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Old 03-24-2015, 07:30 AM   #421
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squeek502 commented on issue fortressforever/fortressforever#121 ('Lua timers don't get their time synced properly'):
So, the issue that sparked this will be fixed by #137 (the timer appeared to be 1 second faster than what it should be). However, this still might be worth doing? I'm not sure.

Doing what I suggested in the OP, it turns out that in a listen server, the client gpGlobals->curtime is actually...
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Old 03-24-2015, 08:04 AM   #422
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alaswell opened issue fortressforever/fortressforever#138 ('ServerInfoHost background image not re-sizing properly')

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Old 03-24-2015, 08:12 AM   #423
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alaswell closed issue fortressforever/fortressforever#135 ('ff_dm loading screen and glass')

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Old 03-24-2015, 08:12 AM   #424
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alaswell commented on issue fortressforever/fortressforever#135 ('ff_dm loading screen and glass'):
> and FF logo top right is chopped off

that's actually FF wide, so I made it it's own issue #138

Everything else has been fixed!
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Old 03-24-2015, 08:21 PM   #425
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squeek502 created fortressforever/fortressforever:lua/class-info at e7cb96 (+1 new commit)

  • e7cb96 squeek502: 'Lua: Add Luabind's class_info function'

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Old 03-24-2015, 08:30 PM   #426
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squeek502 opened pull request fortressforever/fortressforever#139 ('Lua: Add Luabind's class_info function')

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Old 03-24-2015, 08:37 PM   #427
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squeek502 created fortressforever/fortressforever-scripts:fix-class_info at e5e5e1 (+1 new commit)

  • e5e5e1 squeek502: 'Don't crash if class_info() is called on non-luabind objects. * See...'

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Old 03-24-2015, 08:37 PM   #428
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squeek502 opened pull request fortressforever/fortressforever-scripts#29 ('Don't crash if class_info() is called on non-luabind objects')

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Old 03-24-2015, 10:06 PM   #429
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R00Ki3 opened issue fortressforever/fortressforever#140 ('Menu Item '0' is unusable ')

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Old 03-24-2015, 10:16 PM   #430
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squeek502 commented on issue fortressforever/fortressforever#140 ('Menu Item '0' is unusable '):
Can you post the Lua code you're using to create/show the menu? Too lazy to write it myself. :smile:
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Old 03-24-2015, 10:18 PM   #431
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R00Ki3 commented on issue fortressforever/fortressforever#140 ('Menu Item '0' is unusable '):
```lua
CreateMenu( "skin_menu", "Ball Skin", 30 )
AddMenuOption( "skin_menu", 1, "item 1" )
AddMenuOption( "skin_menu", 2, "item 2" )
AddMenuOption( "skin_menu", 3, "item 3" )
AddMenuOption( "skin_menu", 4, "item 4" )
AddMenuOption( "skin_menu", 5, "item 5"...
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Old 03-24-2015, 10:39 PM   #432
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squeek502 opened issue fortressforever/fortressforever#141 ('Add useful Lua cvar integration')

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Old 03-24-2015, 10:43 PM   #433
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squeek502 opened issue fortressforever/fortressforever#142 ('Crosshair customization dropdown is broken')

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Old 03-24-2015, 10:50 PM   #434
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squeek502 created fortressforever/fortressforever-scripts:fix-xhair-dropdown at 1e2bd3 (+1 new commit)

  • 1e2bd3 squeek502: 'Fix weapon dropdown having the wrong name. * Contributes towards fortressforever/fortressforever#142'

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Old 03-24-2015, 10:51 PM   #435
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squeek502 opened pull request fortressforever/fortressforever-scripts#30 ('Fix weapon dropdown having the wrong name')

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Old 03-24-2015, 10:51 PM   #436
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squeek502 merged pull request fortressforever/fortressforever-scripts#30 ('Fix weapon dropdown having the wrong name') from squeek502 to master

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Old 03-24-2015, 10:56 PM   #437
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squeek502 pushed 1 commit to fortressforever/fortressforever-scripts:fix-xhair-dropdown

  • 07fb48 squeek502: 'Fix "use global crosshair for all" checkbox label getting cut off'

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Old 03-24-2015, 10:57 PM   #438
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squeek502 opened pull request fortressforever/fortressforever-scripts#31 ('Fix "use global crosshair for all" checkbox label getting cut off')

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Old 03-24-2015, 10:57 PM   #439
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squeek502 merged pull request fortressforever/fortressforever-scripts#31 ('Fix "use global crosshair for all" checkbox label getting cut off') from squeek502 to master

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Old 03-24-2015, 10:58 PM   #440
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squeek502 created fortressforever/fortressforever:fixes/xhair-dropdown at 7d19c4 (+1 new commit)

  • 7d19c4 squeek502: 'Fix crosshair dropdown using # as a spacer character. * Use two actual spaces instead'

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