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Old 06-18-2016, 06:15 AM   #1301
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squeek502 created fortressforever/fortressforever:features/free-for-all at f39c52 (+1 new commit)

  • f39c52 squeek502: 'Add basic support for free-for-all teams. - Lua can set a team as a free-for-all team by doing...'

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Old 06-18-2016, 06:15 AM   #1302
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squeek502 opened pull request fortressforever/fortressforever#279 ('Add basic support for free-for-all teams')

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Old 06-18-2016, 07:46 AM   #1303
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squeek502 created fortressforever/fortressforever-scripts:ffa-respawn-turret at d96aa4 (+1 new commit)

  • d96aa4 squeek502: 'Add FFA support to base_respawnturret. - Don't shoot teammates when the team is set to FFA'

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Old 06-18-2016, 07:47 AM   #1304
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squeek502 opened pull request fortressforever/fortressforever-scripts#56 ('Add FFA support to base_respawnturret')

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Old 06-18-2016, 12:39 PM   #1305
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AfterShockFF pushed 1 commit to fortressforever/fortressforever:features/pyro-jetpack-wip

  • 52091e AfterShockFF: 'Undo a few jetpack nerfs - increase horizontal speed to 0.8, enlarge fuel tank slightly, recharge a...'

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Old 06-18-2016, 12:44 PM   #1306
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AfterShockFF pushed 2 commits to fortressforever/fortressforever-scripts:pyro-revamp

  • 18dbb3 AfterShockFF: 'Reduced how fast the IC can fire, cycletime from 0.5 to 0.6 (RPG is 0.7) increased reload time from...'
  • dd3305 AfterShockFF: 'Reduce flamethrower damage from 16 to 10'

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Old 06-18-2016, 12:48 PM   #1307
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AfterShockFF opened issue fortressforever/fortressforever#280 ('Flag trails flick across the map when capturing the flag')

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Old 06-18-2016, 03:43 PM   #1308
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AfterShockFF pushed 3 commits to fortressforever/fortressforever:features/pyro-jetpack-wip

  • ecc86b AfterShockFF: 'Fix compilation'
  • 749b2e AfterShockFF: 'HW Overpressure now puts out fire from everyone nearby'
  • b74a07 AfterShockFF: 'Going over 500 speed extinguishes flames'

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Old 06-18-2016, 10:32 PM   #1309
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squeek502 created fortressforever/fortressforever:lua/spawn-entity at b6ddca (+1 new commit)

  • b6ddca squeek502: 'Add basic support for spawning entities through Lua. - Not very well tested, but is able to spawn...'

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Old 06-18-2016, 10:33 PM   #1310
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squeek502 created fortressforever/fortressforever:lua/infoscript-getters at 9e75dc (+1 new commit)

  • 9e75dc squeek502: 'Add Lua getters for various InfoFFScript settings. - infoscript:GetModel() returns the string path...'

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Old 06-18-2016, 10:33 PM   #1311
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squeek502 created fortressforever/fortressforever:lua/angles-vectors at dc020b (+1 new commit)

  • dc020b squeek502: 'Improve Lua angle/vectors a bit. - Add player:GetEyeAngles(). - Add __tostring() implementations...'

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Old 06-18-2016, 10:34 PM   #1312
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squeek502 opened pull request fortressforever/fortressforever#281 ('Add basic support for spawning entities through Lua')

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Old 06-18-2016, 10:35 PM   #1313
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squeek502 opened pull request fortressforever/fortressforever#282 ('Improve Lua angle/vectors a bit')

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Old 06-18-2016, 10:35 PM   #1314
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squeek502 opened pull request fortressforever/fortressforever#283 ('Add Lua getters for various InfoFFScript settings')

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Old 06-18-2016, 10:50 PM   #1315
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squeek502 commented on issue fortressforever/fortressforever#50 ('Add armor-strip friendly fire support'):
Closing, #195 is good enough I think.
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Old 06-18-2016, 10:50 PM   #1316
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squeek502 closed issue fortressforever/fortressforever#50 ('Add armor-strip friendly fire support')

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Old 06-19-2016, 02:17 AM   #1317
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doublah opened issue fortressforever/fortressforever#284 ('Broken spectator first-person conc effects')

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Old 06-19-2016, 07:47 AM   #1318
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FDA- commented on commit fortressforever/fortressforever-scripts@18dbb3:
You should actually bump rof way up, make it basically a plasma gun with a fire skin.
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Old 06-19-2016, 09:16 AM   #1319
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alaswell created fortressforever/fortressforever-scripts:bugfix/new-hints at 8cfb6a (+1 new commit)

  • 8cfb6a alaswell: 'Updated:. FortressForever_english.txt -- to the new hints the NeoNL made ages ago....'

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Old 06-19-2016, 09:18 AM   #1320
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alaswell created fortressforever/fortressforever:bugfixes/new-hints at a79a98 (+5 new commits)

  • f37cb6 alaswell: 'Added:. HWGUY_SLOWFIELD -- Event: First thrown slowfield grenade. Will require an update to the...'
  • 933a74 alaswell: 'Added:. HWGUY_OVERPRESS -- Event: First use of overpressure. Will require an update to the...'
  • 690208 alaswell: 'Added:. MEDIC_PLAYTIME -- Event: Player logs 10 minutes of medic class. Will require an update to...'
  • 594680 alaswell: 'Added:. SPY_GAINCLOAK -- Event: Player successfully cloaks for the first time. Will require an...'
  • a79a98 alaswell: 'auto-correct messes up everything!'

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