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Old 10-22-2005, 09:08 AM   #21
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Quote:
Originally Posted by RP
remake gleadheirch (spell?!) :P
!!! Best idea ever !!!

Glenhoddle_r was a great map! Never could learn to spell it properly tho
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Old 10-23-2005, 03:11 AM   #22
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Oops, I accidentially made Mackrel instead of tiger.

Mackrel is kind of a CSS map right now but it'll be a FF map as soon as FF is out.
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Old 10-23-2005, 03:31 AM   #23
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A very fun map indeed.
Here's some stuff and pics.

http://www.planetfortress.com/jmcstf...e/tfctiger.htm
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Old 10-23-2005, 07:54 PM   #24
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You simply must make the tank turret operational


Ok, that'd probably be too powerful, still fun though :P
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Old 10-23-2005, 08:57 PM   #25
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Quote:
Originally Posted by Jiggles
You simply must make the tank turret operational


Ok, that'd probably be too powerful, still fun though :P
It is operational (in the original tiger). Bit of a bugger to get in and out of though, but great for mowing down the enemy
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Old 10-23-2005, 11:09 PM   #26
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If I remember, just the machine gun turret was operational; I was suggesting the actual tank turret
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Old 10-24-2005, 12:16 AM   #27
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Combined with Source physics, it would own all.
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Old 10-24-2005, 12:14 PM   #28
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Ah i remember this map, so much fun!
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Old 10-24-2005, 12:28 PM   #29
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I'm discovering that making someone else's map is hard, because you can't visualize it in your head as well.

But progress continues and I should have it done eventually.

P.S. Using a func_precipitation to make snow doesn't ever work, does it? Will it perhaps be fixed in FF? I should go officially suggest this.
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Old 10-26-2005, 12:16 PM   #30
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Additional: Does anyone know how to moddell? I need a tank. A tiger tank to be specific.

If anyone wants to make me one of these that you can climb in and play around in, I'd be happy. I'll be damned if I make one out of brushes.
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Old 10-26-2005, 10:03 PM   #31
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I would if I had time

Does DoD:S have any tank models you can steal?

Like maybe this?
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Old 10-27-2005, 09:08 AM   #32
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<3, Jiggles.
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Old 10-29-2005, 01:44 AM   #33
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Uh, how do I get models from DoD into HL2? I've got all the props_vehicles files extracted from the gcache, so then what?
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Old 10-29-2005, 04:48 AM   #34
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Screenshots!!

Is it just me or does this look fucking rad?


Also, I found one of these...


I guess HL2 didn't like my map as much as I did :P
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Old 10-29-2005, 04:58 AM   #35
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I told a programmer but he just ignored me...

Now what the fuck do I do?!
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Old 10-29-2005, 06:07 AM   #36
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Quite rad.
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Old 10-29-2005, 06:20 AM   #37
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That's awesome man! Your skills have improved tenfold since you started posting here, great work!

I love the concept of a foggy map, it will help take out the advantage snipers have on this map and it might end up playable. Just make sure there are still good places to conc.
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Old 10-29-2005, 06:57 AM   #38
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That looks wicked. Now please finish it! Don't give up!
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Old 10-29-2005, 09:13 AM   #39
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It does look rad, yessir.
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Old 10-29-2005, 09:23 PM   #40
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looks great, but how well does it play?
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