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Old 10-18-2008, 03:23 AM   #1
PartialSchism
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Fubar models... ?

Anyone know what would cause a model to do this?

http://i38.tinypic.com/6pwx8p.jpg

That scrap iron is supposed to be a crowbar
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Old 10-18-2008, 05:39 AM   #2
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Freeze all transforms, freeze model (assuming you use XSI.. it's probably called something else in other packages).
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Old 10-18-2008, 07:41 AM   #3
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thx i'll give it a try later
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Old 10-18-2008, 06:10 PM   #4
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Did you edit joints on an already existing model? That's what it looks like to me.
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Old 10-19-2008, 12:07 AM   #5
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the freeze worked i think. Anytime i try to compile a animated model, its usually messed up somehow. Upsidedown and what now. I think everything in source is really bugged on vista tbh. Half the time i cant decompile models correctly
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Old 10-19-2008, 07:58 AM   #6
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If you are using decompiled .smd's, make sure to always put "snap rotate -90" on all animation calls so they aren't sideways in-game.
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Old 10-19-2008, 05:26 PM   #7
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Thanks for the info Jester
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