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Old 05-20-2013, 01:00 AM   #1
truplaya
 
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Improved Hitboxes on FF?

I was wondering about hitboxes on ff and how they work exactly and do damage. It seems to me currently that just aiming for the mid torso is the best thing to do damage wise. I don't think it should be this way, I want there to be hitbox zones.

3 Zones- head, torso/arms, and legs. Each with their own damage range when being hit. I feel ff's current hitboxes discredit headshots and good aim.

I think where u shoot an enemy in ff should rank the damage u do.

Ultimately I want headshot hits with weapons to do the max damage as opposed to any other shot on an enemy. I think it should be true with all weapons across the board.

Rockets, Grenades, Railgun, sg headshots? Wouldnt that be cool all with their own unique icons when u would kill someone?! More dynamics. Trolling aspects?

It would bring more aim / skill aspects into the game / detail.

Last edited by truplaya; 05-20-2013 at 01:02 AM.
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Old 05-20-2013, 04:28 AM   #2
WiFiDi
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while i like the idea i think you have very to be careful about the damage differential so that its not a to extreme the difference between a head-shot and a hit somewhere else. this system works great in a realism game but ff isn't about realism never the less i feel this is a good feature that makes aiming for different parts of body count however you can't make head-shots do ungodly amounts of damage compared to everything else or it will do more harm than good. (not saying that is what you were saying but for a system that would be one of the things that would concern me.)

then there's shotguns how is that calculated?

hell just having better hit boxes would be nice.

tl;dr: the damage would have to very slight in order to make it work. but then would it be worth doing?
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Last edited by WiFiDi; 05-21-2013 at 01:30 AM.
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Old 05-20-2013, 06:06 AM   #3
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plz no
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Old 05-21-2013, 12:42 AM   #4
onE
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plz no
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Old 05-21-2013, 12:46 AM   #5
XPelargos
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Please no.

However, I would like an indicator of how much damage you've done to somebody with each hit.

TF2 has that appear over people's heads when you hit them and there are sometimes when you're sure you hit a direct rocket but it only did half damage, etc. etc.
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Old 05-21-2013, 01:35 AM   #6
WiFiDi
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TF2 has that appear over people's heads when you hit them and there are sometimes when you're sure you hit a direct rocket but it only did half damage, etc. etc.
i love how everyone says no but doesn't have a reason why just that they don't want.

now on to xpelagros its not just TF2 that has this a ton of games have this and let me tell you very useful feature. also it would allow removal the stupid thing that lets me seen enemies hp and armor just by staring.

also note TF2 does it right its an option (i can check or uncheck) damage tickers i think its called not sure.
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Last edited by WiFiDi; 05-21-2013 at 01:36 AM.
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