bango's thread. |
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06-09-2008, 05:21 PM | #11 |
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i dont think that etzell feeling that the game is going to be mediocre and not as good as it should be considering the time it took to finally develop makes him an idiot.
personally, i was never waiting for it. so it being 'worth the wait' or not has no relevance to how much ill like the game. however, i will be taking into consideration the time that it took to develop, and if its any less than awesome, it will be thrown into the pile of 'shit that shouldnt have taken so long to be released, because its still shit.' for the time it took this game to be developed, it should be nothing short of amazing. anything less will be a massive disappointment. |
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06-09-2008, 06:26 PM | #12 |
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Okay let's go hypothetical just for the sake of making it easier for you guys to get my point on this whole "being worth 12 years of development" thing.
Put yourself in the position of a professional reviewer for a PC gaming magazine. You have to review a game that's been in development for 100 years and give it a score at the end so people know if it's worth buying or not. Would the development time be influencing the score of the game? If you answer yes to this... I hope you never get to be a game reviewer lol. You understand now? Best game ever or worst game ever, the development time is NOT a factor when recommending a game or not. You can only judge a game for what it's worth compared to other games. Development time is not even to take into consideration. Sure it's an interesting information, but nothing more than that. And Skanky, please don't put words in my mouth when I never said such things. I called Etzell an idiot because he obviously didn't read/understand/consider any of what I said before replying and he topped that with putting words in my mouth, confusing "famous" and "awesome". I never said he was an idiot for believing the game was going to be mediocre and not as going as it should be considering the time it took to finally develop. |
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06-09-2008, 09:09 PM | #13 |
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regardless of whether time 'should' be a factor or not, it is. and im not a game reviewer, im an average gamer. the kind of average gamer that will be paying for this game if i feel its worth buying, which from the looks of it, probably wont be. im sure there are a lot of other average gamers that will be judging this game not only by the gameplay, but the gameplay vs time factor. i see your point, that the time doesnt have anything to do with whether the game is good or not, but my point is that your expectations for that game do. its the same reason that the new metal gear solid hasnt been getting phenomenal reviews. the hype surrounding the game, and the time it took to develop (considerably less than dnf), has made expectations for the game very high. and while its not a bad game by any stretch of the imagination (according to reviewers), its still a bit disappointing when it doesnt live up to the hype. and if its taking them this long to release a game, they must not be that skilled/talented/crafty/whathaveyou to release the phenomenal game that theyve promised for so long.
either way, a good game is a good game, regardless of how long it took to develop. i just hope dnf turns out to be a good game. happy? |
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06-10-2008, 06:49 AM | #14 | ||
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Most people expect that something that takes time to be done is going to be better, more refined, to justify the extra time. TF2 has not in any way justified the time spent on it, IMO. Due to this, Valve changed it considerably, and made it much more marketable to the masses who had never heard of Team Fortress in the first place. They had no expectations due to development time, as they didn't even know about it in the first place. Time is a factor in quality. There should be a positive correlation between the two to justify the former. The time behind DNF is causing people to expect it to be a very well made game with some groundbreaking shit, a la HL2. We waited how many years, and a good amount of delays for HL2, and to me, it was well worth it for the physics and gameplay. I daresay your bold usertitle has gotten to your head. EDIT: Quote:
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06-10-2008, 04:40 PM | #15 | |||
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rofl... give me a break. I would have said the exact same thing, usertitle or not. That's just a cheap shot on your part my friend. I've been debating ideas in exactly the same way since I joined this forum a long time ago. Anyways, back on topic, ... you know what, I'll just post the conversation that happened by PM instead, I doubt Etzell would have any objection. Quote:
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06-10-2008, 06:20 PM | #16 |
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I think only the people who were actually waiting for this game will take development time in account, the rest, which includes me, will just play it like any other FPS. That said, if the game is nothing more than mediocre, the 12 years certainly don't work in favor of the developers.
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06-10-2008, 11:25 PM | #17 | |
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06-11-2008, 12:56 AM | #18 | ||||
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06-11-2008, 03:47 AM | #19 | ||
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[qouote]I guess I'm not most people. Probably because I understand that time isn't the only factor to weigh in. So many other factors are to be considered. Here's a really simple one: manpower. "Game A" took 2 years with 100 people, "Game B" took 10 years with 20 people. "Game B" is definately going to be awesome, right? At least 5 times more awesome than "Game A", right?[/quote] Look at EA. Manpower can mean very little. The name loses me right now, but one guy from Europe wrote an entire medieval based game with his wife doing the artwork, and it's epic. Quote:
And yes, I do take it personally, ever since you stopped calling. YOU SAID YOU WANTED THE BALLGAG!
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06-15-2008, 02:17 AM | #20 |
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I wish I was able to throw meaningless paragraphs at people.
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