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Old 04-13-2007, 12:09 AM   #61
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Just make a new configuration in hammer that uses the FF .fgd and it'll know where the FF textures and props are.
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Old 04-13-2007, 02:43 AM   #62
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Quote:
Originally Posted by Imbrifer
I haven't played it on FF yet.

wicked fun dude...awesome map
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-------------------------------FF_Rock2(WIP)------------------------------
---------------------------FF_RedGiant(Released)-------------------------
--------------------------FF_Fragzone_G(Released)------------------------
--------------------------FF_Civibash_G(Released)------------------------
-------------------FF_Conc_G1(WIP)--------------------
-------------------FF_Hollow_G(WIP)---------------------
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Old 04-13-2007, 01:19 PM   #63
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Quote:
Originally Posted by Nezumi
Just make a new configuration in hammer that uses the FF .fgd and it'll know where the FF textures and props are.
no one but the devs has the fgd
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Old 04-17-2007, 02:21 AM   #64
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Why did I get the .fgd before any of the other testers?
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Old 04-17-2007, 02:24 AM   #65
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You were the first to notice it. Now shhhhhh.
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Old 04-17-2007, 02:30 AM   #66
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Lol, it was right there. Are you guys serious?
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Old 04-17-2007, 02:37 AM   #67
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Yeah pretty much. I don't go rooting through the files that often, looking for an FGD no one announced.
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Old 04-17-2007, 02:44 AM   #68
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Digging through files? It was in the root directory!
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Old 04-17-2007, 05:43 AM   #69
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does this mean its leaky leaky time? :P
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Old 04-17-2007, 05:51 AM   #70
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That was your leak.
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Old 04-17-2007, 12:01 PM   #71
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You leaked in your pants.
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Old 04-17-2007, 12:36 PM   #72
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Quote:
Originally Posted by Nezumi
Digging through files? It was in the root directory!
The only file I dig through is my screenshots folder.
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Old 04-17-2007, 03:29 PM   #73
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I've updated the map - smoothed architecture, put in FF textures, widened the island, heightened the sky, put in a new skybox texture, brightened the lighting, slapped team logos on the bases, etc.

Yeah, it was kidna a pain. But its done now.
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Old 04-17-2007, 09:54 PM   #74
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Now get it back on our server!

Did you fix the ladder?
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Old 04-18-2007, 04:54 AM   #75
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Uh, no. Some FF team member will have to add the FF entities, since I'm a tool and can't figure it out. Some team member volunteer, and I'll send you .bsp/.vtf/.vmt!
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Old 04-23-2007, 06:45 PM   #76
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Quote:
Originally Posted by Imbrifer
Uh, no. Some FF team member will have to add the FF entities, since I'm a tool and can't figure it out.
Just decompile theirs and c how they did it and do it on ur own, or ask one of them to make u a tuturial. Ur going to have to figure it out sometime.
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Old 04-23-2007, 08:55 PM   #77
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he's figured it out sense then
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Old 04-23-2007, 08:58 PM   #78
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what was the problem and what was the fix?


might help us..
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-------------------------------FF_Rock2(WIP)------------------------------
---------------------------FF_RedGiant(Released)-------------------------
--------------------------FF_Fragzone_G(Released)------------------------
--------------------------FF_Civibash_G(Released)------------------------
-------------------FF_Conc_G1(WIP)--------------------
-------------------FF_Hollow_G(WIP)---------------------
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Old 04-23-2007, 09:08 PM   #79
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it's in the beta area.
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Old 07-30-2007, 09:31 PM   #80
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This map is complete. It is fully FF-ified and is batshiat fun if you have a small crowd of peeps. As this is my second complete map, its time for some celebration:



..But don't go downloading the old version. Its nasty and doesn't work worth a monkey's flagellum.
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