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Old 09-22-2008, 01:54 AM   #1
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One thing that annoys me while playing spy..

After you uncloak, there is no indicator that tells you how long til you can recloak again. Many times I find myself spamming the cloak button... extremely annoying.
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Old 09-22-2008, 02:09 AM   #2
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Old 09-22-2008, 04:11 PM   #3
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Quote:
Originally Posted by despair
After you uncloak, there is no indicator that tells you how long til you can recloak again. Many times I find myself spamming the cloak button... extremely annoying.
Which then leads to double clicking it when you can and uncloaking? I have that happen all the time.
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Old 09-22-2008, 04:15 PM   #4
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Hmm, I hardly have that problem. Sure, I press too early once in a while, but I don't spam the button, I just press it once every .75 seconds or something and it works fine for me now.
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Old 09-22-2008, 07:39 PM   #5
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problem i have is, when i cloak, it sometimes says "you cant cloak too soon" its behaving as if i had pressed the key twice.


Ide like to also request after the sabotage is ready, to be able to just press a key to actually do it. or maybe im missing something?

I use "a" as my special key, and rt click as run forward (dont ask, hard to change after 15 years of gaming)
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Old 09-22-2008, 08:02 PM   #6
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try "bind a sentrysabotage" in your spy.cfg
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Old 09-23-2008, 03:27 AM   #7
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sould someone mind sharing their spy cfg ? ide like to see an example of one. thanks
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Old 09-23-2008, 10:30 AM   #8
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Sure.

Code:
//Cloak
bind alt cloak

//Silent Cloak
bind g scloak

//Sentry Sabotage
bind f sentrysabotage

//Dispenser Sabotage
bind ' dispensersabotage

//Disguises Courtesy of Wizard
alias +disguisefriendly "bind f4 dis1;bind f5 dis2;bind f6 dis3;bind f7 dis4;bind f8 dis5;bind f9 dis6;bind f10 dis7;bind f11 dis8;bind f12 dis9"
bind "[" "say_team H:^2%h^ A:^9%a^ | FRDISG Mode Active; +disguisefriendly"

alias +disguiseenemy "bind f4 dis11;bind f5 dis21;bind f6 dis31;bind f7 dis41;bind f8 dis51;bind f9 dis61;bind f10 dis71;bind f11 dis81;bind f12 dis91"
bind "]" "say_team H:^2%h^ A:^9%a^ | ENDISG Mode Active; +disguiseenemy"

alias rebind "Bind 1 Slot1; Bind 2 Slot2; Bind 3 Slot3; Bind 4 Slot4; Bind 5 Slot5; Bind 6 Slot6; Bind 7 Slot7; Bind 8 Slot8; Bind 9 Slot9"

alias dis1 "disguise Friendly Scout; say_team H:^2%h^ A:^9%a^ | Disguising to Friendly Scout ; rebind"
alias dis2 "disguise Friendly Sniper; say_team H:^2%h^ A:^9%a^ | Disguising to Friendly Sniper; rebind"
alias dis3 "disguise Friendly Soldier; say_team H:^2%h^ A:^9%a^ | Disguising to Friendly Soldier; rebind"
alias dis4 "disguise Friendly Demoman; say_team H:^2%h^ A:^9%a^ | Disguising to Friendly Demoman; rebind"
alias dis5 "disguise Friendly Medic; say_team H:^2%h^ A:^9%a^ | Disguising to Friendly Medic; rebind"
alias dis6 "disguise Friendly HwwWGuy; say_team H:^2%h^ A:^9%a^ | Disguising to Friendly Heavy Weapons Guy; rebind"
alias dis7 "disguise Friendly Pyro; say_team H:^2%h^ A:^9%a^ | Disguising to Friendly Pyro; rebind"
alias dis8 "disguise Friendly Spy; say_team H:^2%h^ A:^9%a^ | Disguised as Friendly Spy; rebind"
alias dis9 "disguise Friendly Engineer; say_team H:^2%h^ A:^9%a^ | Disguising to Friendly Engineer; rebind"

alias dis11 "disguise Enemy Scout; say_team H:^2%h^ A:^9%a^ | Disguising to Enemy Scout; rebind"
alias dis21 "disguise Enemy Sniper; say_team H:^2%h^ A:^9%a^| Disguising to Enemy Sniper; rebind"
alias dis31 "disguise Enemy Soldier; say_team H:^2%h^ A:^9%a^| Disguising to Enemy Soldier; rebind"
alias dis41 "disguise Enemy Demoman; say_team H:^2%h^ A:^9%a^ | Disguising to Enemy Demoman; rebind"
alias dis51 "disguise Enemy Medic; say_team H:^2%h^ A:^9%a^ | Disguising to Enemy Medic; Bind; rebind"
alias dis61 "disguise Enemy HWGuy; say_team H:^2%h^ A:^9%a^ |  Disguising to Enemy Heavy Weapons Guy; rebind"
alias dis71 "disguise Enemy Pyro; say_team H:^2%h^ A:^9%a^ | Disguising to Enemy Pyro; rebind"
alias dis81 "disguise Enemy Spy; say_team H:^2%h^ A:^9%a^ | Disguised as Enemy Spy; rebind"
alias dis91 "disguise Enemy Engineer; say_team H:^2%h^ A:^9%a^ | Disguising to Enemy Engineer; rebind"
Pressing [ puts on "Friendly disguise" mode. Pressing ] puts on "Enemy disguise" mode. You then press numbers F4-F12 for the class after you pick the color.

This script does not accomidate 4 player maps well, though.

You'll probably rework the keys, but mneh. You asked. d:

Since I was digging through configs, remember this Vampiricus?

"More fat than a McDonald's Dollar Menu, I am a HW Guy!"
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Old 09-23-2008, 05:32 PM   #9
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Quote:
Originally Posted by Ihmhi
*cfg*
Where are the nades?
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Old 09-23-2008, 05:37 PM   #10
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They're on my standard nade buttons. Right click = primary, middle click = seconday/class.

Some stuff is constant with every class (+attack, +jump, nades, movement, etc.), and some stuff changes. Largely the ancillary stuff like building jumppads, disguising, etc.
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Old 09-23-2008, 06:04 PM   #11
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this is awesome, thanks. i cant wait to give it a whirl!

yes, i remember!
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Old 09-24-2008, 05:40 PM   #12
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got one for engie?
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Old 09-24-2008, 05:48 PM   #13
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http://www.fortress-forever.com/foru...ghlight=script

A lot of the scripts can be found here. Just use the search for script and start scrolling.

http://www.fortress-forever.com/foru...splay.php?f=37
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