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Old 06-27-2008, 09:35 AM   #1
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Quickie... Console command combo.

I've been tweaking my Half-Life 2 weapons with the console commands, quite fun to see a gun working at a potential that one may see fit.

However, it seems that nearly all my console commands are canceled once I go to another level. The most obvious fix I see is a bind key, like when I hit X it automatically executes the 15+/- different commands I set up to adjust all my weapons/etc. But I can't seem to be able to bind so many commands on one key. Either I'm doing it wrong or it just plain won't work. There a way to 'save' all my console commands so I don't need to keep retyping them, or a combobind I can do?
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Old 06-27-2008, 09:52 AM   #2
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Can you post the commands? That sounds awsome

you could

A.) use the ';' to separate commands. (i.e bind "mousewheelup" " name <something> ; +attack1 ; +forward ; -attack ; wait ; name Reaper "

So then it would do something like this

Change name to < Something >
Shoot
Move forward
Stop shooting then stop moving forward
Wait a brief second
Change name to Reaper

the 'wait' command in between the ';' is a pause.

B.) Add the lines to a script, then in game in the console put 'exec filename.cfg'
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Old 06-27-2008, 07:44 PM   #3
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bind x "sk_max_grenade 15 ;
sk_plr_dmg_smg1 5 ;
sk_plr_dmg_crowbar 20 ;
sk_plr_dmg_crossbow 150 ;
sk_plr_dmg_pistol 8 ;
sk_max_smg1_grenade 10 ;
sk_max_smg1 500 ;
sk_max_rpg_round 10 ;
sk_max_pistol 250 ;
sk_max_crossbow 50 ;
sk_max_buckshot 150 ;
sk_max_ar2_altfire 20 ;
sk_max_ar2 300 ;
sk_max_357 36 ;
sv_infinite_aux_power 1 ;
physcannon_maxmass 9000"
...
Of course as I play HL2 through (for what, the 8th time or something), I'll add more to that compilation.

Oh and if anyone wants to try HL2 and have everything THEIR WAY... Here's the list of commands.


physcannon_megacannon 1 Allows one to have the super GG.
physcannon_maxmass # Changes how large pulled objects can be
sv_infinite_aux_power 1 (Infinite aux power, allowing for unlimited flashlight, oxygen, and running).
player_old_armor 1 (?).
r_flashlightfov (Wideness of flashlight).
r_flashlightfar (I think the distance the flashlight illuminates).


sk_airboat_recharge_rate # (How many points of ammo the airboat recharges).
weapon_357 .357 Magnum
weapon_ar2 Overwatch Standard Issue Pulse Rifle
weapon_bugbait Pherapods
weapon_crossbow Crossbow
weapon_crowbar Crowbar
weapon_frag Fragmentation Grenade
weapon_physcannon Zero Point Energy Field Manipulator Gun
weapon_pistol 9mm Pistol
weapon_rpg Rocket-Propelled Grenade Launcher
weapon_shotgun 12-Gauge Shotgun
weapon_smg1 Submachine Gun

sk_plr_num_shotgun_pellets # Increases pellets fired from each shotgun shell. You can have anything from a mega birdshot cannon to a horrible accuracy slug shooting shotgun.
sk_max_buckshot # Raises your max number of shells to that number.
sk_plr_dmg_buckshot # Raises damage done by each pellet.
give item_battery Increases suit charge by 15 points.
give weapon_annabelle gives you Father Gregori's modified shotgun
give item_ammo_357 Spawns ammo for the .357 magnum
give item_ammo_crossbow Spawns ammo for the crossbow
give item_box_mrounds Spawns primary fire ammo for the submachinegun
give item_ar2_grenade Spawns grenades for the submachinegun, oddly enough..........
give item_rpg_round OR give item_ml_grenade Spawns grenades for the RPG
give item_box_srounds Spawns ammo for the 9mm pistol
give item_ammo_ar2 Spawns primary fire ammo for the Overwatch Pulse Rifle
give item_box_buckshot Spawns shells for the 12-gauge shotgun

sk_max_357 # # is new max ammo for .357 Magnum
sk_max_ar2 # # is new max ammo for Pulse Rifle
sk_max_ar2_altfire # # is new max ammo for Pulse Rifle energy orbs
sk_max_buckshot # # is new max ammo for shotgun
sk_max_crossbow # # is new max ammo for crossbow
sk_max_grenade # # is new max ammo for hand grenades
sk_max_pistol # # is new max ammo for pistol
sk_max_rpg_round # # is new max ammo for RPG
sk_max_smg1 # # is new max ammo for submachine gun
sk_max_smg1_grenade # # is new max ammo for SMG grenades
sv_unlockedchapters # unlocks chapters 1 thru # (15 is end credits)
sk_plr_dmg_pistol # # is new damage value for pistol
sk_plr_dmg_357 # # is new damage value for .357 Magnum
sk_plr_dmg_ar2 # # is new damage value for Pulse Rifle
sk_plr_dmg_buckshot # # is new damage value for shotgun
sk_plr_dmg_crossbow # # is new damage value for crossbow
sk_plr_dmg_crowbar # # is new damage value for crowbar
sk_plr_dmg_grenade # # is new damage value for grenades
sk_plr_dmg_rpg_round # # is new damage value for RPG rockets
sk_plr_dmg_smg1 # # is new damage value for submachine gun
sk_plr_dmg_smg1_grenade # # is new damage value for SMG grenades

Last edited by Focksbot; 06-27-2008 at 07:49 PM.
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Old 06-29-2008, 01:53 PM   #4
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Make a config file?

Find where userconfig.cfg is in your HL2 directory, then make a new config called whatever.cfg. Put all of your commands in whatever.cfg.

Add a line in userconfig.cfg:

exec whatever.cfg

And if you have any problems during the game, you can just type ^ that command in during the game.
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