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#101 |
Join Date: May 2005
Location: Changes every few months
Posts Rated Helpful 0 Times
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Sorry to hear that, bro. You've been a huge part of the FF mapping community, and its sad to see you depart (at least until FF is out).
Good luck with Ham & Jam. |
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#102 |
Join Date: Jan 2005
Location: Australia
Posts Rated Helpful 0 Times
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#103 |
Join Date: Jan 2005
Location: Australia
Posts Rated Helpful 0 Times
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ohh http://www.hamandjam.org/images/scre...s/radar_01.jpg that so reminds me of pdh_r ~ love ur work
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#104 |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
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i would have a bash at mulch, but i'd never equal the standard of art you put in. not in a million years would i. thanks anyway for giving my doomed silo project some cool looking sunlight!
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#105 |
Join Date: Jun 2005
Location: Carlisle, UK
Posts Rated Helpful 0 Times
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I'll still be around
![]() I just don't have time to map for anything else other than HaJ at the moment. You don't get rid of me that easily. Unless I break my neck rock climbing or something, in which case it would be rather easily. |
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#106 |
Join Date: Dec 2004
Location: Walsall,UK
Posts Rated Helpful 0 Times
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Damn, I really liked what you'd done so far. I really hope to see trench in ff, and op2k1 too...which noone seems to be bothering to remake either!
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#107 |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
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you're more likely gonna die in a freak gardening accident!
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#108 |
Retired FF Staff
Join Date: Jan 2005
Location: CowTown
Posts Rated Helpful 0 Times
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See, the trick is to "find" an "authentic" WW2 location that "surprisingly" resembles Mulch_Trench
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#109 | |
Join Date: Dec 2004
Location: Melbourne
Posts Rated Helpful 0 Times
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Quote:
ff_pointeduhoc GL, you know you wanna! |
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#110 | |
Join Date: Feb 2005
Posts Rated Helpful 0 Times
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Quote:
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#111 | |
Join Date: Jul 2006
Location: Austin, Texas
Posts Rated Helpful 0 Times
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Quote:
now thats what you need to do!!! |
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#112 |
Retired FF Staff
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HEY, I JUST SAW THIS. Terrible news, but thanks for giving it a shot!
![]() Perhaps if I get time I could revive it.
__________________
Head of the Orca Revolution (TM) |
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#113 |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
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how about carentan or something urban? just seal it up with rubble and vehicles
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#114 |
Join Date: Sep 2006
Posts Rated Helpful 0 Times
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Quote:
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#115 |
Join Date: Feb 2005
Location: Finland
Posts Rated Helpful 0 Times
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I'd hit you with it.
![]() *insert evil laugh track here* |
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#116 |
Join Date: Jul 2006
Location: Austin, Texas
Posts Rated Helpful 0 Times
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ROFL
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#117 | |
Join Date: Sep 2006
Posts Rated Helpful 0 Times
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Quote:
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#118 |
Join Date: Sep 2006
Posts Rated Helpful 0 Times
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The flag point should be raised slightly just like in the original. Slows things down for a second if O can't see the pipes between the flag point and the wall.
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#119 |
Retired FF Staff
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Hey... ginganutz was supposed to send me his source files!
__________________
Head of the Orca Revolution (TM) |
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#120 | |
Join Date: Jun 2005
Location: Carlisle, UK
Posts Rated Helpful 0 Times
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I did...
Quote:
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