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View Poll Results: Should FF keep or get rid of BHOP?
KEEP BHOP CUZ it is the l337 61 83.56%
GET rid of BHOP CUZ it's not fair against nubs. 12 16.44%
Voters: 73. You may not vote on this poll

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Old 12-28-2007, 12:58 AM   #21
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...I'm staying outta this shit.
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Old 12-28-2007, 01:03 AM   #22
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Sadly, lack of bunnyhop was a large reason in why I moved away from FF - it was just so, useless? Gliding off concs is fun, however the problem for me was that only 2 classes have them.

(others reasons included lack of interest in FPSers, time and a kinda bad PC).

I say, faster bunnyhopping please!
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Old 12-28-2007, 09:17 AM   #23
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Bhop must stay :<.

You want bhopless gameplay?

Go play any of those new, ultra-supa-dupa-realistic graphics, war-oriented, slow-moving FPSes that are popular right now.
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Old 12-28-2007, 12:05 PM   #24
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So the elitists have voted...26 so far.

When FF was first released, there were over 100+ "22 player" servers PACKED with players. That's 100 X 22 = 2200 people+ playing the game at one time.

It's too bad that those 2200+ players can't be here to vote..would be interesting to hear what they have to say. Not just the BHOP but other
things.
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Old 12-28-2007, 01:13 PM   #25
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Bunny hop doesn't provide a poor advantage. It's a scape goat for the lack of players and has nothing to do with it.

It existed in a greater detail in TFC and that was an amazing mod. So few people were against it, an apparently not against it enough to take the 30 seconds it took to learn how to use it effectively. It's survived the test of time.

People played it and liked it by the thousands. I think brining it up now should be done in more honest of ways. You of course can not like it, or not think that it's a good idea. But that doesn't mean it should be removed from the game. I think it was cause more harm than good if that were the case.
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Old 12-28-2007, 01:18 PM   #26
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Right now the advantage is so indiscernable that it does not matter either way.

When BHOP is back in and it actually matters, then this discussion will matter.

BHOP example, back when it was 120/125:

I was a Scout running with the flag. Skanky Butterpuss was a Pyro. Although a Scout can outrun a Pyro, he caught up to me enough and burninated me because he could BHOP and I could not.

Let us see how it works out when the cap goes up moar.
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Old 12-28-2007, 01:29 PM   #27
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Thats another thing I had on my list..........

Those damn and pesky pyros have really been enhanced. Those fire bombs or what not spread all over the damn place and now I have to duck from them and sometimes pass them up on O if moving to the flag. Do you know how many times I would pass up a pyro in TFC on my way to the flag.....NONE!!!!! Those burning machines can really decrease my health or kill me. To all of the Pyros out there!!!!!!! I have deep rooted issues with you.

dh
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Old 12-28-2007, 03:01 PM   #28
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I can't bhop. I voted to keep it.
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Old 12-28-2007, 06:05 PM   #29
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Quote:
Originally Posted by Innoc
I think you deal with it. All of us were n00bs at one point in time. If anything the old timers should foster a helpful attitude towards the n00bs. Help them learn. Personally I never bhopped. Glide hop only.
He makes the best point in this thread IMO, we were all noobs and stuck with it. I remember I used to get so pissed off when people would bhop by me, I still kinda do since there are some people that can but STILL. lol
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Old 12-28-2007, 08:17 PM   #30
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Quote:
Originally Posted by s0undch4s3r
So the elitists have voted...26 so far.

When FF was first released, there were over 100+ "22 player" servers PACKED with players. That's 100 X 22 = 2200 people+ playing the game at one time.

It's too bad that those 2200+ players can't be here to vote..would be interesting to hear what they have to say. Not just the BHOP but other
things.
Why did you start a poll, if you knew only the "elitists" were going to vote? Why not just start a: "I hate bhop because I don't know how it works and don't understand that there's not a speed advantage in FF, I just see it and hate" thread?
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Old 12-28-2007, 08:51 PM   #31
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Quote:
Originally Posted by s0undch4s3r
So the elitists have voted...26 so far.
Probably the same 26 left playing...

Quote:
Originally Posted by Hawk Eye
...I'm staying outta this shit.
Good point.. here just killing time
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Old 12-28-2007, 09:47 PM   #32
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Probably the same 26 left playing...
point taken
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Old 12-29-2007, 01:38 AM   #33
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I didn't bhop in TFC, in FF I do. Its way easier than it was in TFC and when someone bitches about it, then add them to your friend list and teach them. I have teach 3 people already how to bhop and if we all do our part then this is a not a problem. Also being an Elistist has nothing to do with this. Maybe in TFC and past TF games it was but not in FF.

Soundchaser is you are having a problem bhoping, then I'll be glad to teach you ;D and this goes to anyone else.
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Old 12-29-2007, 01:46 AM   #34
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Like it's been said everyone is naff at first, you must learn. And what has also been said it it takes 10 seconds to look up. There's no excuses. Even in GoldSource mods.
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Old 12-29-2007, 02:52 AM   #35
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What bunnyhop? For the love of God will someone enlighten me?
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Old 12-29-2007, 03:37 AM   #36
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Bunnyhopping is so amazingly simple in Fortress Forever that my 8 year old brother can do it easily with less than an hour of practice. They practically made it bunnyhop FOR you. I suppose if people have problems with it, we could implement Arx's tuts into the game as little videos that play in the corner on some sort of training map. I doubt this would happen but, it would definately help some people.
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Old 12-29-2007, 09:47 PM   #37
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Quote:
Originally Posted by MegaTurtle
Bunnyhopping is so amazingly simple in Fortress Forever that my 8 year old brother can do it easily with less than an hour of practice. They practically made it bunnyhop FOR you. I suppose if people have problems with it, we could implement Arx's tuts into the game as little videos that play in the corner on some sort of training map. I doubt this would happen but, it would definately help some people.
That's due to Dospac's influence. I heard a rumor that they had to simplify it for his benefit...and the game was never the same again...
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Old 12-29-2007, 11:21 PM   #38
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I can't BHop worth a damn, and I vote to keep it in. Of course, I also vote to bring back the spread of infection, making SGs vulnerable to 2 frag nades, and a few other things everyone else ignores. So much for BHop.
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Old 12-29-2007, 11:32 PM   #39
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Quote:
Originally Posted by Hawk Eye
Bhop is also one of the classic aspects of Team Fortress that any older player would hope to look for.
Cant agree with you,i have played TFC since the year 2000 and i have always hated exploit like BHop,if this game gonna survive amongst the new players you have to take out the b-hop tone down the medic and soldier.
Maybe bring back the class system to look like TFC.
Anyway good luck...
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Old 12-31-2007, 08:09 PM   #40
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*Waves to Hired-gun* How ya been?

OP has to define BHOP before I will vote in the poll. The bounciness and air control of FF is really fun. I like trimping down inclines.

However, IMHO major speed gains should be dependant on weapons and map geometry. No one should be able to break class speed rules any time they want. Why? because it's not tactically interesting.

If I'm trying to defend against a constant bhopper, I know he'll be going by at high speed, wherever I meet him. Boring. If he's just using concs to speed around, That's a limited resource and I can try and meet him where he is NOT concing.

Nobody complains about the front door launcher on Aardvark. That's not because anyone can use it, it's because it's limited to that one spot and you can plan around it. If people could launch themselves around like that any time they wanted, it would change the game, in a very bland way.
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