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Old 04-22-2007, 05:55 AM   #1
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ff_x

Updated-5/15/06
-Canceled

Model:......70%
Texture:...40%
Light:.......60%

I was bored so I made this in 3 hours so far. Its based of of ff_dev_ctf. Its going to have the 4 teams, an underground basement. The team flag points will be changed from the light texture, I just cant find the dl for the logos since my comp crashed, link would help. Its just a small map and I hope u like it

If the dev team releases ff_ctf then I wont be releasing it, its just if the dev team dosent release ff_ctf, which is undecide atm, then we have a map like it. In other words this is reason for you devs to include ff_ctf in release, or else we have to settle for this...uggh...



-PICS-


Pic1
Pic2
Pic3
Pic4
Pic5
Pic6



-Q/A-

Quote:
Originally Posted by Nezumi
You're not going to release that are you?
When its done, why not?

Quote:
Originally Posted by zSilver_Fox
DM?
Nope, an insane game of CTF

Quote:
Originally Posted by Pigeons
Wheres the originality?
The map is for a remake of a game...irony much?
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Who gives a shit? Tired of hearing about this...

Last edited by -=bingo-bango=-; 05-15-2007 at 09:13 PM.
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Old 04-22-2007, 06:42 AM   #2
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DM?
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Old 04-22-2007, 11:04 AM   #3
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You're not going to release that are you?
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Old 04-22-2007, 11:15 AM   #4
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good use of dev textures, a feature sorely lacking in dev_ctf. i think this is a fantastic remake.
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Old 04-22-2007, 08:40 PM   #5
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Quote:
Originally Posted by BumGravy
good use of dev textures, a feature sorely lacking in dev_ctf. i think this is a fantastic remake.
theyre just temporary lol
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Old 04-23-2007, 12:55 AM   #6
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its too simple and somewhat pointless, ehh maybe ill have to play it, but i think im essentially saying what everyone is thinking, only in a nicer way
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Old 04-23-2007, 03:45 AM   #7
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I hosestly dont care if anyone plays it Its justr for shitz and gigglez
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Old 04-23-2007, 04:55 AM   #8
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If this was the only map for FF I would play it.
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Old 04-23-2007, 05:19 AM   #9
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Yay! I got quoted!
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Old 04-23-2007, 11:18 AM   #10
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why..
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Old 04-23-2007, 12:03 PM   #11
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Hey, the more maps the merrier! Whats the problem? If you dont like it, dont play it
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Old 04-23-2007, 01:08 PM   #12
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It's an exact replica of a map already made for fortress forever by the dev team. All he did is duplicate the layout and add a basement thats using those dev textures.

Wheres the originality?
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Old 04-23-2007, 01:56 PM   #13
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I don't think he cares.
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Old 04-23-2007, 07:31 PM   #14
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Quote:
Originally Posted by Kenny
I don't think he cares.
bingo...bango...


Quote:
Originally Posted by Pigeons
It's an exact replica of a map already made for fortress forever by the dev team. All he did is duplicate the layout and add a basement thats using those dev textures.
Do u know how to read percents? ITS NOT DONE, lol

Quote:
Originally Posted by Pigeons
Wheres the originality?
The map is for a remake of a game...irony much?

If the dev team releases ff_ctf then I wont be releasing it, its just if the dev team dosent release ff_ctf, which is undecide atm, then we have a map like it.

Quote:
Originally Posted by BumGravy
If this was the only map for FF I would play it.
yay, lol
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Originally posted by Bridget [>]
Who gives a shit? Tired of hearing about this...

Last edited by -=bingo-bango=-; 04-23-2007 at 07:37 PM.
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Old 04-24-2007, 06:16 AM   #15
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Quote:
Originally Posted by -=bingo-bango=-
If the dev team releases ff_ctf then I wont be releasing it, its just if the dev team dosent release ff_ctf, which is undecide atm, then we have a map like it.
We're beta testing it now.

All you have done is remakes of single room maps. Do a full A\D or CTF map and challenge yourself.

Last edited by Pigeons; 04-24-2007 at 06:27 AM.
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Old 04-24-2007, 10:03 AM   #16
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Quote:
Originally Posted by Pigeons
It's an exact replica of a map already made for fortress forever by the dev team. All he did is duplicate the layout and add a basement thats using those dev textures.

Wheres the originality?
No, it is quite obvious that it is not an exact replica.
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Old 04-24-2007, 11:23 AM   #17
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Well obviously fucking not. He does not have the FF textures you half a popsicle. You clearly get my point in what I am saying here.

I'm simply sick of these 1 or 2 roomed maps being pumped out, in any game. Counter-strike has half a billion maps like this and we already have the dev team making THIS map.

I want to see him challenge himself and attempt a thorough map and come up with something schnazzy. He seems like he has the time and capabilities to do it.
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Old 04-24-2007, 12:35 PM   #18
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Quote:
Originally Posted by Pigeons
Well obviously fucking not. He does not have the FF textures you half a popsicle. You clearly get my point in what I am saying here.
If it is so obvious, then why did you say "exact replica" you popsicle-stick-that-has-been-sucked-dry-and-is-being-unchalantly-nibbled-on? d:

Bingo certainly has the capabilities, yes. Time, not so much. (Please remember BB is a dev for School: Source, and that is likely eating up a lot of his time.)

I do agree that it can use a twist other than just "CTFONEROOMLAWL".

I would suggest a sort of "hold the flag" style of play... holding the flag accumulates points for your team, and holding multiple flags incurs bonuses, something like:

1 flag = 1 point per second
2 flag = 3 points per second
3 flags = 5 points per second

When any flag carrier gets fragged the flags return. It might also be useful to toss in some other goodies, like one-way spawns to keep people from building SGs at the door and whoring health/ammo packs (which happens sometimes on ff_dev_ctf... I am lookin' at you, Circ and Skanky <_< ).
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Old 04-24-2007, 12:54 PM   #19
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Quote:
Originally Posted by Ihmhi
If it is so obvious, then why did you say "exact replica" you popsicle-stick-that-has-been-sucked-dry-and-is-being-unchalantly-nibbled-on? d:

Bingo certainly has the capabilities, yes. Time, not so much. (Please remember BB is a dev for School: Source, and that is likely eating up a lot of his time.)

I do agree that it can use a twist other than just "CTFONEROOMLAWL".

I would suggest a sort of "hold the flag" style of play... holding the flag accumulates points for your team, and holding multiple flags incurs bonuses, something like:

1 flag = 1 point per second
2 flag = 3 points per second
3 flags = 5 points per second

When any flag carrier gets fragged the flags return. It might also be useful to toss in some other goodies, like one-way spawns to keep people from building SGs at the door and whoring health/ammo packs (which happens sometimes on ff_dev_ctf... I am lookin' at you, Circ and Skanky <_< ).
Well there you go you goofy bastard!

I actually like that idea of holding the flag. Would make that map more fun if you ask me, heh.
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Old 04-24-2007, 01:24 PM   #20
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First of all, Pigeons gets a gold star for calling someone half a popsicle.

Also, for what it's worth, It's not like I have any problem with BB making this map, but if it is no different than a killbox please don't release it. If it is different, just ignore me. Of if you're, like, just looking for feedback or something. But I mean, you've got some facility at making geometry, so why not make a real map?
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