04-27-2007, 11:54 PM | #1 |
Beta than eva'
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
ff_thecove (Update w/ a few more pics 7/11/07)
So without looking at the name of my picture (b/c I forgot about that and don't want to re-upload it) guess what map I'm attempting (if Gator doesn't steal it).
Download Link Last edited by Beetle; 07-12-2007 at 03:24 AM. |
|
04-27-2007, 11:54 PM | #2 |
Joystick Junkie
D&A Member
|
Looks great!
__________________
I like chocolate milk. Last edited by SizeableSSonic; 05-19-2007 at 07:58 PM. |
|
04-27-2007, 11:56 PM | #3 |
Beta than eva'
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
its not one of those "I really want you to guess" kinda deals, and I thought it would be somewhat obvious if you've played it, but did I mention you can just look at the link?
|
|
04-28-2007, 12:02 AM | #4 |
Joystick Junkie
D&A Member
|
ooooohhh, thecove, I may have a texture or two you can use that I made, I'll have to check though.
__________________
I like chocolate milk. Last edited by SizeableSSonic; 04-28-2007 at 12:33 AM. |
|
04-28-2007, 12:04 AM | #5 |
Join Date: Mar 2007
Posts Rated Helpful 5 Times
|
it's really obvious that it is the cove...
|
|
04-28-2007, 12:37 AM | #6 |
Black Cyclops
Join Date: Mar 2007
Location: Scotland
Posts Rated Helpful 0 Times
|
2fort
|
|
04-28-2007, 12:50 AM | #7 |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
|
haha
__________________
-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
|
04-28-2007, 01:35 AM | #8 |
if(0>1){printf("broked");}
Beta Tester
Join Date: Mar 2007
Location: Amerika
Class/Position: O Posts Rated Helpful 3 Times
|
I <3 you. (PIRATES!)
|
|
04-28-2007, 01:35 AM | #9 | |
Beta than eva'
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
Quote:
|
|
|
04-28-2007, 01:55 AM | #10 |
the pumps dont work
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
awesome thecove was great
are you doing a straight remake or adding new things? |
|
04-28-2007, 03:38 AM | #11 |
Beta than eva'
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
im taking suggestions, and trying to add some things rather than a port. maybe make that underwater grate work?
|
|
04-28-2007, 05:15 AM | #12 |
MORE PIRATE SHIPS!
|
|
|
04-28-2007, 05:26 AM | #13 |
Community Mapper
|
LOL....Bettle
I actually did worked on this map a long time ago (so did Commander...who aka: passed it on to me...but then the project was...lost). So, you have full rights on doing it (although I believed I read a thread where Nezumi pointed out some interest on it...). Good luck mate |
|
04-28-2007, 05:40 AM | #14 | |
the pumps dont work
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
Quote:
|
|
|
04-28-2007, 06:17 AM | #15 | |
Beta than eva'
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
Quote:
Gator, spell my name right . EDIT: yea, Nezumi said he would go crazy on thecove if he had someone that would do wonderful textures for him. As for progress, I'm making the first area more convincing, making the building an entire building rather than in thecove for TFC where on one side it was a building and the other side it was foliage. Also, I have this waterfall going well that's right after the first rocky entrance in my pic. EDIT: Here's another pic of progress: Its rough, I'm gonna need some pointers on texturing weird-shaped displacements. |
|
|
04-28-2007, 08:17 AM | #16 |
Retired FF Staff
Join Date: Mar 2007
Location: The Peoples Republic of Harmfull Free Radicals.
Class/Position: Soldier, O Gametype: Doubble Mode Affiliations: Cassiotone Nation Posts Rated Helpful 1 Times
|
Yea, rofl, I'm not touching Cove without someone to be my texture bitch.
__________________
TG: pretty much you have no idea how much i fuckin own at this game. TG: i bested no less than three flaming tornados and broke a huge wizard. |
|
04-28-2007, 01:00 PM | #17 |
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
have a talk to the people on here
http://www.invade-defend.com/default.php n see what changes they recommend etc |
|
04-28-2007, 02:26 PM | #18 |
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
did you get zoauve's permission to do this? just considering he is on the FF dev team, looks okay, but to be honest thecove in tfc was probably one of the prettiest maps there was, good luck trying to keep on par with that
you need a brighter water texture, something tropical blue |
|
04-28-2007, 02:48 PM | #19 |
Yes, more tropical themes please, it's such a shame to put themes like that to waste on hl2's rendering capability, map sort of reminds me of the PVKII' maps.
p.s where the foke is the pirate ship at the start, ITS GONE |
|
|
04-28-2007, 05:44 PM | #20 |
Collected in my steps
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
yea, get that tropical blue water texture in and it will look 10x more prettier.
|
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|