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Old 05-31-2008, 09:22 PM   #1
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Objective on the class screen

Ok so I've been looking around and I can't figure out how this is done. On some maps, when your picking your class (red, blue, green, yellow, random), there is the MOTD, the classes, your loading screen, and then an Objectives section.

Is this just defined by a .txt file or is there something more to it? Do I need to define it in my .lua somewhere also?
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Old 05-31-2008, 09:23 PM   #2
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mapname.txt

That's it.
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Old 05-31-2008, 09:33 PM   #3
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cool...wasn't sure. Thanks!
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