Fortress Forever

Go Back   Fortress Forever > Editing > Mapping

Reply
 
Thread Tools Display Modes
Old 03-10-2008, 07:34 AM   #221
KubeDawg
Nade Whore
Server Owner
Beta Tester
 
KubeDawg's Avatar
 
Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier
Gametype: CTF/TDM
Affiliations: blunt. Moto
Posts Rated Helpful 128 Times
A map I might possibly take on once I learn how to map:

Poopshoot.

You can dl it from JMC's if you don't remember this awesome sniper map.

After that, turkeyburgers is my next goal.

My final request is for the map The Keep to be remade. That was an awesome map that was totally underrated.
__________________
Moto's Funhouse | Dallas, TX - 74.91.114.247:27015

ff_plunder - Complete
KubeDawg is offline   Reply With Quote


Old 03-13-2008, 01:58 PM   #222
Dark Jirachi
 
Join Date: Mar 2008
Posts Rated Helpful 0 Times
I'm going to try doing turkeyburgers.

I have already started porting it directly from Half-Life to the source engine, and then I'll work on it from there.
Dark Jirachi is offline   Reply With Quote


Old 03-19-2008, 12:36 PM   #223
dys
I am the nip to your bud.
 
dys's Avatar
 
Join Date: Mar 2007
Posts Rated Helpful 0 Times
I would like to suggest the map evenflow. The way a lot of pubs are going at the moment, evenflow would be great. Again, I have no clue what goes into making a map, but overall i think it seems like a fairly non-complex map, aside from a button and lasers.
dys is offline   Reply With Quote


Old 03-19-2008, 01:10 PM   #224
GambiT
Fortress Forever Staff
 
GambiT's Avatar
 
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy
Affiliations: -=DoM=-
Posts Rated Helpful 0 Times
i wont say "i'll do it" but i've said it before and i'll say it again, my goal is to go down the list making these maps for the community. right now i have a few on my plate though:

Redgiant - done, being reworked though
Hollow - not rushing, will be my finest map ever
Totalwar - 5%, on hold
Rock2(currently my priority) - 7%
Schtop(my version, not official) - 99% on hold until the official version is released.
__________________
-------------------------------FF_Rock2(WIP)------------------------------
---------------------------FF_RedGiant(Released)-------------------------
--------------------------FF_Fragzone_G(Released)------------------------
--------------------------FF_Civibash_G(Released)------------------------
-------------------FF_Conc_G1(WIP)--------------------
-------------------FF_Hollow_G(WIP)---------------------
GambiT is offline   Reply With Quote


Old 03-19-2008, 01:14 PM   #225
dys
I am the nip to your bud.
 
dys's Avatar
 
Join Date: Mar 2007
Posts Rated Helpful 0 Times
Great to hear Gambit! Thanks for doing the work! I have to admit, I'm starting to get an itch to learn how to do this stuff myself, I'm just intimidated by the beginning of it all.
dys is offline   Reply With Quote


Old 03-19-2008, 01:22 PM   #226
GambiT
Fortress Forever Staff
 
GambiT's Avatar
 
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy
Affiliations: -=DoM=-
Posts Rated Helpful 0 Times
dont be, have fun with it. if you have questions just ask.
__________________
-------------------------------FF_Rock2(WIP)------------------------------
---------------------------FF_RedGiant(Released)-------------------------
--------------------------FF_Fragzone_G(Released)------------------------
--------------------------FF_Civibash_G(Released)------------------------
-------------------FF_Conc_G1(WIP)--------------------
-------------------FF_Hollow_G(WIP)---------------------
GambiT is offline   Reply With Quote


Old 03-19-2008, 08:38 PM   #227
Gator-
FF God
 
Gator-'s Avatar
 
Join Date: May 2007
Location: TX
Class/Position: Scout O, Medic O, Demo D/O, Soldier D
Gametype: CTF 4v4
Affiliations: [milkwood] ( GoodFellas )
Posts Rated Helpful 1 Times
Send a message via AIM to Gator- Send a message via MSN to Gator- Send a message via Yahoo to Gator-
Quote:
Originally Posted by dys
I would like to suggest the map evenflow. The way a lot of pubs are going at the moment, evenflow would be great. Again, I have no clue what goes into making a map, but overall i think it seems like a fairly non-complex map, aside from a button and lasers.
I recently started to rework evenflow from scratch. In 2 days, it's just about finished. All the lights, base, lua, entities, etc are all in for half of the base. I'm currently thinking about some ideas for the yard before flipping the bases. My time is short though, and my clan is pushing me to release a version before I leave tomorrow. I might end up release an alpha version today with a plain front yard base and plain flat yard. Once I come back (Monday), it would probably take me a few days to wrap up and come out to release beta1.
Gator- is offline   Reply With Quote


Old 03-19-2008, 08:43 PM   #228
Dr.Satan
Wiki Team
Fortress Forever Staff
 
Dr.Satan's Avatar
 
Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly
Gametype: PAYLOAD
Affiliations: DET-
Posts Rated Helpful 19 Times
Quote:
Originally Posted by SirTiger
I recently started to rework evenflow from scratch. In 2 days, it's just about finished. All the lights, base, lua, entities, etc are all in for half of the base. I'm currently thinking about some ideas for the yard before flipping the bases. My time is short though, and my clan is pushing me to release a version before I leave tomorrow. I might end up release an alpha version today with a plain front yard base and plain flat yard. Once I come back (Monday), it would probably take me a few days to wrap up and come out to release beta1.
teehee
__________________
(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf
(Beta) alchimy_b1
(Lua) base_payload_2015
(Models) props_trainyard
Support FF:
Dr.Satan is offline   Reply With Quote


Old 03-20-2008, 05:36 AM   #229
Gator-
FF God
 
Gator-'s Avatar
 
Join Date: May 2007
Location: TX
Class/Position: Scout O, Medic O, Demo D/O, Soldier D
Gametype: CTF 4v4
Affiliations: [milkwood] ( GoodFellas )
Posts Rated Helpful 1 Times
Send a message via AIM to Gator- Send a message via MSN to Gator- Send a message via Yahoo to Gator-
I wasn't able to finish...had a PSU problem right after our match vs [AE]. Turned out to be a PSU fan bearing problem (already ordered a new fan, should be here by the time I get back from CA on Monday).
Gator- is offline   Reply With Quote


Old 03-20-2008, 07:10 AM   #230
[AE] 82694
Retired FF Staff
 
[AE] 82694's Avatar
 
Join Date: Mar 2007
Posts Rated Helpful 0 Times
Hey I'm in Ca. So Cal.
__________________
I Love GenghisTron . I miss you sooooo Much. LOL.
[AE] 82694 is offline   Reply With Quote


Old 03-27-2008, 04:16 PM   #231
Gator-
FF God
 
Gator-'s Avatar
 
Join Date: May 2007
Location: TX
Class/Position: Scout O, Medic O, Demo D/O, Soldier D
Gametype: CTF 4v4
Affiliations: [milkwood] ( GoodFellas )
Posts Rated Helpful 1 Times
Send a message via AIM to Gator- Send a message via MSN to Gator- Send a message via Yahoo to Gator-
Quote:
Originally Posted by GambiT
Schtop(my version, not official) - 99% on hold until the official version is released.
That makes no sense. It's okay to say its 5% done and its on hold. (though I'm not sure one can calculate percentanges when we're talking about mapping...must take some deeply advance mathematics.
Gator- is offline   Reply With Quote


Old 03-27-2008, 05:12 PM   #232
Dr.Satan
Wiki Team
Fortress Forever Staff
 
Dr.Satan's Avatar
 
Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly
Gametype: PAYLOAD
Affiliations: DET-
Posts Rated Helpful 19 Times
Quote:
Originally Posted by SirTiger
That makes no sense. It's okay to say its 5% done and its on hold. (though I'm not sure one can calculate percentanges when we're talking about mapping...must take some deeply advance mathematics.
he means it's done, but he isn't releasing it til the official one comes out out of respect for the Devs.
__________________
(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf
(Beta) alchimy_b1
(Lua) base_payload_2015
(Models) props_trainyard
Support FF:
Dr.Satan is offline   Reply With Quote


Old 03-27-2008, 05:13 PM   #233
GambiT
Fortress Forever Staff
 
GambiT's Avatar
 
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy
Affiliations: -=DoM=-
Posts Rated Helpful 0 Times
Quote:
Originally Posted by Dr.Satan
he means it's done, but he isn't releasing it til the official one comes out out of respect for the Devs.

^^^^
__________________
-------------------------------FF_Rock2(WIP)------------------------------
---------------------------FF_RedGiant(Released)-------------------------
--------------------------FF_Fragzone_G(Released)------------------------
--------------------------FF_Civibash_G(Released)------------------------
-------------------FF_Conc_G1(WIP)--------------------
-------------------FF_Hollow_G(WIP)---------------------
GambiT is offline   Reply With Quote


Old 03-27-2008, 05:18 PM   #234
Gator-
FF God
 
Gator-'s Avatar
 
Join Date: May 2007
Location: TX
Class/Position: Scout O, Medic O, Demo D/O, Soldier D
Gametype: CTF 4v4
Affiliations: [milkwood] ( GoodFellas )
Posts Rated Helpful 1 Times
Send a message via AIM to Gator- Send a message via MSN to Gator- Send a message via Yahoo to Gator-
damn, Blister must have no respect then, look at 2fort

schtop is prolly not being made by the devs anyways....and if it is, why did you decide to map it in first place?

whoever made openfire but have no respect, may god not strike him

releasing it now wouldn't hurt you. look at the success of ff_blis_2fort...it plays better than any potential release and the same old same old mechanics of 2fort
Gator- is offline   Reply With Quote


Old 03-27-2008, 05:32 PM   #235
GambiT
Fortress Forever Staff
 
GambiT's Avatar
 
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy
Affiliations: -=DoM=-
Posts Rated Helpful 0 Times
i was working on the official version of schtop. i handed it over for reasons i wont discuss. your right "a dev" is not working on it.

Schtop is done, but i want to do a very sci-fi theme to it. i also will change some of the gameplay to more of a standard CTF map rather than a "scout/skill" map.

i'm not releasing it until after the official version comes out...
__________________
-------------------------------FF_Rock2(WIP)------------------------------
---------------------------FF_RedGiant(Released)-------------------------
--------------------------FF_Fragzone_G(Released)------------------------
--------------------------FF_Civibash_G(Released)------------------------
-------------------FF_Conc_G1(WIP)--------------------
-------------------FF_Hollow_G(WIP)---------------------
GambiT is offline   Reply With Quote


Old 03-27-2008, 06:56 PM   #236
Gator-
FF God
 
Gator-'s Avatar
 
Join Date: May 2007
Location: TX
Class/Position: Scout O, Medic O, Demo D/O, Soldier D
Gametype: CTF 4v4
Affiliations: [milkwood] ( GoodFellas )
Posts Rated Helpful 1 Times
Send a message via AIM to Gator- Send a message via MSN to Gator- Send a message via Yahoo to Gator-
Then if you're not working on the offical, nor a dev, then the spot to make the "official" original version is opened. Your goal is to change the gameplay, thus modifying some paths and such, and thus a new different map is born. Gotya..

Last edited by Gator-; 03-27-2008 at 07:03 PM.
Gator- is offline   Reply With Quote


Old 03-27-2008, 07:08 PM   #237
GambiT
Fortress Forever Staff
 
GambiT's Avatar
 
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy
Affiliations: -=DoM=-
Posts Rated Helpful 0 Times
Quote:
Originally Posted by SirTiger
Then if you're not working on the offical, nor a dev, then the spot to make the "official" original version is opened.
no, somebody is working on it now..

Quote:
Originally Posted by SirTiger
Your goal is to change the gameplay, thus modifying some paths and such, and thus a new different map is born. Gotya..
exactly...
__________________
-------------------------------FF_Rock2(WIP)------------------------------
---------------------------FF_RedGiant(Released)-------------------------
--------------------------FF_Fragzone_G(Released)------------------------
--------------------------FF_Civibash_G(Released)------------------------
-------------------FF_Conc_G1(WIP)--------------------
-------------------FF_Hollow_G(WIP)---------------------
GambiT is offline   Reply With Quote


Old 03-27-2008, 08:14 PM   #238
Gator-
FF God
 
Gator-'s Avatar
 
Join Date: May 2007
Location: TX
Class/Position: Scout O, Medic O, Demo D/O, Soldier D
Gametype: CTF 4v4
Affiliations: [milkwood] ( GoodFellas )
Posts Rated Helpful 1 Times
Send a message via AIM to Gator- Send a message via MSN to Gator- Send a message via Yahoo to Gator-
what r u gonna name it
Gator- is offline   Reply With Quote


Old 03-27-2008, 08:15 PM   #239
Hoopajoo
 
Hoopajoo's Avatar
 
Join Date: Aug 2007
Affiliations: ( GoodFellas . )
Posts Rated Helpful 0 Times
Im going to release a shitty port. But at least it'll be out there.
Hoopajoo is offline   Reply With Quote


Old 03-27-2008, 08:21 PM   #240
GambiT
Fortress Forever Staff
 
GambiT's Avatar
 
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy
Affiliations: -=DoM=-
Posts Rated Helpful 0 Times
Quote:
Originally Posted by SirTiger
what r u gonna name it
lol, hell is know, any suggestions?


Quote:
Originally Posted by Hoopajoo
Im going to release a shitty port. But at least it'll be out there.
no fucker, i wish y'all would stop releasing crappy fucking maps, take your time to do it right or dont fucking do it at all.

you sir....fail....
__________________
-------------------------------FF_Rock2(WIP)------------------------------
---------------------------FF_RedGiant(Released)-------------------------
--------------------------FF_Fragzone_G(Released)------------------------
--------------------------FF_Civibash_G(Released)------------------------
-------------------FF_Conc_G1(WIP)--------------------
-------------------FF_Hollow_G(WIP)---------------------
GambiT is offline   Reply With Quote


Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:54 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.