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Old 06-19-2016, 09:20 AM   #1321
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alaswell opened pull request fortressforever/fortressforever-scripts#57 ('Updates the FortressForever_*language.txt files to the new hints the NeoNL made ages ago')

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Old 06-19-2016, 09:28 AM   #1322
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alaswell opened pull request fortressforever/fortressforever#285 ('Add new hints NeoNL wrote ages ago')

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Old 06-19-2016, 06:13 PM   #1323
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AfterShockFF commented on issue fortressforever/fortressforever#279 ('Add basic support for free-for-all teams'):
:+1:
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Old 06-19-2016, 06:13 PM   #1324
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AfterShockFF commented on issue fortressforever/fortressforever#279 ('Add basic support for free-for-all teams'):
Can i merge this?
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Old 06-19-2016, 06:15 PM   #1325
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AfterShockFF commented on issue fortressforever/fortressforever#282 ('Improve Lua angle/vectors a bit'):
Seems fine, whats this for?
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Old 06-19-2016, 06:41 PM   #1326
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squeek502 closed issue fortressforever/fortressforever#49 ('Add FFA support')

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Old 06-19-2016, 06:41 PM   #1327
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squeek502 pushed 2 commits to fortressforever/fortressforever:beta

  • f39c52 squeek502: 'Add basic support for free-for-all teams. - Lua can set a team as a free-for-all team by doing...'
  • 52b8e9 squeek502: 'Merge pull request #279 from fortressforever/features/free-for-all. Add basic support for...'

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Old 06-19-2016, 06:41 PM   #1328
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squeek502 merged pull request fortressforever/fortressforever#279 ('Add basic support for free-for-all teams') from squeek502 to beta

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Old 06-19-2016, 06:41 PM   #1329
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squeek502 commented on issue fortressforever/fortressforever#285 ('Add new hints NeoNL wrote ages ago'):
Nice one. :+1:
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Old 06-19-2016, 06:42 PM   #1330
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squeek502 merged pull request fortressforever/fortressforever-scripts#56 ('Add FFA support to base_respawnturret') from squeek502 to master

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Old 06-19-2016, 06:42 PM   #1331
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squeek502 pushed 2 commits to fortressforever/fortressforever-scripts:master

  • d96aa4 squeek502: 'Add FFA support to base_respawnturret. - Don't shoot teammates when the team is set to FFA'
  • 67e237 squeek502: 'Merge pull request #56 from fortressforever/ffa-respawn-turret. Add FFA support to...'

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Old 06-19-2016, 06:44 PM   #1332
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squeek502 commented on issue fortressforever/fortressforever#282 ('Improve Lua angle/vectors a bit'):
No specific purpose, just something I noticed could be improved when testing other changes.
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Old 06-19-2016, 06:46 PM   #1333
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squeek502 merged pull request fortressforever/fortressforever#283 ('Add Lua getters for various InfoFFScript settings') from squeek502 to beta

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Old 06-19-2016, 06:46 PM   #1334
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squeek502 pushed 2 commits to fortressforever/fortressforever:beta

  • 9e75dc squeek502: 'Add Lua getters for various InfoFFScript settings. - infoscript:GetModel() returns the string path...'
  • d7524e squeek502: 'Merge pull request #283 from fortressforever/lua/infoscript-getters. Add Lua getters for various...'

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Old 06-19-2016, 07:21 PM   #1335
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squeek502 commented on issue fortressforever/fortressforever#284 ('Broken spectator first-person conc effects'):
Relevant code (I would assume):

https://github.com/fortressforever/fortressforever/blob/beta/cl_dll/ff/c_ff_player.cpp#L2265-L2308
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Old 06-19-2016, 07:45 PM   #1336
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squeek502 commented on issue fortressforever/fortressforever#280 ('Flag trails flick across the map when capturing the flag'):
The stutter is definitely because of the flag trail whenever the flag moves across the map in an instant. Removing flag:StartTrail from base_teamplay **or** removing the `SetAbsOrigin( m_vStartOrigin );` line from `CFFInfoScript::CreateItemVPhysicsObject` removes the stutter.

Also, not sure why,...
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Old 06-19-2016, 07:53 PM   #1337
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AfterShockFF pushed 1 commit to fortressforever/fortressforever-scripts:pyro-revamp

  • da7528 AfterShockFF: 'Reduce the delay between pulling out weapons and firing them for the flamethrower and IC'

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Old 06-19-2016, 09:07 PM   #1338
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AfterShockFF pushed 2 commits to fortressforever/fortressforever:features/pyro-jetpack-wip

  • 1a7a27 AfterShockFF: 'Increase speed at which most weapons can fire after being deployed (DeployDelay default from 0.5 to...'
  • 5f2fc1 AfterShockFF: 'Changed fire-extinguish speed to be horizontal movement only'

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Old 06-19-2016, 09:10 PM   #1339
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AfterShockFF pushed 1 commit to fortressforever/fortressforever:features/pyro-jetpack-wip

  • 1a0c2a AfterShockFF: 'Buff jetpack a bit more'

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Old 06-19-2016, 09:45 PM   #1340
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AfterShockFF pushed 2 commits to fortressforever/fortressforever:features/pyro-jetpack-wip

  • cc2c3e AfterShockFF: 'Remove old IC push-you-backwards code'
  • 6d69d5 AfterShockFF: 'Scale the IC bonus damage with range; expose cvar for it - ffdev_ic_bonusdamage'

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