09-24-2007, 05:58 AM | #101 | |
Join Date: Jul 2007
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09-24-2007, 06:18 AM | #102 |
Join Date: Jul 2007
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I did like Mario All-Stars as well
Anyways, what's the point of you all saying that FF is not going to make it? So you can come back in a year and tell us "I told you so?" It's impossible to speculate on where this mod is going to go. Most of us here, hope that it will gain a huge following and succeed. I for one hope that people are playing this game 5 years from now, and I also hope that it is then re-created on Unreal Engine 5 with some more updated graphics and gameplay. I think that is what the "Forever" in FF means.. To carry on the legacy of Fortess games in the same STYLE that it was first created. I imagine playing 2fort in 2025 with photo-realistic graphics, bunny-hopping, and spamming grenades. I am also enjoying TF2 the more that I play it, and since getting in on some good teamplay matches, I believe that it does have the right to hold the name Team Fortress 2. I think they should continue and make TF3, and so on. But like I said before, I think the majority of us here, and the reason we followed this mod from the start, is because we WANTED TFC with updated graphics. Thats all I expected anyways, and it was nice when I found out that it wasn't only the graphics that were updated, but the movement, weapons, special effects, sounds, and other things. Back to the Mario analogy... Does anyone remember how well Super Mario 2 did? They completey changed the graphics and gameplay from SM1, and when they realized their mistake, they quickly made SM3, which pretty much went back to the roots of SM1, but with updated graphics and some new moves. But the gameplay FELT the same as SM1, thats why SM3 was so huge... I still played and loved SM2, but I never conidered it a 'real' SM game. God I feel old... Last edited by Rawd; 09-24-2007 at 06:25 AM. |
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09-24-2007, 06:51 AM | #103 | |
Banned
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09-24-2007, 07:31 AM | #104 |
Guest
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Uh oh, not looking good for FF - has slipped to number 12.
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09-24-2007, 10:05 AM | #105 |
Retired FF Staff
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Uh...depends on what time you look depends where everthing is.
You can see the big graph at the top is showing the standard dip that happens each day, so of course we'll drop down, along with everything else. All the big Valve games are about 2-8k players less then usual in that chart too. Edit: And seeing as you're in New Zealand, unless you look during the middle of your nighttime, it won't be peak time for the rest of the world. |
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09-24-2007, 10:07 AM | #106 |
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09-24-2007, 10:47 AM | #107 |
Fortress Forever Staff
Join Date: Mar 2007
Location: europe
Class/Position: anything Gametype: everything Affiliations: #teamfail Posts Rated Helpful 27 Times
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Thanks for the lecture in maths?
FF's numbers were in the high 700's when I randomly looked last night btw. Nice base that will hopefully grow steadily over the coming years. |
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09-24-2007, 11:20 AM | #108 |
The Good German
Join Date: Mar 2007
Location: Germany
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needs steady updates to fix bugs and add maps like 2fort. when 1.1 will out?
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09-24-2007, 11:23 AM | #109 | |
Retired FF Staff
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Global player numbers and trends vary, if say China was the only country awake at a time then all FPS games would be blasted into oblivion by the number of people playing Starcraft. Different contintents play different games at different times. |
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09-24-2007, 11:51 AM | #110 | |
Fortress Forever Staff
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Last edited by 4est; 09-24-2007 at 03:16 PM. |
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09-24-2007, 12:52 PM | #111 | |
Banned
Join Date: Sep 2007
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09-24-2007, 01:06 PM | #112 |
In the clouds
Join Date: Mar 2007
Location: Halifax, UK
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8 -12 midnight GMT is usually a good time
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09-24-2007, 01:15 PM | #113 | |
Join Date: Mar 2007
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09-24-2007, 01:46 PM | #114 | |
in-game as Dr.Ainpipe
Join Date: Sep 2007
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@Mike. There's no reason to be intimidated by the numbers, yet. Plus, you might end up like a certain someone who made predictions a little too early. http://www.fortress-forever.com/foru...ad.php?t=11323 Give FF some time to grow. |
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09-24-2007, 02:31 PM | #115 |
Join Date: Sep 2007
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Why is FF not on the list anymore?
edit: It's back on there. Last edited by Gigiya; 09-24-2007 at 02:56 PM. |
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09-24-2007, 03:44 PM | #116 | |
Black Cyclops
Join Date: Mar 2007
Location: Scotland
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09-24-2007, 04:50 PM | #117 |
Creg
Join Date: Mar 2007
Location: Manchester
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Well benj if you've played TFC extensively you will realise that there is far more to learn in TFC/FF compared with TF2 so what on earth were your comments about?
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09-24-2007, 10:22 PM | #118 |
Join Date: Apr 2007
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hey look everybody in the world stoped playing cs:S
- Counter-Strike 109,270 67,452 7.851 billion Counter-Strike Condition Zero 14,680 11,745 927.887 million Team Fortress 2 6,930 2,062 265.905 million Day of Defeat 3,446 1,579 240.948 million Half-Life DeathMatch 1,970 1,076 71.070 million Earth's Special Forces 1,169 791 43.508 million TeamFortress Classic 538 400 20.613 million Natural Selection 408 217 15.085 million Sven Co-Op 186 134 6.532 million The Specialists 139 120 6.703 million Opposing Force 39 33 1.629 million Digital Paintball 29 11 0.421 million Firearms 28 13 0 Deathmatch Classic 19 25 1.357 million International Online Soccer 14 12 0.345 million Ricochet 13 29 0.887 million Adrenaline Gamer 12 42 0.988 million msc 11 21 0.466 million Action Half-Life 9 20 0.172 million Vampire Slayer 8 14 0.512 million The Battle Grounds 5 11 0.445 million |
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09-24-2007, 11:10 PM | #119 | |
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First I want to comment on the comparison between the 3 mario games. Mario 3 is not a great example because there were many additions added to mario 3 to make it more interesting. My entire argument is that FF does not give us enough changes from TFC - it feels like TFC: source... but only made shittier.
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09-25-2007, 01:43 AM | #120 |
Black Chancellor
Join Date: Mar 2007
Location: Calgary, Alberta eh?
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^
And this is all coming from a guy who argues with people on the internet about how crappy something free is to stroke his shrivelled and vulnerable ego. You have all our numbers oh wise one |
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