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04-08-2008, 03:05 AM | #1 |
Holy shit, thats kerrigan!
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How many of you hated previous versions, came back, and loved 2.0? PART 2!
[Message from Admin: Keep it on topic this time.]
on to other things Topic. BTW, i loved 1.0, 1.1, 1.11, and 2.0. The same could be said with other versions, such as you hated 1.1, and then you loved 1.11, etc. Oh, and, i've seen many people loving 2.0 just because of the bug fixes. BTW, we need to update the Hint System badly, it still talks about overheating and crap, and it really confuses newbies. Last edited by Circuitous; 04-08-2008 at 03:23 AM. |
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04-08-2008, 03:13 AM | #2 |
Holy shit, thats kerrigan!
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i knew someone would do that.
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04-08-2008, 03:14 AM | #3 | |
sKeeD
D&A Member
Beta Tester |
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though 2.0 is best imo |
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04-08-2008, 03:19 AM | #4 |
Holy shit, thats kerrigan!
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Join Date: Sep 2007
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lol. i never crashed once in any version, except in 2.0. With waterpolo. On my 8800GT, 2GB of RAM, and a 5600+ X2. In DX7 mode. My old geforce4MX, 2500+, 1GB of RAM got 30FPS in DX7. my 8800GT gets 17. And crashes. No one has fixed yet.
>_> <_< >_> <_< >_< |
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04-08-2008, 03:22 AM | #5 |
Holy shit, thats kerrigan!
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Join Date: Sep 2007
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That's the only way i can play in waterpolo without getting 5FPS. and DX7 makes it harder to see spies, etc. DX7 makes it harder to play.
LOL i just read your sig. |
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04-08-2008, 03:23 AM | #6 |
Useless
Retired FF Staff
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I've loved every version, at least in part. They've all needed work, 2.0 is no exception.
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04-08-2008, 03:26 AM | #7 |
Holy shit, thats kerrigan!
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Join Date: Sep 2007
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hell, i thought 1.0 was the best thing i ever played. Until 1.1. Then i thought that was the greatest thing i've ever played. Until 1.11. It goes on.
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04-08-2008, 03:37 AM | #8 |
Holy shit, thats kerrigan!
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Join Date: Sep 2007
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kinda random, but does my new avatar look retarded? i dunno, doesnt look "greendayish" without my little intergation room and the merc saying "TELL US WHERE THE OTHER SPY IS!" spy saying "No." merc "SHIT!" It's kinda an inside joke on another forum, but w/e.
BTW, that is me with the hat on. the girl next to me is my sister. |
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04-08-2008, 03:44 AM | #9 |
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lol Off topic greenday? Oh the Irony
But yeah I never left FF in 1.0, I stayed the whole way and plan to do so for future patches
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04-08-2008, 03:47 AM | #10 |
Holy shit, thats kerrigan!
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yea i noitced that when i posted that rofl.
i think, IMO, 1.11 was the golden boy. 2.0 is great, but the HWGuy is a little weak and annoying BTW, you can talk about the sniper a little bit (lol), but just how it changed in 2.0, that means, no agureing, no talking about future plans, suggestions, ideas, etc. keep all that in Kube's thread. |
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04-08-2008, 06:21 AM | #11 |
FF Loremaster
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I don't like 2.0 as much as 1.1, although I'm not a fan of 1.1 either. 1.0 was the best, IMHO... it was the purest TF experience the game has had thus far.
SG's are too strong, medics are too strong, HW's needs to go back to his 1.0 mechanic but with simply less damage, dispensers are too strong, explosions are too large, jump pads need to be destructible, snipers need to be made useful, pyros either need more armor or more speed depending on the role the devs want them to play, flamethrower needs to do less damage, IC needs to do more damage, burn level 2 needs to do more damage, burn level 3 needs to do less damage, scouts don't need cells, EMP's need to be revamped, Engineer damage tables need to be looked at (as an example, he takes 15 less damage from a rocket than all other classes... I'm not talking about health, I'm talking about total damage), spy gas grenade needs to have a wider effect, concs need to distort the area they go off at less (none at all would be preferred), pyro napalm needs to do damage to people who jump over them (makes them pretty much useless for area denial), flamethrower range needs to be reduced, flamethrower needs to be able to ignite people when they run through it/when the pyro passes his flamethrower over them... I could go on, really =\.
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04-08-2008, 06:34 AM | #12 | |
Time Lord, Doctor
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- Medics & Scouts are too strong with their nailguns or rather just SNG/NG in general. - I tbh like the 2.0 hwguy but thats just me. - Dispensers are fine as it is. Though I'm not sure if the explosion damage really is dependent on the amount of ammo inside of it. - Jumppads destructible... not 2 sure (it requires you to press jump now) - Snipers definitely need some love. - Only thing wrong with pyro himself is that he gets only gets 2 frags and starts with 4 napalm... wtf? should be other way around or 2/2. - Not sure on damages - EMP needs to be able to blow up other grenades in the area except nail bombs... - Yea engineer damages are a little funky... - Gas grenade, mhm gas... yes either bigger effect or smaller "hit" radius. Same goes for napalm (at least width wise). - You want or don't want the distortion effect for conc? |
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04-08-2008, 06:41 AM | #13 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
1.0-1.11 was almost unplayable for me through no fault of the games'. My router was one of three models that is verified as incompatible with source games. So, I got random disconnects (messages like "Disconnect: ." or "Disconnect: |jd&*8aN") and random "Paused" messages that would force me to reconnect. (see this video for reference)
Yet, I stuck with it because I knew they were not the game-specific bugs. Now, I have a new router and it is a huge relief; no problems whatsoever when playing. As for balancing tweaks, yeah, I'd say there could be a few that would help out.
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04-08-2008, 07:18 AM | #14 | |||||
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It shouldn't even do it to begin with. TFC conc effect plz.
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04-08-2008, 09:40 AM | #15 | |
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04-08-2008, 01:13 PM | #16 |
Slayer of humans
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I liked 1.0. Sure there was problems, but well what game doesn't have problems when its first released.
1.1 was an improvement but there was still problems. Again its just starting up so of course there will be glitches and weird things. The HW was badly nerfed. 2.0 (should have been 1.2 really) made it more noob friendly. There was one big problem introduced, the indestructible mancannon. With that and the way the concs act now, the scouts really seem to fly through most maps and when you have someone thats good with the scout, they are pretty much unstoppable. Snipers were nerfed a little too (runs for cover). But I don't give up on games that I really like when I see great future potential. |
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04-08-2008, 01:48 PM | #17 | |
sKeeD
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04-08-2008, 04:15 PM | #18 | |
Altitude Junkie
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Yes, and the jump pads need to be destructable.
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04-08-2008, 06:40 PM | #19 |
Holy shit, thats kerrigan!
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also, the HW needs a server-side sound for when he spins up. and, of course, animations.
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04-08-2008, 08:23 PM | #20 |
Useless
Retired FF Staff
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Which player's client?
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