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Old 04-03-2010, 09:00 PM   #31
VEXEMP
 
Join Date: Sep 2007
Posts Rated Helpful 2 Times
Thanks for reply.

I took the advice.And code.It dident work.

The problem was the first waypoint. Seems when theres 2 players touching the waypoint.The lua.file.reads next respawn.

Was ready to trash the map.Then looked at.

http://www.fortress-forever.com/wiki...tegory:Mapping.
So i removed the ff_scripts brush,From the holding sell.Where players spawnd.
And used it onthe turret.Meaning the turret triggerrs the way point.
And it worked.

And changing the if IsPlayer( touch_entity ).

To if IsTurret( touch_entity ).

Thanks again for the input!

If any one needs help with escapemaps let me know.

Last edited by VEXEMP; 04-03-2010 at 09:02 PM.
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