12-29-2012, 12:04 AM | #1 |
Wiki Standards Team
Wiki Team
Join Date: Mar 2007
Location: Geokill's closet
Class/Position: Sniper/Demoman Gametype: CTF Affiliations: :e0: Co-leader Posts Rated Helpful 6 Times
|
The Master List
I tried setting up a new server today, and got it working. Except: it won't show up in the steam master list.
The server's config file includes the alleged fix stickied in this forum, but that doesn't work either. I've also tried several other solutions from the Internet and can't find anything. When I run the Orangebox srcds for HL2DM, the server shows up in the master list. It also outputs a message in my console telling me the public IP and the anonymous steam ID for the server. So, a few questions: 1. Should FF servers that are working properly show the public IP and an anonymous steam ID in the console? 2. Are there any other possible solutions, no matter how esoteric, to the master server list problem? My server's environment:
server.cfg: Code:
hostname "The Ice Fortress" rcon_password "xxxx" sv_password "" mp_timelimit 20 log on sv_logecho 1 sv_logbans 1 sv_logfile 1 sv_log_onefile 1 sv_cheats 0 sv_master_legacy_mode 0 heartbeat |
|
12-29-2012, 05:54 PM | #2 |
Elder Scroll
Join Date: Mar 2007
Location: Cell Block 17
Posts Rated Helpful 13 Times
|
Sorry, no help. I thought this was going to be about
|
1 members found this post helpful. |
12-31-2012, 02:43 PM | #3 |
Beta Tester
Join Date: Oct 2011
Location: Pennsylvania
Class/Position: Soldier / Medic Gametype: Capture the Flag Affiliations: has left the game Posts Rated Helpful 10 Times
|
You need to forward packets not forward ports.. though this should not be the issue. Check ur I/O policys
Code: iptables -vLalso with server running Code: netstat -tnul I'm not a linux god.. but I'll ask a few guys at work who only work with linux. Though it seems only specific to Steam and Source though u can do it on HL2DM which uses the same source engine as FF. |
|
12-31-2012, 02:50 PM | #4 |
Beta Tester
Join Date: Oct 2011
Location: Pennsylvania
Class/Position: Soldier / Medic Gametype: Capture the Flag Affiliations: has left the game Posts Rated Helpful 10 Times
|
Try:
setmaster add hl2master.steampowered.com heartbeat Also, may be a stupid question but is your server updated to the latest steam version? Last edited by Features-; 12-31-2012 at 02:50 PM. |
|
12-31-2012, 03:32 PM | #5 |
Wiki Standards Team
Wiki Team
Join Date: Mar 2007
Location: Geokill's closet
Class/Position: Sniper/Demoman Gametype: CTF Affiliations: :e0: Co-leader Posts Rated Helpful 6 Times
|
iptables (administered by ufw) is turned off currently.
The currently forwarded ports are: 27015, 27011, 27016, 27020 Edit: the cloud host does have a separate security policy from its port forwarding though. Currently, the same ports above are opened. Netstat output: Code:
Active Internet connections (only servers) Proto Recv-Q Send-Q Local Address Foreign Address State tcp 0 0 0.0.0.0:22 0.0.0.0:* LISTEN tcp 0 0 10.1.1.151:27015 0.0.0.0:* LISTEN tcp6 0 0 :::22 :::* LISTEN udp 0 0 0.0.0.0:68 0.0.0.0:* udp 0 0 0.0.0.0:27005 0.0.0.0:* udp 0 0 0.0.0.0:27015 0.0.0.0:* udp 0 0 0.0.0.0:27020 0.0.0.0:* udp 0 0 0.0.0.0:26901 0.0.0.0:* I have tried the setmaster thing before, but I will try it again. Here is the end of my cfg file now: Code:
sv_master_legacy_mode 0 setmaster add hl2master.steampowered.com heartbeat Updated version: I think it is. The the server starts with -autoupdate, and I've updated the episode1 game as well. Last edited by Agent Buckshot Moose; 12-31-2012 at 03:35 PM. |
|
12-31-2012, 03:41 PM | #6 |
Beta Tester
Join Date: Oct 2011
Location: Pennsylvania
Class/Position: Soldier / Medic Gametype: Capture the Flag Affiliations: has left the game Posts Rated Helpful 10 Times
|
I made one at work with the following ports open on our DMZ firewall during a virtual environment.
Steam Friends Service UDP 1200 1200 Steam Main UDP UDP 27000 27015 Steam Main TCP TCP 27020 27039 Steam CyberCafe TCP 27040 27041 Steam Dedicated Server HLDS, SRCDS UDP 27015 27015 Steam Dedicated Server HLTV UDP 27020 27020 Steam SRCDS Rcon TCP 27015 27015 It shows up in the list with: In server config with the rest being defaults. setmaster add hl2master.steampowered.com heartbeat Let me know the results. |
|
12-31-2012, 03:59 PM | #7 |
Beta Tester
Join Date: Oct 2011
Location: Pennsylvania
Class/Position: Soldier / Medic Gametype: Capture the Flag Affiliations: has left the game Posts Rated Helpful 10 Times
|
Read some other people with the same issue.. this is not recommended solution, but see if it works.
setmaster add 216.207.205.99:27011 setmaster add 216.207.205.98:27011 setmaster add hl2master.steampowered.com setmaster enable 216.207.205.99:27011 setmaster enable 216.207.205.98:27011 setmaster enable hl2master.steampowered.com heartbeat This should add it to the master list.. though it already said that yours was so that is another issue.. |
|
12-31-2012, 05:39 PM | #8 |
Wiki Standards Team
Wiki Team
Join Date: Mar 2007
Location: Geokill's closet
Class/Position: Sniper/Demoman Gametype: CTF Affiliations: :e0: Co-leader Posts Rated Helpful 6 Times
|
I don't have the exact same ports open as you, but it shouldn't need port 27039 or 1200 since it's a server. I tried those setmaster combinations and they didn't work. I've tried other similar things to no avail. At this point it sounds a lot like an issue with a port that needs open not being open.
These are the exact ports I have open: Code:
UDP 27039 TCP 27039 UDP 27020 TCP 27020 TCP 27016 UDP 27011 TCP 27011 UDP 27015 TCP 27015 Last edited by Agent Buckshot Moose; 12-31-2012 at 05:42 PM. |
|
12-31-2012, 05:42 PM | #9 | |
Beta Tester
Join Date: Oct 2011
Location: Pennsylvania
Class/Position: Soldier / Medic Gametype: Capture the Flag Affiliations: has left the game Posts Rated Helpful 10 Times
|
Quote:
which you do not have open. Tried that |
|
|
12-31-2012, 05:43 PM | #10 |
Wiki Standards Team
Wiki Team
Join Date: Mar 2007
Location: Geokill's closet
Class/Position: Sniper/Demoman Gametype: CTF Affiliations: :e0: Co-leader Posts Rated Helpful 6 Times
|
Port 27015 is open and forwarded. The server can be connected to just fine (IP/port: 46.149.23.74:27015). It just won't show up in the master list.
|
|
12-31-2012, 05:49 PM | #11 |
Beta Tester
Join Date: Oct 2011
Location: Pennsylvania
Class/Position: Soldier / Medic Gametype: Capture the Flag Affiliations: has left the game Posts Rated Helpful 10 Times
|
Sounds like you have your server already on the master list.. just it isn't showing up because some port is blocking it. Sounds really annoying but just look for all the ports steam uses, I listed a lot, then unblock both udp and tcp traffic on that port and forward the packets.
edit: If that doesn't work I have no clue and say go to crappy windows :P Last edited by Features-; 12-31-2012 at 06:05 PM. |
|
12-31-2012, 06:07 PM | #12 |
Wiki Standards Team
Wiki Team
Join Date: Mar 2007
Location: Geokill's closet
Class/Position: Sniper/Demoman Gametype: CTF Affiliations: :e0: Co-leader Posts Rated Helpful 6 Times
|
Are the ports you listed ranges?
|
|
12-31-2012, 06:10 PM | #13 |
Beta Tester
Join Date: Oct 2011
Location: Pennsylvania
Class/Position: Soldier / Medic Gametype: Capture the Flag Affiliations: has left the game Posts Rated Helpful 10 Times
|
Let me edit the list a little for you:
Steam Friends Service TCP/UDP 1200 Steam Main UDP 27000 & 27015 Steam Main TCP 27020 & 27039 Steam CyberCafe TCP 27040 & 27041 Steam Dedicated Server HLDS, SRCDS UDP 27015 Steam Dedicated Server HLTV TCP/UDP 27020 Steam SRCDS Rcon TCP 27015 |
|
12-31-2012, 06:29 PM | #14 |
Beta Tester
Join Date: Oct 2011
Location: Pennsylvania
Class/Position: Soldier / Medic Gametype: Capture the Flag Affiliations: has left the game Posts Rated Helpful 10 Times
|
screen -dms ff_27015 ./srcds_run -game FortressForever +ip YOURSERVERIPHERE -port 27015 -tickrate 66 -autoupdate +exec server.cfg +map ff_dustbowl +logon
Is that basically the command u are using when starting up the server? (Yet again I'm a Linux newb so forgive me) |
|
12-31-2012, 07:13 PM | #15 |
Wiki Standards Team
Wiki Team
Join Date: Mar 2007
Location: Geokill's closet
Class/Position: Sniper/Demoman Gametype: CTF Affiliations: :e0: Co-leader Posts Rated Helpful 6 Times
|
The +logon option isn't there, nor is +ip (since the server is on a virtual LAN). But other than that, yes I am basically executing that command. What does +logon do?
|
|
01-01-2013, 11:46 PM | #16 |
Wiki Standards Team
Wiki Team
Join Date: Mar 2007
Location: Geokill's closet
Class/Position: Sniper/Demoman Gametype: CTF Affiliations: :e0: Co-leader Posts Rated Helpful 6 Times
|
Tried opening all ports. Server still does not show up in the master list.
|
|
01-02-2013, 06:35 PM | #17 |
Beta Tester
Join Date: Oct 2011
Location: Pennsylvania
Class/Position: Soldier / Medic Gametype: Capture the Flag Affiliations: has left the game Posts Rated Helpful 10 Times
|
To be honest.. I don't have a clue at this point without actually physically configuring the server and going through it with you. There might be more to the problem than I thought.
|
|
01-24-2013, 06:56 PM | #18 |
Beta Tester
Join Date: Oct 2011
Location: Pennsylvania
Class/Position: Soldier / Medic Gametype: Capture the Flag Affiliations: has left the game Posts Rated Helpful 10 Times
|
Did you ever find a solution to this issue? Just curious.
|
|
01-25-2013, 05:43 PM | #19 |
Wiki Standards Team
Wiki Team
Join Date: Mar 2007
Location: Geokill's closet
Class/Position: Sniper/Demoman Gametype: CTF Affiliations: :e0: Co-leader Posts Rated Helpful 6 Times
|
I haven't worked on it since. If you want I can show you a bit more about the server environment over VNC or join.me or something. I'm also considering opening a ticket with the VPS host but I'm not sure what I'd tell them.
|
|
01-26-2013, 04:34 PM | #20 |
Beta Tester
Join Date: Oct 2011
Location: Pennsylvania
Class/Position: Soldier / Medic Gametype: Capture the Flag Affiliations: has left the game Posts Rated Helpful 10 Times
|
Umm I would be available to do this around 8pm eastern on most nights if you want. I will provide my 'expertise' and see if there is anything that I can help fix.
|
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|