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Old 07-16-2007, 03:53 AM   #21
Coronius
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go 4 august!
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Old 07-16-2007, 04:15 AM   #22
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Quote:
Originally Posted by Coronius
go 4 august!
I've been waiting for a successor to TF (TFC obviously didn't count) for something like over 10 years when I first registered tf2.org upon hearing whispers of TF2 ... so, I'm not holding my breath anymore!

What I can say for certain is, finally, it is clear TF successors are coming "soonish" for once.

The whole cartoonist TF2 is rather up in the air for me on how well it'll turn out.

FF I bet will reign supreme. Vee zhall zee!
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Old 07-16-2007, 04:32 AM   #23
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I've been following FF for 2 years.
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Old 07-16-2007, 04:48 AM   #24
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Fortress Fornever.
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Old 07-16-2007, 11:23 AM   #25
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Originally Posted by Suite307
Fortress Fornever.
I've heard the devs are making a patch to make it "Fortress Pornever"... Does anyone remember Nude Raider? :d
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Old 07-16-2007, 11:45 AM   #26
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Quote:
Originally Posted by gizmofo
If TF2 builds a dedicated fanbase (In an example that we release after), then how would we get those players to "defect" to our side? We need to release before, that we we can build a dedicated base instead of a defected base. We will have a bigger community because of it. If the devs are able to release a month before TF2, then I'd say go for it. If not, we may have to wait 3 or 4 months for release for it to be effective. Thats almost a half a year gap.
Release date announcment by August? If not I wouldn't expect it till November/December.
indeed, ff must out in august
when people will get to play ff first they will realise how good it is and by the time tf2 comes out, they'll try that out for a while but stick with ff
if ff would come out after tf2 most people wouldn't bother to download ff
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Old 07-16-2007, 12:17 PM   #27
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Unfortunately i do fear for FF if it is released after TF2 but at least we'll all have 2 games to play! The lack of specific skills really seems to have held the mod back.
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Old 07-16-2007, 04:49 PM   #28
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How about a release on the same day as tfc did? (can't remember the date right now, september maybe?) that would rock! ;p
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Old 07-16-2007, 10:35 PM   #29
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Fortress Forever won't release in August. Nor will it relesae in September, October, November, or December. It's in a perpetual state of 'bug fixes' and 'coding'. Team Fortress 2 will release on October 9th and steal the attention from Fortress Forever. Fortress Forever will die, devoid of attention, in an unfinished state.
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Old 07-16-2007, 10:50 PM   #30
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r u prophet?
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Old 07-16-2007, 11:09 PM   #31
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Originally Posted by Coronius
r u prophet?
no, i'm a realist.
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Old 07-17-2007, 12:05 AM   #32
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Quote:
Originally Posted by cdotter
no, i'm a realist.
So you'll buy me a beer when it releases?
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Old 07-17-2007, 12:26 AM   #33
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if it releases?



it better fucking release or, I am not going to do anything because I don't know anyone working on it. Therefore I will make empty threats and wait for its release like a chump.
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Old 07-17-2007, 02:10 AM   #34
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Quote:
Originally Posted by Anthraxium[WU]
if it releases?



it better fucking release or, I am not going to do anything because I don't know anyone working on it. Therefore I will make empty threats and wait for its release like a chump.
i loled!
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Old 07-17-2007, 02:46 AM   #35
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Any beta tester can tell you the game is in a playable state right now... most of the major bugs are dead.

Just because it is playable does not mean it is complete. There are a few things still bein' worked out.

Bein' honest here, when I first got on board the beta testing shit a few months ago, the game had some issues and was not terribly polished. It is looking much better and the progress has been steady. Mulch and mirv have been bustin' their assess, and the addition of Aftershock has really fleshed out the coding team and made things proceed faster.

All we hear (public and testers included) is that the development is "proceeding along according to [their] internal schedule". I have never seen the schedule, but from the steady rate of bugfixes, improvements, etc. I can at least say that things are chuggin' along nicely.
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Old 07-17-2007, 04:56 AM   #36
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Quote:
Originally Posted by cdotter
no, i'm a realist.
A realist is a pessimist with hyperbolic masking.

If you really didn't give a shit, what the fuck are you still doing here?
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Old 07-17-2007, 05:09 AM   #37
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I've held out longer than anyone I personally know and kept faith in this game. I check the website almost every day, and have spent a good deal of time lurking on the forums. I've gotta be honest, though, even I'm starting to doubt that this game will be able to compete with TF2, and there've even been inklings of doubt (albeit small ones) as to whether or not I truly believe this game will come out at all.

I understand an author's desire to release his work in as perfect a state as possible, but never in a million years did I think TF2 would beat this game to release, and it will. That's dissapointing, because I think FF will be truer to the spirit of TFC, and it's community will be impacted severely -- A lot of casual users who don't spend a lot of time here are just going to pick up the first Fortress game that comes out and stick with it, and FF could have had those users. I know that myself and, generally, anyone reading this message will at least give both games a fair shot, but by delaying the release so long, the FF mod will lose a sizable number of dedicated players. Is that really worth a bug-free first release?

I know my post doesn't change anything, but I had to rant eventually.

I just wanna play me some good lookin' TF
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Old 07-17-2007, 06:12 AM   #38
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If you guys hadn't found out about this mod two years ago, would you be bitching now?
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Old 07-17-2007, 06:12 AM   #39
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Quote:
Originally Posted by olaf
I've held out longer than anyone I personally know and kept faith in this game. I check the website almost every day, and have spent a good deal of time lurking on the forums. I've gotta be honest, though, even I'm starting to doubt that this game will be able to compete with TF2, and there've even been inklings of doubt (albeit small ones) as to whether or not I truly believe this game will come out at all.

I understand an author's desire to release his work in as perfect a state as possible, but never in a million years did I think TF2 would beat this game to release, and it will. That's dissapointing, because I think FF will be truer to the spirit of TFC, and it's community will be impacted severely -- A lot of casual users who don't spend a lot of time here are just going to pick up the first Fortress game that comes out and stick with it, and FF could have had those users. I know that myself and, generally, anyone reading this message will at least give both games a fair shot, but by delaying the release so long, the FF mod will lose a sizable number of dedicated players. Is that really worth a bug-free first release?

I know my post doesn't change anything, but I had to rant eventually.

I just wanna play me some good lookin' TF
There would be lag issues if released the masses right now. Thats a legitimate holdup to release. So are getting the upper body redone animations in (lower body basically redone now). There's a training aspect that is very important. This is discounting a bunch of other issues that are minor individually, but add up to small annoyances together. If I thought it could be released and be successful it would have already happened..but ..it just wasn't ready, sorry to say. It's a mistaken impression to assume the mod has been done and we're sitting on it being perfectionists, real relevant work is needed and is being done. I'm doing it every day when I get home from work. And I'm well aware that a time/benefit curve exists where the implementation of a feature, ie a training system's effect on improving the new user experience, is outweighed by releasing a good month or so prior to tf2's release. But there is important optimization that needs to take place for people's first gameplay experiences to not suck on joe blows server overtaxed with 24 people. That's going to be a lot of people's first experiences. If that experience sucks, are they going to play again, and so would it be worth it?

I'm sure you can understand the importance of reducing that possibility and making that first experience the best possible. Anyway thanks for your post.
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Old 07-17-2007, 06:26 AM   #40
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Quote:
Originally Posted by Ihmhi
All we hear (public and testers included) is that the development is "proceeding along according to [their] internal schedule".
the goal was to release last year no? at least that was what the devs are told us in several posts and dev journals. looks like they totally changed their mind about this game.
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