01-22-2018, 04:02 AM | #1941 |
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doublah commented on issue fortressforever/fortressforever#303 ('Recording demos resetting gamemode hud elements.'):
Tabbing out also causes this issue, atleast on ff_warpath.View on Github |
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01-22-2018, 04:15 AM | #1942 |
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squeek502 commented on issue fortressforever/fortressforever-web#9 ('very important date correction fix'):
Haha what are years? ThanksView on Github |
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01-22-2018, 04:15 AM | #1943 |
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squeek502 merged pull request fortressforever/fortressforever-web#9 ('very important date correction fix') from doublah to master
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01-22-2018, 04:15 AM | #1944 |
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squeek502 pushed 2 commits to fortressforever/fortressforever-web:master
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01-23-2018, 12:53 AM | #1945 |
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DexterHaslem commented on issue fortressforever/fortressforever#229 ('Dev/modern vs projs'):
While you could technically browse w/ newer VS, VS code w/ the C++ extension does a fine job at it without the overhead of VS grinding away. toasting itView on Github |
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01-23-2018, 12:53 AM | #1946 |
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DexterHaslem closed without merging pull request fortressforever/fortressforever#229 ('Dev/modern vs projs')
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01-23-2018, 12:57 AM | #1947 |
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DexterHaslem commented on issue fortressforever/fortressforever#337 ('Linux support'):
closing per above. Heck, valve puts zero effort into any of their SDKs, RIPView on Github |
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01-23-2018, 12:57 AM | #1948 |
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01-23-2018, 12:58 AM | #1949 |
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DexterHaslem closed issue fortressforever/fortressforever#331 ('Will the mod ever update to the newer SDK, at least Source SDK 2007?')
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01-23-2018, 01:19 AM | #1950 |
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DexterHaslem opened pull request fortressforever/fortressforever#341 ('Add discord rich presence')
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01-23-2018, 01:37 AM | #1951 |
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doublah commented on issue fortressforever/fortressforever#341 ('Add discord rich presence'):
Couldn't the client send the server connection info to a joining client?View on Github |
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01-23-2018, 01:52 AM | #1952 |
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DexterHaslem commented on issue fortressforever/fortressforever#341 ('Add discord rich presence'):
Yes, but the way discord works, whoever you joined on would get a popup asking if you want them 'to join you' because its designed for party lobbies. It could be hardcoded to auto accept, but its still wonky and kinda pointless.View on Github |
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01-23-2018, 02:00 AM | #1953 |
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DexterHaslem opened pull request fortressforever/fortressforever-scripts#64 ('script changes for fortressforever #324')
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01-23-2018, 02:01 AM | #1954 |
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DexterHaslem opened pull request fortressforever/fortressforever#342 ('expose jetpack fuel to lua so it can be refilled on cap')
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01-23-2018, 02:14 AM | #1955 |
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DexterHaslem synchronized pull request fortressforever/fortressforever#341 ('Add discord rich presence')
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01-23-2018, 03:00 AM | #1956 |
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doublah opened issue fortressforever/fortressforever#343 ('Sab SGs can teamkill with FF off')
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01-23-2018, 03:05 AM | #1957 |
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doublah opened issue fortressforever/fortressforever#344 ('Sab SGs kills can be assisted by teammates of killed players.')
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01-23-2018, 03:23 AM | #1958 |
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doublah opened issue fortressforever/fortressforever#345 ('Training's flamethrower section is outdated')
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01-24-2018, 02:39 AM | #1959 |
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DexterHaslem merged pull request fortressforever/fortressforever#342 ('expose jetpack fuel to lua so it can be refilled on cap') from DexterHaslem to beta
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01-24-2018, 02:39 AM | #1960 |
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DexterHaslem pushed 2 commits to fortressforever/fortressforever:beta
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