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View Poll Results: What theme would look best to you? | |||
Snowy, slightly foggy(FF_Dropdown style) | 25 | 40.32% | |
Night but nicely light(CZ2 style) | 21 | 33.87% | |
Day (SD2 style) | 16 | 25.81% | |
Voters: 62. You may not vote on this poll |
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Thread Tools | Display Modes |
12-11-2007, 02:24 AM | #101 | |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
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Quote:
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
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12-11-2007, 04:30 AM | #102 |
SHUT UP AND SWALLOW
Join Date: Sep 2007
Location: Argentina
Posts Rated Helpful 0 Times
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We`ll add this one to our mapcycle (once we got the custom mappack uploaded at our web... once we have our web finished.. lol just next week)
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12-14-2007, 09:05 AM | #103 |
[AE] 0112 Ihmhi *SJB
Wiki Team
Fortress Forever Staff |
GambiT, the file is under 60 MB - please upload it to http://www.savefile.com as a mirror. It's a no bullshit site... no "slots" or any crap like that. Only thing is files get deleted if they are not downloaded every 7 days.
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Anime: The Thread: Reloaded The one and only anime thread on these here forums. Select the pistol, and then, select your horse. |
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12-14-2007, 11:07 PM | #104 |
Retired FF Staff
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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Will this work for ya?
FF_RedGiant.rar But I didn't have any problems with filefront. The DL link is in the first post.
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I Love GenghisTron . I miss you sooooo Much. LOL. Last edited by [AE] 82694; 12-15-2007 at 06:09 PM. |
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12-17-2007, 04:15 PM | #105 |
SHUT UP AND SWALLOW
Join Date: Sep 2007
Location: Argentina
Posts Rated Helpful 0 Times
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Hey gambit, yesterday we did some practice in that map (plus its on our cycle), and lots of us noticed this really bad fps drop when somebady dies or when there is some chaos, but like really really bad fps drop for a few seconds, i never had this thing even on dustbowl or palermo or any of those chaotic maps... we still are going to let it at the cycle, maybe it was something that happend one night and thats it but still...
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12-17-2007, 07:48 PM | #106 |
Community Member
Server Owner
Beta Tester Forum Moderator Join Date: Mar 2007
Location: Hawthorne, California
Class/Position: Soldier/Spy/Scout Gametype: AvD Affiliations: :e0:Eternal Order Leader Posts Rated Helpful 12 Times
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I was having the same thing but I wasn't sure if it was the Sn server or not.
I experience lag in the flag room and yard. Maybe this maps need more optimization (sp?)
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12-17-2007, 09:24 PM | #107 |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
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hm..no telling..i dont lag at all, and never have on this map. i know alot of ppl on our server play it without lagging.really have to think about the computers each person has to, so i dunno.
what would ya'll like me to do with it?
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
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12-17-2007, 09:36 PM | #108 |
Community Member
Server Owner
Beta Tester Forum Moderator Join Date: Mar 2007
Location: Hawthorne, California
Class/Position: Soldier/Spy/Scout Gametype: AvD Affiliations: :e0:Eternal Order Leader Posts Rated Helpful 12 Times
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Maybe it was the Server but I had a good ping
We had a total of 8 to 9 people in the server. At first I though it was my computer because I underclocked it due to some over heating problems I was having. So I dunno, if you think there's some parts that need optimization then go for it, if not then leave it.
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01-15-2008, 11:34 AM | #109 |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
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ok, where do you notice the biggest drop in FPS?
there have been a few ppl who say they lag bad on this map, let me know where. what else needs to be changed/fix/added? other than locations.
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
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01-15-2008, 01:00 PM | #110 |
Custom mapper
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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Gambit, I can help you out with the fps issues if you want. After my exams (27th) I will have the time.
A summery of the problem: The major issues with the map are the location of the windows, most of the time they destroy the tfc original's visblocking features while adding very little to the gameplay. Simply removing the windows/replacing with some other feature which blocks vis and putting in hint brushes would solve the problem. On my laptop the fps were about 12 - 8 at the worst places in the yard outside the base where both inside the base and into the middle was visible for a loooong way. |
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01-15-2008, 10:07 PM | #111 |
Community Member
Server Owner
Beta Tester Forum Moderator Join Date: Mar 2007
Location: Hawthorne, California
Class/Position: Soldier/Spy/Scout Gametype: AvD Affiliations: :e0:Eternal Order Leader Posts Rated Helpful 12 Times
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Well I notice FPS drop when I come out of the Resupply room, the one that leads to the flag room
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01-15-2008, 11:04 PM | #112 |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
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keep them coming, it will be a little while before i get a chance to work on it and im keeping track of everything y'all say. so please, if you play it and come across something, come in here and post it.
thanks
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
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07-04-2015, 11:22 PM | #113 |
Server Owner
Join Date: Feb 2015
Location: New Zealand
Class/Position: Engineer / Heavy. Gametype: Capture the Flag Affiliations: {TALOS} Posts Rated Helpful 75 Times
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Sorry to dig up an old thread, but when i added redgiant to my server i noticed it was missing the skybox and some blend textures. With some quick filename hackery and a quick repack with pakrat, i got the map working.
I've heard this map has been unoperational for some time now, just wondering if it was just textures or if this map has some other fundamental issues? Anyway link to updated bsp: http://suzysworld.site.nfoservers.co...dgiant.bsp.bz2 And remember, you saw it first on Suzy's World |
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07-05-2015, 07:20 AM | #114 |
Beta Tester
Join Date: Nov 2011
Gametype: Capture the Flag Posts Rated Helpful 293 Times
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People complain about FPS drops and crashing. I've never experienced this. I haven't played the map a whole lot all together, but I did see it fairly often on OT.
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