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05-11-2008, 02:48 PM | #1 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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[BETA2] FF_BOUNCE_B2
ff_bounce_b2
For those of you, who cant see the photos: http://pixels.no.sapo.pt/bounce1.jpg http://pixels.no.sapo.pt/bounce2.jpg http://pixels.no.sapo.pt/bounce3.jpg http://pixels.no.sapo.pt/bounce4.jpg http://pixels.no.sapo.pt/bounce5.jpg http://pixels.no.sapo.pt/bounce6.jpg This is a port from the Hl1/TFC map bounce. It´s a sniper/dm map, with 4 teams, the team with more frags win! I´ve tryed to make a clean/clear/ look. Stuff to do: Optimize it Fix one door Figure why the surrounding mountains don't show Fix some leaks Fix some sounds Fix the sky camera Figure how to do a Lua that gives points per team frag Thks Squeek for the help on the lua Dowload link: Click me |
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05-11-2008, 02:50 PM | #2 |
Community Member
Server Owner
Beta Tester Forum Moderator Join Date: Mar 2007
Location: Hawthorne, California
Class/Position: Soldier/Spy/Scout Gametype: AvD Affiliations: :e0:Eternal Order Leader Posts Rated Helpful 12 Times
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Water is going to love you for sure
__________________
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05-11-2008, 04:09 PM | #3 |
Gets tickled by FF
Fortress Forever Staff
Join Date: Jun 2007
Location: UK
Class/Position: Med Solly HW Gametype: Any/CTF Posts Rated Helpful 41 Times
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what did I tell you about "buildcubemaps"... type it in console while playing the map before you zip it up/put on servers.
No biggie - but your water and other things would reflect 'properly' (depending on how good your env_cubemap placement is) |
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05-11-2008, 04:30 PM | #4 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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I know how cubemaps works , you newbie ^^
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05-11-2008, 06:46 PM | #5 |
Join Date: Dec 2007
Class/Position: O&D: Pyro, Sniper Gametype: AvD Affiliations: FF.AvD [FF AvD/ID guild] Posts Rated Helpful 0 Times
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Why it isn't 4 teams still?
(Or at least the scores in the upper part of the screen only show two teams...) 4 TEAMZ NAO! And if there are 4, TYVM SIR! =D |
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05-11-2008, 09:04 PM | #6 |
Arf!
D&A Member
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ty sire for doing this. probably logged more hours on this map than any others during my tfc days. i will upload this to my server once it's finished.
only suggestion: dim that door light above the new metal door passthrough - it hurts the eyes a bit. and of course i hope the little nooks and crannys where one can camp out very high are retained. |
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