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Old 02-02-2008, 01:52 AM   #1
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What's the rationale behind the sniper not having flashbangs?

Just wondering. Not that I think they should just be given the grenades without other balance tweaks (we don't want super snipers), but it was a nice little tactic you could use.
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Old 02-02-2008, 01:56 AM   #2
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There has been talk of giving snipers a secondary grenade, but it won't be looked at for this patch. The idea is still on the table, and will be seriously looked at.
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Old 02-02-2008, 01:57 AM   #3
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Flashbangs are realistic, nothing in FF is.

FF or it's predecessor TFC, were not based on realism.
You know what game you need to play to find that.
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Old 02-02-2008, 02:00 AM   #4
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Flashbangs are annoying as hell. They have totally ruined Counter Strike Source.

If flashbangs do get into FF, I hope they are not able to flash team mates.
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Old 02-02-2008, 02:56 AM   #5
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With scouts now having man cannons, maybe caltrops should be thrown over to snipers? But maybe upgrade them to like...busted glass instead of nail-like things...and maybe they last a lot longer. So you slow people down and hear them breaking glass...and maybe snipers and teammates are immune. So you just throw some around you for minor protection. Random thought...
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Old 02-02-2008, 03:09 AM   #6
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glass as a weapon is outlawed under the Geneva Convention because it makes it difficult for the medics to heal them...

sorry...
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Old 02-02-2008, 04:03 AM   #7
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medics have biological weapons, the spy attacks with a cloud of poisonous gas... somehow i dont think TF adheres to the geneva convention.
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Old 02-02-2008, 04:11 AM   #8
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Quote:
Originally Posted by shadow
medics have biological weapons, the spy attacks with a cloud of poisonous gas... somehow i dont think TF adheres to the geneva convention.
Medics have the full intent to heal, however, due to each color having different blood types and immunities, a medic will simply infect the enemy teams players.

Edit: And, because the medic is a nice guy, he shoots them to put them out of their misery.

The spy grenade is also not poisonous. You take damage from the coughing, much like a smoke grenade.
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Old 02-02-2008, 04:37 AM   #9
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I always liked the teleport grenade idea for snipers. With telefrag.
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Old 02-02-2008, 04:43 AM   #10
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Hologram grenade GO!
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Old 02-02-2008, 05:05 AM   #11
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Quote:
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Hologram grenade GO!
thats what i say, a hologram that mimics your movement, which one to shoot!
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Old 02-02-2008, 05:18 AM   #12
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i think holograms are cool. think of the effect possiblities, much farther than the HL1 holograms.
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Old 02-02-2008, 07:24 AM   #13
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proximity alarms, ... something to watch a snipes back.
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Old 02-02-2008, 10:13 AM   #14
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well let me think his second nade show blow up like a smoke bomb then have the sniper turn into a tampon laying on the floor. random thought
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Old 02-02-2008, 11:23 AM   #15
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Quote:
Originally Posted by squeek.
I always liked the teleport grenade idea for snipers. With telefrag.
would be much better/effective/useful than a hologram grenade i think. imagine throwing the grenade down a random coridoor while being chased by someone, then running down in another direction. simply awesome!
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Old 02-02-2008, 12:00 PM   #16
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yea, teleport grenade would be tight
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Old 02-02-2008, 12:18 PM   #17
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Flares.
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Old 02-02-2008, 12:56 PM   #18
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Flashbang wouldn't make sense for a class that rarely moves out of the sniper balconies. We need the Holoduke (seriously).
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Old 02-02-2008, 03:47 PM   #19
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Wouldn't the teleporter grenade be really hard to implement, throw it under a ramp and you end up fused with the metal.
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Old 02-02-2008, 03:57 PM   #20
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Quote:
Originally Posted by trepid_jon
With scouts now having man cannons, maybe caltrops should be thrown over to snipers? But maybe upgrade them to like...busted glass instead of nail-like things...and maybe they last a lot longer. So you slow people down and hear them breaking glass...and maybe snipers and teammates are immune. So you just throw some around you for minor protection. Random thought...
Great idea men! i mean for example sniper throwing in yard 4 caltrorp in some exit of the mid part of well for example, he gets totally fucked up and slow, easy for killing... hmm... wait.. this will make snipers uberly anoying but... idk.
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