Fortress Forever

Go Back   Fortress Forever > Editing > Mapping

Reply
 
Thread Tools Display Modes
Old 01-17-2009, 03:28 PM   #21
zSilver_Fox
IRL Combat Medic
 
zSilver_Fox's Avatar
 
Join Date: Mar 2007
Location: Ethanol Land
Class/Position: D Medic
Gametype: Conca Jumping
Affiliations: ^iv
Posts Rated Helpful 0 Times
axlfly8b ftmfw . Anyway, I'm going to try to get Hammer to fucking work properly, then build up a room template. Unless someone else is up for it, I'll take lead on this (first time I'll ever actually complete something too).

Last edited by zSilver_Fox; 01-17-2009 at 06:37 PM.
zSilver_Fox is offline   Reply With Quote


Old 01-18-2009, 08:15 AM   #22
Credge
FF Loremaster
Beta Tester
 
Join Date: Sep 2007
Posts Rated Helpful 4 Times
Now, I would like to collaborate on something like an AVD sometime. Have everyone agree on a set of textures to use (or have someone make a custom texture pack JUST for the map) and then have someone draw the layout out real simple like and then have everyone go in and do their piece... having one guy start off and then pass it along.

Sort of like this:

http://media.ebaumsworld.com/picture...es_longcat.jpg

Yeah, fucking e-baums. Sigh.

But that was one big long colab picture. One guy started, passed it on, and the next guy made the next area.

That'd be pretty fucking cool to do in my opinion. You'd need to have a time requirement of, say, a week or so for each section. If somebody can't do it he passes it on.

THEN, once as much as could be done is finished, someone takes it under his wing and finishes it.
Credge is offline   Reply With Quote


Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:43 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.