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Old 07-22-2012, 08:50 PM   #1
zE
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saveme plugin question

What I need basicly is to have the saveme plugin active in certain skill maps and disabled in others.

So I added this in the skill maps luas I want the plugin enabled

SetConvar( "sv_skillutility", 1 )
SetConvar( "sv_helpmsg", 1 )

Add i added this on server.cfg

sv_skillutility 0
sv_helpmsg 0

So it basicly disables the plugin on map change, and just enables it on certain maps that have the lua enabling it. It worked in my old servers but now it doesnt :3 idk why
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Old 07-22-2012, 09:13 PM   #2
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Would it be easier to just have a .cfg file in sourcemod/configs called skillmaps.cfg that has a list of all the maps you want to enable the skill utility on?
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Old 07-22-2012, 10:02 PM   #3
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zE Palace making a comeback????!?!!!!!!!!!!!!!
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Old 07-22-2012, 10:30 PM   #4
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That would be easier kube I guess : ]

Hey moosh no its for []zero serverzor :P

Btw problem resolved, just added in server.cfg mp_prematch 0.1 and works now lol.
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Old 07-22-2012, 10:37 PM   #5
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Quote:
Originally Posted by zE View Post
That would be easier kube I guess : ]

Hey moosh no its for []zero serverzor :P

Btw problem resolved, just added in server.cfg mp_prematch 0.1 and works now lol.
ghey .p D: :[
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Last edited by moosh; 07-22-2012 at 10:38 PM.
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Old 07-22-2012, 11:07 PM   #6
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Originally Posted by moosh View Post
zE Palace making a comeback????!?!!!!!!!!!!!!!
tbh u here ghey meh imo ~ .d .p D:
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