07-17-2006, 03:31 PM | #121 | |
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Head of the Orca Revolution (TM) Last edited by Mulchman MM; 07-17-2006 at 03:38 PM. |
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07-17-2006, 03:34 PM | #122 | |
Join Date: Apr 2005
Location: Sweden
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still says edited by you so... pwned!! Last edited by o_dr zoidberg; 07-17-2006 at 04:35 PM. |
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07-17-2006, 03:38 PM | #123 | |
Retired FF Staff
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admin edit ability ftw.
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Head of the Orca Revolution (TM) |
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07-17-2006, 03:58 PM | #124 |
Join Date: Mar 2005
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yes, let's get mulch_trench playable before epicenter for FF. here here!
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07-17-2006, 04:23 PM | #125 |
Join Date: Dec 2004
Location: Walsall,UK
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Lookin good, medic looks infinitely better than the dumpy pie eater on that cz2 pic.
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07-17-2006, 04:42 PM | #126 |
Join Date: Jan 2005
Location: Sweden
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Stunning work as always!
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07-17-2006, 04:49 PM | #127 |
Join Date: Aug 2005
Location: Israel
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thank yous.
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07-17-2006, 04:50 PM | #128 | ||
Useless
Retired FF Staff
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Look at all those dead links. |
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07-17-2006, 04:56 PM | #129 |
Join Date: Jul 2006
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First post, first question :
Can I be a FF Beta Tester ?
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07-17-2006, 04:59 PM | #130 | ||
Join Date: Jul 2006
Location: Florida
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07-17-2006, 05:23 PM | #131 | |
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Join Date: Dec 2004
Location: cow college
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07-17-2006, 05:50 PM | #132 |
Join Date: Dec 2004
Location: Melbourne
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im gonna have a stab and say the t -> flag conc looks harder
but the ramp looks more slidable |
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07-17-2006, 05:56 PM | #133 |
Join Date: Dec 2004
Location: Bournemouth, England
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Sd2 looks superb, good stuff.
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07-17-2006, 06:22 PM | #134 | |
Join Date: Mar 2005
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07-17-2006, 06:35 PM | #135 | |
Join Date: Dec 2005
Location: Puyallup, Washington
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07-17-2006, 06:59 PM | #136 |
Join Date: Feb 2005
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How are the beta testers chosen?
I think they should partially be chosen by their roll in the community. Select TFL & STA Admins Ruiner & Trinity of konspiracy.org redman & direhit & others of The Catacombs (Unabomber) Former league organizers, IGL - (Theseus?) People who contribute to the community above & beyond what is expected. Thoughts & views on this suggestion? |
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07-17-2006, 07:06 PM | #137 | |
Join Date: Dec 2005
Location: Puyallup, Washington
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07-17-2006, 07:22 PM | #138 | |
Join Date: Jul 2006
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I'm sure that making a game "clan friendly" probably isn't at the top of their list right now but hopefully they will take this into consideration. |
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07-17-2006, 07:23 PM | #139 | |
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Join Date: Nov 2005
Location: detroit
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also... show us your boobies. |
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07-17-2006, 07:24 PM | #140 | ||
Join Date: May 2005
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Yeah, uh, and throw in some prominent community mappers because uh.. you have to beta test the maps too and they have keen eyes from map problems. Yeah. They are more sensitive to game flow and have a lot of attention for detail and recognize things that might not pop out to other people.
Yeah, that sounds good. *shifty eyes* EDIT: Quote:
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