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Old 08-27-2009, 07:05 PM   #1
SizeableSSonic
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Blizzard Drops Lan Support from StarCraft 2

I fucking hate Blizzard.

I can't believe that they think it's "no big deal".

I'm willing to bet this is going to come back to bite Blizzard in the ass, like SecuRom did to EA with Spore.
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Old 08-27-2009, 07:23 PM   #2
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I guess the NEW AGE!!! of gaming doesn't need lan support.


Shame.
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Old 08-27-2009, 07:32 PM   #3
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This is to prevent piracy; I can understand their concern. However, they took a guncontrol-esse choice of action on this. This will only anger and annoy the legitimate players who want to play through lan with their buddies. Then again, who's actually looking forward to Starcraft 2? I once was, but I have lately come to the realization that it will be the Team Fortress 2 of the Starcraft series.
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Old 08-27-2009, 08:21 PM   #4
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This also allows Blizzard to be in control of all professional tournaments and leagues, unlike in starcraft and warcraft 3 where Blizzard was involved in very few leagues and tournaments. If they manage it well that could be a good thing.
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Old 08-27-2009, 08:36 PM   #5
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I'm betting there will be a workaround that allows for multiple people to play with one online account, much like is available with L4D. I won't be complaining either way, anyone that will play SC2 with me at a LAN will buy it and we can still play together at one place with our own accounts.
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Old 08-27-2009, 11:41 PM   #6
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o.0 didn't we already have a discussion about this before? I remember hearing about no LAN support months ago.
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Old 08-28-2009, 01:33 AM   #7
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Let me clear this up a bit.

Blizzard has dropped non-B.Net LAN. That is to say, if you don't have an internet connection you won't be lanning.

However, there is an option, for both local and online games, that is LAN. It's just that you have to be on B.Net. That is to say, you have to have internet, be connected to the service (just like you're connected to STEAM when you're playing source games), and then you can psuedo-LAN. It's an odd steam-esque solution to a problem that never existed to begin with.

And, no matter what they say, yes, that 100,000+ people petition actually did something.

This, to me, is acceptable. The entire point of LAN, as well as programs like Hamachi (for gaming), is to allow you to connect as directly as possible instead of routing yourself through the terrible services most games have. Fewer places your connection has to travel through (generally), the faster the connection.
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Old 08-28-2009, 09:27 PM   #8
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Suppose you are somewhere without an internet connection, have a temporary loss of service, or some other legitimate reason to not be connected... and you want to play?

There are times I want to play a steam game(Blue Shift...etc....) and not be viewed as "online", and I hate having to restart it in "offline mode", partially because it's a pain in the ass.
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Old 08-29-2009, 01:42 AM   #9
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You can play single player without being connected to the net, or that's what they've stated.

They're taking a psuedo-Steam approach, except more strict.
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Old 08-29-2009, 04:40 PM   #10
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From what I've heard / seen, it's need connection on activation, like steam as well.
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Old 08-30-2009, 03:36 PM   #11
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While I doubt I would be playing any lan based games myself, if I wanted to get together with friends and do a lan game we shouldn't have to have a net connection to do it.

I remember seeing massive lan games on TV and there is no way a net connection could have been used because it was setup in the middle of an arena and there was hundreds of people.

Some of my friends have done lan gaming while out in the woods at night after a day rock crawling or while camping.


Being forced to have a net connection to play someone who is sitting beside you is a very stupid requirement.

Its one of the things I always hated about steam that it always looks for a net connection.


What if someone is in an area where they have super tiny bandwidth caps and they have to watch every second they are on so that they don't go over and either get cut off or get massive bills for the extra bandwidth they are taking up?

Not everyone is lucky enough to be in an area that has high speed, unlimited bandwidth.


Blizzard should remember why Starcaft is still one of the most popular multiplayer games played today and thats because not only was it a great game but it was so easy to connect up with someone. Just look at South Korea, Its almost to the point that if you have a computer over there you have played Starcraft on a lan. They play tournaments on tv all the time if I remember right. And they do it all by lan.
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